Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I: Return target card from your graveyard to your hand.

II: Until end of turn, creatures you control gain all activated abilities of target creature card in your graveyard. They cost "pay 1 life" more to activate.

III: Exile all enchantments and cards in graveyards.

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