Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I,II,III: Exile target monocolored or colorless creature until Eldrazi Imprisonment leaves the battlefield.

IV: Target creature you control gains vigilance and protection from the color of your choice or colorless until end of turn.

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That last ability doesn't really fit a monocolored white card.
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Changed it.
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