Enchantment — Saga

: (As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I: Each opponent sacrifices a land at random.

II: Each opponent sacrifices an artifact at random.

III: Each opponent sacrifices a creature at random.

IV: Creatures you control get +X/+0 and gain trample until end of turn, where X is the number of cards in your opponents' graveyards.

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