Enchantment — Case

: At the beginning of that player's turn, they mills a card.

: To Solve - There's 40 or more cards total in all graveyards. (If unsolved, solved at the beginning of your end step.)

: Solved - Sacrifice A Case of Old Magic Cards, Exile all graveyards: Each player gains life equal to the amount of cards exiled from their graveyard,

Comments
anonymous avatar
You must Login or Register to comment.