143 Card Expansion Set
Release Date: May 26th 2003
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Showing cards 1 - 48 of 143.

Ageless Sentinels

Ageless Sentinels
Ageless Sentinels
Creature — Wall

Defender (This creature can't attack.)

Flying

When Ageless Sentinels blocks, it becomes a Bird Giant, and it loses defender. (It's no longer a Wall. This effect lasts indefinitely.)

4/4

Astral Steel

Astral Steel
Astral Steel
Instant

Target creature gets +1/+2 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Aven Farseer

Aven Farseer
Aven Farseer
Creature — Bird Soldier

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

His enemies' trickery and deceit only fuel his righteous anger.

1/1

Aven Liberator

Aven Liberator
Aven Liberator
Creature — Bird Soldier

Flying

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.

2/3

Daru Spiritualist

Daru Spiritualist
Daru Spiritualist
Creature — Human Cleric

Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.

He lifts the spirits of his people so they may descend in wrath upon their foes.

1/1

Daru Warchief

Daru Warchief
Daru Warchief
Creature — Human Soldier

Soldier spells you cast cost {1} less to cast.

Soldier creatures you control get +1/+2.

His victories speak for him.

1/1

Dawn Elemental

Dawn Elemental
Dawn Elemental
Creature — Elemental

Flying

Prevent all damage that would be dealt to Dawn Elemental.

It was midnight on the Daru Plains, yet it seemed the sun was rising.

3/3

Decree of Justice

Decree of Justice
Decree of Justice
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.

Dimensional Breach

Dimensional Breach
Dimensional Breach
Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.

Dragon Scales

Dragon Scales
Dragon Scales
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.

Dragonstalker

Dragonstalker
Dragonstalker
Creature — Bird Soldier

Flying, protection from Dragons

"When the skies are filled with flames, the brave shall step forward to quench them."

—Order prophecy

3/3

Eternal Dragon

Eternal Dragon
Eternal Dragon
Creature — Dragon Spirit

Flying

{3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.

Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

5/5

Exiled Doomsayer

Exiled Doomsayer
Exiled Doomsayer
Creature — Human Cleric

All morph costs cost {2} more. (This doesn't affect the cost to cast creature spells face down.)

He's desperate to hold back the future because he has seen it.

1/2

Force Bubble

Force Bubble
Force Bubble
Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Frontline Strategist

Frontline Strategist
Frontline Strategist
Creature — Human Soldier

Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.

1/1

Gilded Light

Gilded Light
Gilded Light
Instant

You gain shroud until end of turn. (You can't be the target of spells or abilities.)

Cycling {2} ({2}, Discard this card: Draw a card.)

"Whoever survives the first blow lives to land the second."

Guilty Conscience

Guilty Conscience
Guilty Conscience
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Those who most feel guilt don't need to, while those who most need to feel guilt never do.

—Order proverb

Karona's Zealot

Karona's Zealot
Karona's Zealot
Creature — Human Cleric

Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Karona's Zealot is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.

2/5

Noble Templar

Noble Templar
Noble Templar
Creature — Human Cleric Soldier

Vigilance

Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

3/6

Rain of Blades

Rain of Blades
Rain of Blades
Instant

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

Recuperate

Recuperate
Recuperate
Instant

Choose one —

• You gain 6 life.

• Prevent the next 6 damage that would be dealt to target creature this turn.

"Rise once more, so you may continue to destroy our enemies."

—Karona, false god

Reward the Faithful

Reward the Faithful
Reward the Faithful
Instant

Any number of target players each gain life equal to the highest mana value among permanents you control.

"When you have drunk your fill, pass the cup to others who thirst."

Silver Knight

Silver Knight
Silver Knight
Creature — Human Knight

First strike, protection from red

Otaria's last defense against the wave of chaos threatening to engulf it.

2/2

Trap Digger

Trap Digger
Trap Digger
Creature — Human Soldier

{2}{W}, {T}: Put a trap counter on target land you control.

Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

1/3

Wing Shards

Wing Shards
Wing Shards
Instant

Target player sacrifices an attacking creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Wipe Clean

Wipe Clean
Wipe Clean
Instant

Exile target enchantment.

Cycling {3} ({3}, Discard this card: Draw a card.)

"The light of the Ancestor will scour the taint of darkness from the land."

Zealous Inquisitor

Zealous Inquisitor
Zealous Inquisitor
Creature — Human Cleric

{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

"I only return what rightly belongs to another."

2/2

Aphetto Runecaster

Aphetto Runecaster
Aphetto Runecaster
Creature — Human Wizard

Whenever a permanent is turned face up, you may draw a card.

"The ignorant fear change; the wise use it as a weapon."

2/3

Brain Freeze

Brain Freeze
Brain Freeze
Instant

Target player mills three cards.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Coast Watcher

Coast Watcher
Coast Watcher
Creature — Bird Soldier

Flying, protection from green

The aven came to fear the forest's clawing branches, but the watchers quickly renewed their courage.

1/1

Day of the Dragons

Day of the Dragons
Day of the Dragons
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Decree of Silence

Decree of Silence
Decree of Silence
Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.

Cycling {4}{U}{U} ({4}{U}{U}, Discard this card: Draw a card.)

When you cycle Decree of Silence, you may counter target spell.

Dispersal Shield

Dispersal Shield
Dispersal Shield
Instant

Counter target spell if its mana value is less than or equal to the highest mana value among permanents you control.

"Maybe next time."

Dragon Wings

Dragon Wings
Dragon Wings
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.

Faces of the Past

Faces of the Past
Faces of the Past
Enchantment

Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.

The ties that bind can also strangle.

Frozen Solid

Frozen Solid
Frozen Solid
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature is dealt damage, destroy it.

Hindering Touch

Hindering Touch
Hindering Touch
Instant

Counter target spell unless its controller pays {2}.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Long-Term Plans

Long-Term Plans
Long-Term Plans
Instant

Search your library for a card, then shuffle and put that card third from the top.

"Wait, it'll come to me in a minute."

Mercurial Kite

Mercurial Kite
Mercurial Kite
Creature — Bird

Flying

Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

2/2

Metamorphose

Metamorphose
Metamorphose
Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

If it's not one thing, it's another.

Mind's Desire

Mind's Desire
Mind's Desire
Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mischievous Quanar

Mischievous Quanar
Mischievous Quanar
Creature — Beast

{3}{U}{U}: Turn Mischievous Quanar face down.

Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.

3/3

Mistform Warchief

Mistform Warchief
Mistform Warchief
Creature — Illusion

Creature spells you cast that share a creature type with Mistform Warchief cost {1} less to cast.

{T}: Mistform Warchief becomes the creature type of your choice until end of turn.

1/3

Parallel Thoughts

Parallel Thoughts
Parallel Thoughts
Enchantment

When Parallel Thoughts enters the battlefield, search your library for seven cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.

If you would draw a card, you may instead put the top card of the pile you exiled into your hand.

Pemmin's Aura

Pemmin's Aura
Pemmin's Aura
Enchantment — Aura

Enchant creature

{U}: Untap enchanted creature.

{U}: Enchanted creature gains flying until end of turn.

{U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Raven Guild Initiate

Raven Guild Initiate
Raven Guild Initiate
Creature — Human Wizard

Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

The Raven Guild soars on winds of unease.

1/4

Raven Guild Master

Raven Guild Master
Raven Guild Master
Creature — Human Wizard Mutant

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

1/1

Riptide Survivor

Riptide Survivor
Riptide Survivor
Creature — Human Wizard

Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Riptide Survivor is turned face up, discard two cards, then draw three cards.

2/1
Showing cards 1 - 48 of 143.
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