New Challenge Every Day - July 5: Hydras

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void_nothing
Look On My Sash...
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Post by void_nothing » 3 years ago

Today's Challenge:
Hydras

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 9 (+1)
dyd 8 (+1)
Lorn Asbord Schutta 8 (+5)
Subject16 7 (+6)
netn10 5 (+1)
folding_music 3 (+0)
JovialJovian 0 (+0)
.::Note of the Day::.

.::Yesterday's Submissions::.
Equipment for a chef
folding_music wrote:
3 years ago
votes: Lorn Asbord Schutta, Subject16

Miniature Guillotine
Artifact (U)
, : If you control the permanent with the highest converted mana cost, sacrifice that permanent. Otherwise tap that permanent and its abilities can't be played until end of turn.
"One quick slice solves most problems. Uh, make sure you explain that I'm talking about cucumbers. or something." - Riven Turnbull

IIW: spaceships
dyd wrote:
3 years ago
Votes: Subject16 (flavor text nailed it), Lorn Asbord Schutta

Darksteel Whip 2
Artifact — Equipment
Indestructible
Equipped creature gets +1/+0.
Whenever a creature dies, if it was dealt damage by equipped creature this turn, amalgamate X, where X is that creature's toughness. (Put X +1/+1 counters on an Ooze you control. If you don't control one, create a 0/0 colorless Food Ooze artifact creature token first.)
Equip 4

IIW: new mix of non-creature subtypes
netn10 wrote:
3 years ago
Votes: Subject16, Lorn Osbord Scutta

Cannibal's Knife 3
Artifact (Uncommon)
Equipped creature gets +3/+0 and has "T, Sacrifice a Human: put +1/+1 counters on this creature equal to the sacrificed creature's toughness."
Equip 3

IIW: "Choose one or more"
Subject16 wrote:
3 years ago
dyd, void_nothing

Edgeblade Cleaver 3
Artifact — Equipment (Uncommon)
Equipped creature gets +3/+0 and has "Whenever a creature dealt combat damage by this creature this turn dies, create a Food token."
Whenever you sacrifice a Food, put a +1/+1 counter on equipped creature.
Equip 2

IIW: Three color commands
Lorn Asbord Schutta wrote:
3 years ago
Votes: netn10; Subject16

Specialised Knifes
Artifact - Equipment (U)
As Specialised Knifes enters the battlefield, choose a creature type.
Whenever equipped creature blocks or becomes blocked by a creature with the chosen type, return that creature to its owner's hand. Its controller creates a Food token.
Equip
"Overworld cooks have to memorise 36 diffrent types of knifes for diffrent meats. A demonic one have to about one hundred more. For the other species, there are specialised axes, numerous as well."
—Asmoranomardicadaistinaculdacar,
The Underworld Cookbook

IIW: Number of cards minus...
JovialJovian wrote:
3 years ago
Lord Asbord Schutta, Subject16

Apron 1
Artifact - Equipment
Equipped creature gets +0/+1, can't be enchanted, and can't have counters put on it.
Equip 1

IIW: Yoga positions as cards
void_nothing wrote:
3 years ago
Votes: Subject16, Lorn Asbord Schutta

Tempered Gloves 2
Artifact - Equipment (U)
X: Prevent the next X damage that would be dealt to equipped creature this turn. When damage is prevented in this way, equipped creature deals that much damage to any target.
Equip 2

IIW: Colorshifts
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Posts: 2594
Joined: 4 years ago
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Post by dyd » 3 years ago

Votes: netn10, JovialJovian

Xerophile Hydra xrg
Creature - Hydra
Trample
Xerophile Hydra enters the battlefield with X +1/+1 counters on it.
Whenever you cast a permanent spell with a mana cost that contains x, put a +1/+1 counter on Xerophile Hydra, than the value of X for that spell becomes equal to the number of +1/+1 counters on Xerophile Hydra.
Everything grows around it and makes it grow in turn.
0/0

IIW: surveil or revolt
Last edited by dyd 3 years ago, edited 1 time in total.

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folding_music
glitter pen on my mana crypt
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Post by folding_music » 3 years ago

votes: dyd, JovialJovian

Coil of Writhing Worms 2g
Creature - Hydra (C)
Escape - 3bb, Exile X other cards from your graveyard. X cannot be zero. (You may cast this card from your graveyard for its escape cost.)
Coil of Writhing Wurms escapes with X +1/+0 counters on it.
2/2

IIW: creature - god

netn10
Posts: 4030
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 3 years ago

Votes: Lorn Asbord Schutta, Subject16

Phantasmal Hydra XUU
Creature - Illusion Hydra (Rare)
Phantasmal Hydra enters the battlefield with double X +1/+1 counters on it.
Whenever Phantasmal Hydra becomes a target of a spell or an ability, sacrifice it.
0/0

IIW: One color with flashback cost of two other colors.

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Subject16
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Post by Subject16 » 3 years ago

Lorn Absord Schutta, JovialJovian

Thunderhead Hydra XRR
Creature — Elemental Hydra (Rare)
Thunderhead Hydra enters the battlefield with X +1/+1 counters on it plus an additional +1/+1 counter on it for each spell cast before it this turn.
If a source would deal damage to Thunderhead Hydra while it has a +1/+1 counter on it, instead remove a +1/+1 counter from it create a 1/1 red Elemental creature token.
2RR, Sacrifice an Elemental: Put a +1/+1 counter on Thunderhead Hydra. It deals 2 damage to each opponent.
0/0

IIW: Multicolor Dogs

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Lorn Asbord Schutta
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Post by Lorn Asbord Schutta » 3 years ago

Votes: JovialJovian; netn10

Vigean Propagator
Creature - Hydra Ooze Mutant (R)
Vigilance
Vigean Propagator enters the battlefield with X +1/+1 counters on it.
Vigean Propagator can block an additional creature for each Ooze on the battlefield.
Whenever Vigean Propagator deals combat damage to another creature, that creature becomes a copy of Vigean Propagator.
0/1

IIW: Single-land destruction

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: netn10, JovialJovian

Aumutos, Coiling One GG
Legendary Creature - Hydra Avatar (R)
{G/W}{G/U}{B/G}{R/G}, Exile a creature card from your hand or graveyard: Put two +1/+1 counters on Aumutos. It gains your choice of vigilance or trample until end of turn. Activate this ability only during your upkeep.
Whenever Aumutos deals combat damage to a player, you may put a Hydra card exiled with it onto the battlefield with a number of +1/+1 counters on it equal to Aumutos's power.
2/2

IIW: Odd tribal synergies
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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JovialJovian
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Post by JovialJovian » 3 years ago

Votes: void_nothing, Subject16

HM: dyd(I like the card and the mechanic, I'm not sure how it fits the prompt?)

Hydronium XRG
Creature - Elemental Hydra
Vanishing X
~'s power and toughness are each equal to the number of time counters on it.
When ~ enters the battlefield, exile X target nonland permanents until ~ leaves the battlefield.
*/*

IIW: Keyword mashups

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dyd
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Post by dyd » 3 years ago

JovialJovian wrote:
3 years ago
HM: dyd(I like the card and the mechanic, I'm not sure how it fits the prompt?)
It would have made sense if I had named it "Whisk" as planned :x
I mixed up my translations (whip and whisk can both be called "frusta" in Italian) :please:

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