Nonblue card draw
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 51 (+1)
netn10 46 (+0)
bravelion83 39 (+3)
dyd 26 (+1)
Venedrex 7
JovialJovian 7 (+2)
Pygyzy 1
Ink-Treader 1 (+1)
.::Note of the Day::.netn10 46 (+0)
bravelion83 39 (+3)
dyd 26 (+1)
Venedrex 7
JovialJovian 7 (+2)
Pygyzy 1
Ink-Treader 1 (+1)
This round will be a few hours shorter than usual due to going up late.
.::Yesterday's Submissions::.
Archenemy
dyd wrote: ↑2 years agoVotes: JovialJovian, bravelion83
HM: Ink-Treader (I like the dual-with- idea, but the additional name feels a bit too much as trinket text to me)
My Plans Come to Fruition
Ongoing Scheme
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by .
Abandon this scheme: Exile all cards from your graveyard in a face-down pile and shuffle that pile. You may look at those cards and have up to seven of them become foretold. Each has foretell cost equal to its mana cost reduced by . Shuffle all other cards exiled this way into your library.
IIW: magical tattoos
bravelion83 wrote: ↑2 years agoVotes: JovialJovian, void_nothing
Tactical Advantage
Enchantment (R)
If an opponent would lose life, instead they lose that much life plus one.
If you or a teammate would lose life, instead that player loses that much life minus one.
IIW: the number of cards in your library matters
netn10 wrote: ↑2 years agoVotes: dyd, bravelion83
Halaster Blackcloak, the Mad Mage
Legendary Creature - Human Wizard (Mythic)
No one controls Halaster Blackcloak.
: Venture into the Dungeon of the Mad Mage. Any player may activate this ability but only as a sorcery.
Whenever a player complete the Dungeon of the Mad Mage, that player gains control of Halaster Blackcloak.
As long as you control Halaster Blackcloak, only you can activate its abilities and they cost less to activate.
6/6
IIW: Roll a d20.
void_nothing wrote: ↑2 years agoVotes: bravelion83, Ink-Treader
Serra Sunsmith
Creature - Angel Spirit Artificer (U)
Flying
Serra Sunsmith and artifacts and enchantments your team controls have protection from schemes and effects of schemes can't destroy them or cause them to be sacrificed.
2/1
IIW: Archers