Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Posting about 20 minutes early tonight.
You know, in spite of the fact that I'm still making custom magic cards, I have not kept up with the most recent sets for years. I don't know what new mechanics are in the new sets until people start making cards with them on the forum.
Also, hey, 3-way tie.
DCC Scoreboard
Sagharri 29 (+2)
bravelion83 19 (+4)
netn10 19 (+1)
Rithaniel 19 (+4)
folding_music 13 (+4)
archemediesx 10
JovialJovian 4
void_nothing 1
bravelion83 19 (+4)
netn10 19 (+1)
Rithaniel 19 (+4)
folding_music 13 (+4)
archemediesx 10
JovialJovian 4
void_nothing 1
netn10 wrote: ↑1 day agoVotes: folding_music, bravelion83
Ancient Evil Brewing
Creature - Eldrazi (Rare)
At the beginning of your upkeep, target opponent chooses one that hasn't been chosen —
* Put a +1/+1 counter on Ancient Evil Brewing.
* Put an annihilator 1 counter on Ancient Evil Brewing.
* Draw a card.
* Choose each other option.
1/1
Rithaniel wrote: ↑1 day agoVotes: folding_music, bravelion83
Learn From Loss
Sorcery U
( can be paid with or .)
If you have fewer cards in hand than you had at start of turn, draw cards equal to the difference.
"I have died many times. Even if I die now, I will only learn from it."
—Oscrad Rememberer
folding_music wrote: ↑1 day agovotes; netn10, Rithaniel
Blujonn's Bracelet
Artifact
Imprint -- When Blujonn's Bracelet enters the battlefield, target opponent looks at the top five cards of your library, exiles one and puts the rest back on top of your library in any order.
, Discard a card: Search your library for a card with mana value X, reveal it and put it into your hand. Then shuffle. X is the mana value of the exiled card.
bravelion83 wrote: ↑1 day agoVotes: Sagharri, folding_music (I believe compromise is a workable mechanic that can be translated into rules language with relative ease.)
Almost every custom card designer has their 4-colored faction plane. I'm no exception. Mine is called Kolyfar (I might have dropped this name before around here), and starting today, every other day, I will present one of the factions using spree. Today, we start with the non-black faction, the Wildflowers. They are very community focused, and the closest thing to a religion on Kolyfar. Mechanically, they are based on tokens (not necessarily creatures) and their faction mechanic is essentially tokenfall (think landfall but when you create a token of any kind).
Wildflowers Revelry
Sorcery (R)
Spree (Choose one or more additional costs.)
+ — Until end of turn, whenever a token enters the battlefield under your control, you may draw a card.
+ — Create a Treasure token.
+ — Create a 3/3 green and white Elephant creature token with vigilance.
+ — Create a Shard token.
archemediesx wrote: ↑1 day agoVotes: Rithaniel , Sagharri
Peer Pressure
Sorcery (U)
Will of the council — Choose target opponent. Starting with you, each player votes for coerce or resist. If coerce gets more votes, that player discard two cards at random. If resist gets more votes or the vote is tied, that player reveals their hand. You choose a nonland card from it. That player discards that card.