Single Combat
Fallout (172/1068)
Single Combat
Sorcery
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Some fight to destroy their enemies. Some fight to destroy themselves.
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$0.11 | $0.01 | 0 | $0.01 | Buy for $0.07 | |
$0.49 | 0 | 0 | 0 | Buy for $0.49 | |
$0.21 | $0.01 | $0.03 | $0.13 | "> Foil for $0.14 | |
$0.49 | 0 | 0 | 0 | Foil for $0.49 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | Unrated | |
Limited & Cube | Unrated | |
Brawl | Unrated | |
Modern | Unrated | |
Pioneer | Unrated | |
Legacy | Unrated | |
Vintage | Unrated | |
Penny | Unrated | |
Commander | Unrated | |
Duel Commander | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Legal
Pioneer
Legal
Brawl
Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Duel Commander
Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Fallout #172 | $0.11 | |
Fallout #458 | $0.21 | |
Fallout #700 | $1.00 | |
Fallout #986 | $0.38 | |
War of the Spark #30 | $0.44 | |
War of the Spark Promos #30s | $1.80 |
Comments
Subscribe
This is an oracle-wide discussion for all card printings and versions.