Happily Ever After
Throne of Eldraine (016/399)
Happily Ever After
Enchantment
When Happily Ever After enters the battlefield, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$0.13 | 0 | 0 | $0.02 | Buy for $0.01 | |
$0.26 | 0 | 0 | 0 | Buy for $0.25 | |
$0.49 | 0 | 0 | 0 | Buy for $0.49 | |
$0.26 | 0 | $0.01 | 0 | "> Foil for $0.10 | |
$0.49 | 0 | 0 | 0 | Foil for $0.49 | |
$0.02 | 0 | 0 | 0 | "> MTGO for $0.02 | |
$0.03 | 0 | 0 | 0 | "> MTGO for $0.03 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | 5.00 | |
Limited & Cube | 2.00 | |
Brawl | Unrated | |
Modern | Unrated | |
Pioneer | Unrated | |
Legacy | Unrated | |
Vintage | Unrated | |
Penny | Unrated | |
Commander | Unrated | |
Duel Commander | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Legal
Pioneer
Legal
Brawl
Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Duel Commander
Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Throne of Eldraine #16 | $0.13 | |
Throne of Eldraine Promos #16p | $0.15 | |
Throne of Eldraine Promos #16s | $0.45 | |
Throne of Eldraine #337 | $0.65 |
Magic Art Gallery
View Card Art in HD.
This requires getting at least six card types on either the battlefield or the graveyard, which means gravehate (which is already played a lot) is what matters here, since typical Commander games toss around a lot of boardwipes, and blue players toss around a lot of counters. Like CV, you can also be hated out by search hate cards like Stranglehold and Aven Mindcensor.
Since your commander must have a WUBRG color identity by default, it's reasonable to assume you'd have colored permanents in the other four colors in your deck. And since this gains you 5 life, there's a solid chance that this bumps you back up to your starting life total or higher. (Hello, Serra Ascendant and Divinity of Pride!) The main issue from there is dodging removal... but you're playing blue, so maybe you have a few counterspells around. Also Boros Charm exists to give your stuff indestructible, and that's a Commander staple, seeing as how it's been in two precons. To really make sure the enchantment sticks, you could use Alchemist's Refuge or Emergence Zone to flash it out.
Yeah, it's easy to counter. So was Coalition Victory. Difference is, CV cost 8 and this cost 3. You're not playing this on turn 3, so you're likely going to have enough mana to protect this. If CV is banned, it stands to reason that this should be banned too, and they shouldn't hesitate. Imagine losing to this. It would feel miserable. Losing to CV feels miserable. It's an overpowered reward just for playing five colors.