Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I,II: Exile target creature with the lowest toughness. If two or more creatures are tied for the lowest, you may choose which to target.

III: Exile target creature with the highest toughness. If two or more creatures are tied for the highest, you may choose which to target.

IV: Each player loses half their life total rounded up.

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