Still figuring out what I want - torn between some sort of U/X Enigma Drake spellslinger (they've said they'd let Rielle, the Everwise slide since she's only started climbing out of the dregs recently and it'll be too soon for Balmor, Battlemage Captain to be available), GR Dragons with Ganax, Astral Hunter + Acolyte of Bahamut, or a dungeon manipulating deck. But my wife wants Lulu, Loyal Hollyphant and wants to use treasures as a cheap way to trigger her - so, Lulu's gonna paint some happy little clouds as a Guild Artisan.
Lulu, The Artist
Approximate Total Cost:
Deck is currently at 57 non-land cards, meaning it needs 6ish more cards plus land (leaning towards 37 land). Several cards I really want to run are off-limits: Abzan Battle Priest, Akki Battle Squad, and Signal Pest being the biggest losses although all the 2CMC rocks being just a little over budget hurts too. And so I turn to the wisdom of all of you for suggestions! I'm currently happy with the deck's removal suite minus wanting a boardwipe if one exists (I can't think of any). I also wouldn't mind more mass-token makers, more strong artifacts, and more ramp/draw/dig spells. And finally not sure if the current plan to win the game works or not - so maybe the deck just needs more fliers and anthems? It's a shame that, awkwardly, Intangible Virtue is terrible here.