Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
So, for my birthday, my sister made me an apple crisp, which is a huge, apple-filled pastry-dessert-thing. It was meant to last and provide dessert for many days. It lasted a grand total of two.
DCC Scoreboard
netn10 14 (+7)
Sagharri 13 (+1)
Rithaniel 10 (+2)
bravelion83 8 (+1)
archemediesx 6 (+4)
JovialJovian 4
folding_music 1 (+1)
void_nothing 1
Sagharri 13 (+1)
Rithaniel 10 (+2)
bravelion83 8 (+1)
archemediesx 6 (+4)
JovialJovian 4
folding_music 1 (+1)
void_nothing 1
folding_music wrote: ↑2 weeks agovotes: archemediesx, netn10
Parcel of Light
Artifact - Powerstone (R)
Parcel of Light enters the battlefield tapped.
: Add . This mana can't be used to cast a nonartifact spell. If that mana is spent to cast an artifact creature spell, it explores as it enters the battlefield, then it explores again.
"The patrol drones from Mechanic Blossy's workshops never required calibration, always knew their orders implicitly. Not that they necessarily followed those orders..." - Fergus Relicbane, in dedication
netn10 wrote: ↑2 weeks agoVotes: Sagharri, archemediesx
All Hands on Deck
Sorcery (Uncommon)
Choose a Vehicle you control. Tap each Pirate creature you control. For each Pirate tapped this way, put two +1/+1 counters on that Vehicle and create a treasure token. That Vehicle becomes a creature until end of turn.
bravelion83 wrote: ↑2 weeks agoVotes: Rithaniel, netn10
Vital Struggle
Instant (R)
Spree (Choose one or more additional costs.)
+ — Put a +1/+1 counter on target creature you control.
+ — Target creature you control gains lifelink and indestructible until end of turn.
+ — Target creature you control fights target creature you don't control.
Sagharri wrote: ↑2 weeks agoVotes: archemediesx, netn10
Decepting Amalgam
Creature - Ape Bird (R)
Flying
Megamorph
When Decepting Amalgam is turned face up, look at the target opponent's hand. Exile a card from it face down. You may look at it and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
The more colorful, the more brazen.
3/1
archemediesx wrote: ↑2 weeks agoVotes: bravelion83 , Rithaniel
Scavenging Booze
Creature – Libation Ooze (U)
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Booze.
, Remove a +1/+1 counter from Scavenging Booze: Put a +1/+1 counter on another target creature you control. It becomes euphoric. Activate only as a sorcery.
2/2
Rithaniel wrote: ↑2 weeks agoVotes: netn10, archemediesx
Presence of Old Evendresch
Enchantment R
When Presence of Old Evendresch enters the battlefield, choose a color.
You may spend colorless mana as though it were mana of the chosen color.
Whenever a player taps a land for mana that isn't of the chosen color, that player adds an additional .