New Challenge Every Day - May 5: Silence or Silence-like effect without white

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void_nothing
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Post by void_nothing » 4 years ago

Today's Challenge:
Silence or Silence-like effect without white

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
void_nothing 14 (+1)
JovialJovian 11 (+4)
Subject16 8 (+1)
dyd 6 (+0)
Mimicvat 6 (+3)
netn10 6 (+1)
kwanyeegor-ii 5 (+0)
Lorn Asbord Schutta 4 (+4)
tempoEDH 4 (+1)
haywire 3 (+3)
Phyrexian Editor 2 (+0)
chochky 2 (+2)
.::Note of the Day::.

.::Yesterday's Submissions::.
Halving things
dyd wrote:
4 years ago
Votes: Lorn Asbord Schutta, Subject16

Double-Edged Blessing 3wub
Enchantment
At the beginning of each player's upkeep, that player loses half their life and discards half the cards in their hand. Always round down.
At the beginning of each player's end step, double that player's life and they draw cards equal to the number of cards in their hand.

IIW: Egg!
Lorn Asbord Schutta wrote:
4 years ago
Votes: chochky; JovialJovian

Corpse-boiled poison
Sorcery (U)
Delve
Exile target creature with toughness less or equal to half the number of cards in your graveyard.
The dead kill into non existance.

IIW: Flavorful rework of Homelands legend
JovialJovian wrote:
4 years ago
Votes: Mimicvat, haywire

Rip in Half UB
Instant
Exile target creature. That creature's controller creates two X/Y black Zombie creature tokens, where X is half the exiled creature's power rounded down, and Y is half its toughness rounded up.

IIW: Mad science
netn10 wrote:
4 years ago
Votes: Mimicvat, Lorn Asbord Schutta

Godhead's Worshipper
Creature - Kithkin Cleric (Common)
: Halve target creature's power and toughness until end of turn, rounded down.
"You will be humble before her majesty, whenever you know it or not."
1/1

IIW: New mechanic for a shard/clan
tempoEDH wrote:
4 years ago
Votes: Lorn Asbord Schutta, JovialJovian

Thief's Blessing 2ub
Enchantment
When ~ enters the battlefield, choose a basic land type. Creatures you control have landwalk from the chosen type.
Whenever a creature you control deals combat damage to an opponent, it deals half that damage rounded up instead.
Sacrificing power for stealth was the best idea Edric had ever had.

IIW: "Win the game" text
Subject16 wrote:
4 years ago
haywire, void_nothing

Brainblazer 2RR
Creature — Elemental Goat (Mythic)
Haste
When Brainblazer deals combat damage to a player, halve that player's maximum hand size, rounded down, until the end of your next turn.
It's easy to shield yourself from fire. It's not easy to remember that when you're on fire, however.
4/3

IIW: Weird creature types
Mimicvat wrote:
4 years ago
Vote: JovialJovian, chochkey

Coerced Charity bb2
Sorcery (U)
Target opponent reveals half of the cards in their hand, rounded up. Choose half of those cards, rounded up. That player discards those cards and you draw that many cards.

IIW: A power nine card that doesn't reference mana, cards or turns.
haywire wrote:
4 years ago
votes:netn10,jovialjovian

Slime Hydra
Creature- Hydra Ooze (R)
Slime Hydra enters the battlefield with X +1/+1 counters on it.
When Slime Hydra dies, if it had power 2 or greater, create 2 token copies of Slime Hydra. Put a number of +1/+1 counters on each of them equal to half Slime Hydra's toughness, rounded down.
At the beginning of your upkeep, put a +1/+1 counter on Slime Hydra.
0/0

IIW: -1/-1 counters
kwanyeegor-ii wrote:
4 years ago
lorn asborn schutta tempoedh

Dampened Blows {G/W}
Instant (Common)
If a creature would deal combat damage this turn, prevent half that damage, rounded up.
Draw a card.

iiw one-mana hybrid cards
void_nothing wrote:
4 years ago
Votes: Mimicvat, haywire

Stubborn Sea Turtle 2UU
Creature - Turtle (U)
Tenacity (If a source would deal any amount of damage to this creature, prevent half that damage, rounded up.)
Whenever you cast a creature spell with toughness 4 or greater, put a +1/+1 counter on Stubborn Sea Turtle.
Remove a +1/+1 counter from Stubborn Sea Turtle: Stubborn Sea Turtle gains hexproof until end of turn.
1/3

IIW: Jellyfish
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

Phyrexian Editor
Posts: 123
Joined: 4 years ago
Pronoun: he / him

Post by Phyrexian Editor » 4 years ago

JovialJovian, kwanyegor-ii

JJ, you go right on making these whimsical top-down designs! I'm here for it!

Thrun, Guerrilla Troll 1gg
Legendary Creature - Troll {R}
Hexproof
Your opponents can't cast noncreature spells on your turn.
3/2
Last edited by Phyrexian Editor 4 years ago, edited 1 time in total.

netn10
Posts: 4030
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 4 years ago

Votes: kwanyeegor-ii, Subject16

Total Darkness 1BB
Instant (Rare)
Until end of turn, players can't cast spells or activate abilities, creatures enters the battlefield tapped and creatures can't attack or block alone.

IIW: Blue aggro or red control

Mimicvat
Posts: 172
Joined: 4 years ago
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Location: Auckland, New Zealand

Post by Mimicvat » 4 years ago

Vote: JovialJovian, Netn10

Triumph of Gaea G
Sorcery (R)
Until end of turn, whenever a noncreature spell is cast, exile it. Its controller creates an X/X Beast, where X was that spell's converted mana cost.

I figure green can't just say "can't", so tried to make a green spin on preventing a type of spell.

IIW: Mass land destruction
Currently building: ww Bruna, the Fading Light (card advantage tribal / reanimator)
Main decks;
r Neheb, Big Red Champion g Yeva's Mono Green Control, b Ayara's Aristocrats rb Greven, Predator Captain the One Punch Man, ugw Derevri, Empirical Tactician Aggro,rwbu Tymna & Kraum's Saboteurs, wbg Kondo & Tymna's Hatebears wugTuvasa's Silver Bullets, urBrudiclad does Brudiclad thingsgubSidisi, Brood Tyrant (lantern control)

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JovialJovian
Captain, I object!
Posts: 2302
Joined: 4 years ago
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Post by JovialJovian » 4 years ago

Votes: haywire, kwanyeegor-ii

Cacophony R
Instant
Until end of turn, whenever a player casts a spell, exile that spell. That spell's controller draws two cards, then discards a card at random.

IIW: Landfall

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dyd
Randomancer
Posts: 2594
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 4 years ago

Votes: JovialJovian, Subject16

Deep-Sea Silencer 4uuu
Creature - Kraken
Flash
When Deep-Sea Silencer enters the battlefield, if it was cast, return each spell to its owner's hand. Until end of turn, whenever an opponent casts a spell, return it to its owner's hand
6/6

IIW: more Theros titans

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Lorn Asbord Schutta
Posts: 1051
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Post by Lorn Asbord Schutta » 4 years ago

Votes: TempoEDH; void_nothing

Muteness
Instant (R)
Target opponent may sacrifice any number of creatures. That opponent can't cast more spells this turn then the number of creatures sacrificed this way. (Spells cast before this resolves are unaffected.)
"Who you will make scream, so you can be heard?"

IIW: Knights vs. Orcs

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Subject16
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Post by Subject16 » 4 years ago

Haywire, netn10

Druid of Old Krosa 4GG
Creature — Centaur Druid (Rare)
Trample
Players can't cast noncreature spells.
All other creatures get +2/+2.
"Here the Mirari sank into the land. Here did it weave Krosa into its testament to might."
6/6

IIW: Symmetrical effects

kwanyeegor-ii
Posts: 1928
Joined: 4 years ago
Pronoun: Unlisted

Post by kwanyeegor-ii » 4 years ago

mimicvat void

Philistinism R
Instant (Rare)
Players can't cast artifact or enchantment spells this turn.
Players can't activate abilities of artifacts or enchantments until end of turn.
Triggered abilities of artifacts and enchantments don't trigger this turn.

iiw fire and ice
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
Posts: 15233
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Answers: 126
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Post by void_nothing » 4 years ago

Votes: dyd, haywire

Holux, Stronghold Racketeer 1BB
Legendary Creature - Human Rogue (M)
Flash
When Holux, Stronghold Racketeer enters the battlefield or dies, your opponents can't cast spells this turn. Any player may pay half their life, rounded up to ignore this effect.
BB: Holux gains your choice of shadow or lifelink until end of turn.
2/3

IIW: Time Spiral homage
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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