New Challenge Every Day - December 6: Medicine

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Today's Challenge:
Medicine

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
Raptorchan 10
void_nothing 9 (+3)
dyd 8 (+3)
slimytrout 8 (+4)
JovialJovian 8 (+1)
netn10 8 (+3)
OneAndOnly 5
Riria 5 (+1)
FoilSquared 3
caulkwrangler 2 (+0)
Pygyzy 1 (+0)
.::Note of the Day::.

.::Yesterday's Submissions::.
0 power matters
dyd wrote:
3 years ago
void_nothing wrote:
3 years ago

.::Yesterday's Submissions::.
@void_nothing: that should be "Keyword Salad" ;)



Votes: slimytrout, netn10

Fury of the Meeks rw
Enchantment
Lifelink
Whenever a creature you control with power 0 or less attacks, Fury of the Meeks deals 1 damage to the player or planeswalker that creature is attacking.
"...and that's how the fifth Kobold War was won."

IIW: s & e together
Riria wrote:
3 years ago
Votes: JovialJovian, void_nothing

Well this card doesn't strictly follow the letter of the challenge but it definitely follows the spirit.

Longterm Wear and Tear UR
Enchantment (R)
Creatures can't be blocked by creatures with lesser power than them.
If a creature would deal less than 2 combat damage, it deals 2 combat damage instead.

IIW: A new permanent supertype, type or subtype called "Contract"
JovialJovian wrote:
3 years ago
votes: dyd, slimytrout

Penitent 2W
Instant
Target creature has base power 0 until end of turn.
---Split Card---
Pass 3WB
Sorcery
Destroy all creatures with power greater than 0.
Fuse (You may cast one or both halves of this card from your hand.)

IIW: Phasing
caulkwrangler wrote:
3 years ago
Votes: netn10, void_nothing

Weak Point
Enchantment
Creatures with power 1 or greater have base toughness 1.
Everybody has one.

IIW: Multitools
netn10 wrote:
3 years ago
Votes: void_nothing, slimytrout

From Great Weakness U
Sorcery (Rare)
Draw a card for each creature you control with power 0.
/// MDFC ///
Come Greatest Strength 3GG
Sorcery (Rare)
Each creature you control with power 0 gets +5/+5 until end of turn.

IIW: Common vehicle not from Kaladesh.
slimytrout wrote:
3 years ago
dyd, netn10

Wall of Humility 1W
Creature - Wall (U)
Defender
Each creature you control with power 0 assigns combat damage equal to its toughness rather than its power.
"The greatest strength a man can have is the knowledge of his own weakness."
-Inscription above the Penitents' Portal

0/4

IIW: "Any player may activate this ability"
Pygyzy wrote:
3 years ago
The Mist 4uu
Enchantment — Presence (MR)
Coalesce 1 (Tap another untapped enchantment you control: This Presence becomes an enchantment creature until end of turn.)
All other creatures are copies of The Mist except they don't have the following ability —
Whenever you coalesce The Mist, it gets +4/+4 until end of turn.
0/1

Riria, Oneandonly
IIW: Retcons
void_nothing wrote:
3 years ago
Votes: dyd, slimytrout

Microscopic Garrison 2GUU
Instant (R)
Create a 0/2 green and blue Elemental creature token with hexproof, then choose any number of creatures with power or base power 0 or less you control. For each of those creatures, create a token that's a copy of it that enters the battlefield with a +1/+1 counter on it.
Some of Urandou's Tiny Folk servants were even tinier than the rest.

IIW: Events on a plane prior to the first set from there
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
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Post by dyd » 3 years ago

Votes: slimytrout, JovialJovian

Witch Doctor
Creature - Dryad Warlock Cleric
, : Target creature gets -1/-1 until end of turn and another target creature gets +1/+1 until end of turn.
Whenever a creature dies, you gain 1 life.
3/3

IIW: frogs
Last edited by dyd 3 years ago, edited 2 times in total.

slimytrout
Posts: 1880
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 3 years ago

dyd, JovialJovian

Lockjaw WW
Enchantment - Aura Curse (R)
Enchant player
Spells enchanted player casts cost 1 more for each spell that player has cast this turn.
Whenever enchanted player would draw a card, that player skips that draw unless they pay 1 for each card that player has drawn this turn.

IIW: Siege weapons
Last edited by slimytrout 3 years ago, edited 1 time in total.

Pygyzy
Posts: 995
Joined: 4 years ago
Pronoun: they / them

Post by Pygyzy » 3 years ago

Sun Sap 1w
Artifact (c)
1w: Prevent the next 2 damage that would be dealt to you this turn, plus an additional 2 damage for each artifact you control named Sun Sap.

Riria, Oneandonly
IIW: Comedy
Last edited by Pygyzy 3 years ago, edited 3 times in total.

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Riria
Posts: 771
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Contact:

Post by Riria » 3 years ago

Votes: cawlkwrangler, void_nothing

True Blood Transfuser 1WB
Creature - Human Cleric (R)
Vigilance
T, Sacrifice another creature: Regenerate target creature. If the sacrificed creature was a Vampire, put two +1/+1 counters on that creature.
"Ahh, purified life. Now I get the appeal."
2/4

IIW: Design a rare or mythic rare with a non-evergreen keyword, don't explain the keyword with reminder text, but design the card in such a way that the intent still makes sense.

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Raptorchan
Beautiful Liar
Posts: 781
Joined: 4 years ago
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Location: Red Jungle, Babwe

Post by Raptorchan » 3 years ago

Votes: JovialJovian, void_nothing

Bitter Pill wb
Sorcery (U)
Choose one —
• Target player loses 5 life.
• Target player gains 5 life.
Entwine 4wb

IIW: Chess

caulkwrangler
Posts: 214
Joined: 4 years ago
Pronoun: Unlisted

Post by caulkwrangler » 3 years ago

Votes: slimytrout, void_nothing

Lepiascus the Apothecary
Legendary Creature - Snake Cleric
, Sacrifice a Fungus creature, Pay 1 life: Target creature or player loses all counters of the type of their choice. Any player may activate this ability.
, Sacrifice a Plant creature, Pay 1 life: Prevent all non-combat damage that would be dealt to target creature or player this turn. Any player may activate this ability.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

I have travelled far and learned much, but still not conquered death. Not yet.
2/3

IIW: The seasons.
Last edited by caulkwrangler 3 years ago, edited 5 times in total.

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JovialJovian
Captain, I object!
Posts: 2302
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Post by JovialJovian » 3 years ago

votes: dyd, Pygyzy

Little Blue Pill (W/U)
Instant
Untap target creature you control. Until end of turn, that creature gains vigilance, can't become tapped, and it's abilities that cost T can't be activated.

IIW: Grinches

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void_nothing
Look On My Sash...
Posts: 15233
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: dyd, Pygyzy

Medical Study 1UU
Enchantment (R)
When Medical Study enters the battlefield, you gain 5 life.
When Medical Study leaves the battlefield, you draw cards equal to your life total divided by 10, rounded up, then you lose 5 life.

IIW: Mercy
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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