381 Card Expansion Set
Release Date: Sep 08th 2023
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Showing cards 49 - 96 of 381.

Farsight Ritual

Farsight Ritual
Farsight Ritual
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.

Freeze in Place

Freeze in Place
Freeze in Place
Sorcery

Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)

"I'm getting the sense we shouldn't expect a warm welcome."

—Kellan

Gadwick's First Duel

Gadwick's First Duel
Gadwick's First Duel
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

II — Scry 2.

III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.

Galvanic Giant // Storm Reading

Galvanic Giant // Storm Reading
Galvanic Giant
Creature — Giant Wizard

Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.

3/3
Storm Reading
Instant — Adventure

Draw four cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Horned Loch-Whale // Lagoon Breach

Horned Loch-Whale // Lagoon Breach
Horned Loch-Whale
Creature — Whale

Flash

Ward {2}

Horned Loch-Whale enters the battlefield tapped unless it's your turn.

6/6
Lagoon Breach
Instant — Adventure

The owner of target attacking creature you don't control puts it on the top or bottom of their library.

Ice Out

Ice Out
Ice Out
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs {1} less to cast if it's bargained.

Counter target spell.

Hylda built an ice statuary from all those who couldn't understand "go away."

Icewrought Sentry

Icewrought Sentry
Icewrought Sentry
Creature — Elemental Soldier

Vigilance

Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

2/3

Ingenious Prodigy

Ingenious Prodigy
Ingenious Prodigy
Creature — Human Wizard

Skulk (This creature can't be blocked by creatures with greater power.)

Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

0/1

Into the Fae Court

Into the Fae Court
Into the Fae Court
Sorcery

Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This creature can block only creatures with flying."

Kellan stepped from his village into a strange world where trees bore jeweled fruit. A regal, inhuman voice rang in his ears: "Tell me, brave hero, are you true of heart?"

Johann's Stopgap

Johann's Stopgap
Johann's Stopgap
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs {2} less to cast if it's bargained.

Return target nonland permanent to its owner's hand. Draw a card.

"Just ... stay in there ... for one ... second!"

Living Lectern

Living Lectern
Living Lectern
Artifact Creature — Construct

{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

0/4

Merfolk Coralsmith

Merfolk Coralsmith
Merfolk Coralsmith
Creature — Merfolk

{1}: Merfolk Coralsmith gets +1/-1 until end of turn.

When Merfolk Coralsmith dies, scry 2.

"Wooden swords rot. Steel axes rust. But coral only grows."

2/3

Misleading Motes

Misleading Motes
Misleading Motes
Instant

Target creature's owner puts it on the top or bottom of their library.

Yarvis was almost certain he'd seen the same tree an hour ago, but then again, didn't all trees look alike? He shelved his doubts and followed the friendly, twinkling motes deeper into the forest.

Mocking Sprite

Mocking Sprite
Mocking Sprite
Creature — Faerie Rogue

Flying

Instant and sorcery spells you cast cost {1} less to cast.

"Look at me, everyone! I'm a High Fae! Watch me do important High Fae things!"

2/1

Obyra's Attendants // Desperate Parry

Obyra's Attendants // Desperate Parry
Obyra's Attendants
Creature — Faerie Wizard

Flying

Obyra's devoted servants shrieked as their sleeping mistress slashed at them, unseeing.

3/4
Desperate Parry
Instant — Adventure

Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Picklock Prankster // Free the Fae

Picklock Prankster // Free the Fae
Picklock Prankster
Creature — Faerie Rogue

Flying, vigilance

You can't cage mischief.

1/3
Free the Fae
Instant — Adventure

Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.

Quick Study

Quick Study
Quick Study
Instant

Draw two cards.

At first, Johann was annoyed that the library had decided to reorganize itself. But he had to admit that storing the cookbooks in the cauldron made a certain kind of sense.

Sleep-Cursed Faerie

Sleep-Cursed Faerie
Sleep-Cursed Faerie
Creature — Faerie Wizard

Flying, ward {2}

Sleep-Cursed Faerie enters the battlefield tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

{1}{U}: Untap Sleep-Cursed Faerie.

3/3

Sleight of Hand

Sleight of Hand
Sleight of Hand
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

The farmer was amazed to see the penny vanish into thin air, but the goose knew he'd just slipped it to the faerie.

Snaremaster Sprite

Snaremaster Sprite
Snaremaster Sprite
Creature — Faerie Wizard

Flying

When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

1/1

Spell Stutter

Spell Stutter
Spell Stutter
Instant

Counter target spell unless its controller pays {2} plus an additional {1} for each Faerie you control.

"You are but learning to walk in a world where I fly, mortal."

Splashy Spellcaster

Splashy Spellcaster
Splashy Spellcaster
Creature — Elemental Wizard

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

2/4

Stormkeld Prowler

Stormkeld Prowler
Stormkeld Prowler
Creature — Human Rogue

Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler.

To the giants, it was one little gem among thousands. But to Kylene, it was a haul that would feed her family for years.

2/1

Succumb to the Cold

Succumb to the Cold
Succumb to the Cold
Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

"I've never known cold like it. It burned like fire and bit like an adder's fangs. Call me a coward if you wish, but I won't go back there."

—Syr Lydel, knight of Vantress

Talion's Messenger

Talion's Messenger
Talion's Messenger
Creature — Faerie Noble

Flying

Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

"The Kindly Lord does not issue invitations to their court lightly. I suggest you accept."

1/3

Tenacious Tomeseeker

Tenacious Tomeseeker
Tenacious Tomeseeker
Creature — Human Knight

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

"An intact volume of *Tales of the Fae*? The king will be pleased."

3/2

Vantress Transmuter // Croaking Curse

Vantress Transmuter // Croaking Curse
Vantress Transmuter
Creature — Human Wizard

"My orders were to capture you alive. They didn't specify in what form."

3/4
Croaking Curse
Sorcery — Adventure

Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)

Virtue of Knowledge // Vantress Visions

Virtue of Knowledge // Vantress Visions
Virtue of Knowledge
Enchantment

If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Vantress Visions
Instant — Adventure

Copy target activated or triggered ability you control. You may choose new targets for the copy.

Water Wings

Water Wings
Water Wings
Instant

Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)

Luckily for the plummeting Johann, the hydroloft spell was one he had actually mastered.

Ashiok, Wicked Manipulator

Ashiok, Wicked Manipulator
Ashiok, Wicked Manipulator
Legendary Planeswalker — Ashiok

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.

+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.

−2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."

−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Loyalty: 5

Ashiok's Reaper

Ashiok's Reaper
Ashiok's Reaper
Creature — Nightmare

Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.

Neva's dreams were haunted by memories of the invasion—oil-black tendrils grasping at her through the mist. Or . . . was this something new?

3/3

Back for Seconds

Back for Seconds
Back for Seconds
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.

Barrow Naughty

Barrow Naughty
Barrow Naughty
Creature — Faerie

Flying

Barrow Naughty has lifelink as long as you control another Faerie.

{2}{B}: Barrow Naughty gets +1/+0 until end of turn.

"The difference between mischief and malice? Numbers."

1/3

Beseech the Mirror

Beseech the Mirror
Beseech the Mirror
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.

Candy Grapple

Candy Grapple
Candy Grapple
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets -3/-3 until end of turn. If this spell was bargained, that creature gets -5/-5 until end of turn instead.

"Don't you mean 'poisonous'? There's no such thing as a venomous—AGGHHH!"

Conceited Witch // Price of Beauty

Conceited Witch // Price of Beauty
Conceited Witch
Creature — Human Warlock

Menace (This creature can't be blocked except by two or more creatures.)

She wasn't much for self-reflection.

2/3
Price of Beauty
Sorcery — Adventure

Create a Wicked Role token attached to target creature you control. (Then exile this card. You may cast the creature later from exile.)

Dream Spoilers

Dream Spoilers
Dream Spoilers
Creature — Faerie Warlock

Flying

Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

The Wicked Slumber saved Eldraine from Phyrexia's grasp, but instead of fading when the invasion ended, it continued to spread.

2/2

Ego Drain

Ego Drain
Ego Drain
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.

"You've wasted your life. Let's see if I can do any better with it."

The End

The End
The End
Instant

This spell costs {2} less to cast if your life total is 5 or less.

Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Eriette's Whisper

Eriette's Whisper
Eriette's Whisper
Sorcery

Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Faerie Dreamthief

Faerie Dreamthief
Faerie Dreamthief
Creature — Faerie Warlock

Flying

When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.

1/1

Faerie Fencing

Faerie Fencing
Faerie Fencing
Instant

Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.

Even in the grip of the Wicked Slumber, the High Fae princess Obyra is a blademaster of unrivaled skill.

Feed the Cauldron

Feed the Cauldron
Feed the Cauldron
Instant

Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Kellan heard Agatha howl when he slammed into her, heard her scream as she fell into the cauldron, but couldn't afford to think about the implications just yet.

Fell Horseman // Deathly Ride

Fell Horseman // Deathly Ride
Fell Horseman
Creature — Zombie Knight

When Fell Horseman dies, put it on the bottom of its owner's library.

3/3
Deathly Ride
Sorcery — Adventure

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Gumdrop Poisoner // Tempt with Treats

Gumdrop Poisoner // Tempt with Treats
Gumdrop Poisoner
Creature — Human Warlock

Lifelink

When Gumdrop Poisoner enters the battlefield, up to one target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

3/2
Tempt with Treats
Instant — Adventure

Create a Food token. (Then exile this card. You may cast the creature later from exile.)

High Fae Negotiator

High Fae Negotiator
High Fae Negotiator
Creature — Faerie Warlock

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying

When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.

3/5

Hopeless Nightmare

Hopeless Nightmare
Hopeless Nightmare
Enchantment

When Hopeless Nightmare enters the battlefield, each opponent discards a card and loses 2 life.

When Hopeless Nightmare is put into a graveyard from the battlefield, scry 2.

{2}{B}: Sacrifice Hopeless Nightmare.

Lich-Knights' Conquest

Lich-Knights' Conquest
Lich-Knights' Conquest
Sorcery

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

In their rotting minds, they still quest for virtue and glory.

Showing cards 49 - 96 of 381.
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