Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I: Until the end of your next turn, two target creatures become base power and toughness 1/1 and lose all abilities. You mill two cards.

II: Target legendary creature you control gets +X/+0 until your next turn and you mill X cards where X is equal the number of permanents you control.

III: Each player mills twenty cards, then exile all graveyards.

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