It's Big Time
So i've had a Cabal Coffers and Urborg, Tomb of Yawgmoth sitting in my binder for some time now and I've been itching to use them. Additionally another deck of mine with shared colors has become a bit stale and needed a refresh.
I am not interested in playing a Mono black deck, or anything reanimator related as I already have that archetype fulfilled in my deck arsenal. Trying to see if I can force the package into a 3 color shell. The thought is with enough land tutors I can reliably always find a way to get the package. Additionally, being in with HEAVY ramp and having Zaxara, the Exemplary in the command zone can also be a reliable way of getting big mana.
Once we have big mana there's nothing super out of the ordinary here. Good ol' fashioned big dumb X spells will finish the job. Namely Torment of Hailfire, Exsanguinate, and my personal favorite Villainous Wealth.
Additionally, with the density of spells we are playing we can find ourselves with a couple of not-so-small hydras to do whatever we want with. Block, lay down the beats, etc. This could potentially be a backup plan as well. Most decks on EDH Rec for Zaxara are using a lot of counters synergy and big board win-more esque enhancers. I am not looking to invest into the Hydra & +1/+1 Counters synergy much from a card slot perspective so you won't find that here. However, I do think it's kind of great that we just get some free bodies to throw around while we draw cards and work towards the big finish.
I will say this deck is a bit inspired by @Mookie's Tasigur list. I believe both decks can play similar roles within a game. While Tasigur is grindier and has card advantage in the zone, Zaxara is mana advantage and board presence.
Deck Notes:
- Higher density of 2 mana ramp to increase changes of turn 3 Zax - Right now im counting 11 ways to do that, which puts us at about a 67% chance of casting Zax on Turn 3. Side note: I've seen a lot of success in brewing with high density 2 mana ramp and 4 mana commanders, so I am attempting to emulate that consistency.
- Turn 3 Zax means potentially 6/7 mana turn 4. So I've slotted a few mana doublers in at that slot like Mana Reflection and Nyxbloom Ancient
- From there the plan is to use spells to draw big, or control the board till I find them.
- Spellseeker tutors a few key spells like big draw x spells or finishers
- There are 8 ways to tutor for Cabal Coffers / Urborg, Tomb of Yawgmoth. Dryad of the Ilysian Grove also acts as an Urborg.
- Green Sun's Zenith can tutor for Dryad of the Ilysian Grove, Nyxbloom Ancient, Nexos
- Board Wipes are mostly bounce focused to buy time to do the thing.
- The counterspell package is a bit awkward/unique, I was trying to avoid the usual package These may feel clunky but I'd like to try out the more expensive but more flexible ones. With a lot of mana available I think it's worth a shot.
This allows my game plan to unfold a little more uniquely each game. Luckily casting big mana X draw spells are still pretty effective at finding your finishers.
Concerns/Weak Spots:
I suppose if things don't just curve out smoothly and I have the wrong cmc spells at the wrong time then it will be clunky. I could potentially try filling spots with cheaper/cantrip draw in order to smooth it out. However in goldfishing so far it feels relatively smooth.
Specifically, I am worried about potential situations where I have a ton of mana and no outlet for it. We are pretty reliant on drawing at least 1 big mana draw spell to get our train really going. This is the reason we play so many of them (well that and the fact that they make Hydras for free). The good news is with Zax on Turn 4 we should have around 6/7 mana available, even more Turn 5 if we continued to play more ramp spells. This means we can cast a relatively tame Draw spell to reload with just that mana available. From there once we untap we should have big mana and a full grip of cards in hand to do whatever we need to finish the game. Be it, find our coffers package with our tutor suite, use our wipes to set others far back and course find and cast our finishers.
So far, in goldfishing it feels like it's achieving what I want and is currently pending some testing. Open to feedback or suggestions if anyone has experimented in this area before.
Decklist
Approximate Total Cost: