Search found 1870 matches
- 4 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
I think that while this request might seem reasonable on its face, it's actually like asking for a list that says "which abilities are appealing to Timmies?" Could a person write up such a list? Given enough time, probably. Would there be differences of opinion on that list? Definitely. Ex...
- 4 months ago
- Forum: Custom Cards
- Topic: The CCC Mailbag - Edition #3!
- Replies: 7
- Views: 318
Re: The CCC Mailbag - Edition #3!
Do you have any advice for how to stay enthused all the way through making a custom set? I can't be the only one who has started a project while the ideas feel fun and exciting, designed the mechanics and some splashy rares or signpost uncommons, and then kinda sputtered out as the full scope of des...
- 4 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
1. Mystical is overdoing it, instead, I'd just allow Lesson on non-spells, end of changes. If that is not a minor change, I don't know what is. 2. If we can't make cards that require CR changes, are new mechanics entirely banned in MCC? I don't like where this is heading. 1. I guess we're just goin...
- 4 months ago
- Forum: Contests & Games
- Topic: The CCL Discussion Thread
- Replies: 654
- Views: 61510
Re: The CCL Discussion Thread
This one also doesn't come up to often, but I would add: 4. Sometimes there are CCL months where what you submit in later rounds is dependent on your first round card, which would be more complicated if rounds 1 and 2 went up simultaneously (although admittedly not impossible, since those months alw...
- 4 months ago
- Forum: Contest Archives
- Topic: December MCC Round 4 (finals) - Leave out all the rest
- Replies: 7
- Views: 439
Re: December MCC Round 4 (finals) - Leave out all the rest
Yanggu, Trusting Traveler 2GW Legendary Planeswalker — Yanggu (M) When Yanggu, Trusting Traveler enters the battlefield, create Brave Mowu, a legendary 3/3 green Dog creature token with "When this creature dies, transform each Yanggu you control." 0: Target creature you control explores. ...
- 4 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
Mending Class 1W Enchantment — Lesson (U) XW : Return target artifact card with mana value X from your graveyard to your hand. At the beginning of your end step, sacrifice Mending Class unless you discard a card. // Shattering Class 1R Enchantment — Lesson (U) XR : Destroy target artifact with mana...
- 4 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
In general you should ask by DM to avoid rubbing people the wrong way. If it's about me (I say only because I'm matched up against you in the December MCC R3), then you should feel free to ask here and I promise I won't be offended. But yes, you should generally wait until after the judging is compl...
- 4 months ago
- Forum: Contest Archives
- Topic: January CCL, Signups/Round 1: Far Havens
- Replies: 16
- Views: 609
Re: January CCL, Signups/Round 1: Far Havens
This is very strong: it starts as a 4-mana 4/4 which draws two cards a turn later, and then transforms into a decently strong (although not busted) planeswalker. If the creature gets destroyed then you might have to discard a card but you still get the draw and the 'walker, if the enchantment gets ...
- 4 months ago
- Forum: Contest Archives
- Topic: January CCL, Signups/Round 2: Path
- Replies: 18
- Views: 606
Re: January CCL, Signups/Round 2: Path
Ara, Blind Eternities Seer 1UR Legendary Creature — Wizard (R) Flying, haste As long as its your turn, triggered abilities of Planes trigger an additional time. Whenever Ara, Blind Eternities Seer attacks, you may roll the planar die. 2/2 (I'm assuming this fits the category of "current plane ...
- 4 months ago
- Forum: Contest Archives
- Topic: December MCC Round 3 - Ingenious Crafting
- Replies: 11
- Views: 616
Re: December MCC Round 3 - Ingenious Crafting
Shuna, Gold-Plated Golem 3 Legendary Artifact Creature — Golem (R) Ward 1 Permanents you control have " T : Add one mana of any of this permanent's colors." Craft with multicolored WUBRG ( WUBRG , Exile this artifact, Exile a multicolored permanent you control or a multicolored card from ...
- 4 months ago
- Forum: Contest Archives
- Topic: January CCL, Signups/Round 1: Far Havens
- Replies: 16
- Views: 609
Re: January CCL, Signups/Round 1: Far Havens
Karsus Mirrorblade 2UR Creature — Viashino Rogue (R) Double strike Whenever Karsus Mirrorblade deals combat damage to a creature, you may have it become a copy of that creature until end of turn, except it has double strike. Whenever Karsus Mirrorblade deals combat damage to a player, you may switc...
- 4 months ago
- Forum: Contest Archives
- Topic: The Great Creature Type Challenge - Final Vote
- Replies: 9
- Views: 479
Re: The Great Creature Type Challenge - Final Vote
netn10, void_nothing
Couldn't keep up with the everyday pace of this competition for a full 9 months, but really enjoyed the time that I did participate!
Couldn't keep up with the everyday pace of this competition for a full 9 months, but really enjoyed the time that I did participate!
- 4 months ago
- Forum: Contest Archives
- Topic: December MCC Round 2 - Shocking discovery
- Replies: 14
- Views: 599
Re: December MCC Round 2 - Shocking discovery
Urgent Excavation
Sorcery (R)
Destroy all creatures.
Discover 5. If you cast a creature spell this way, it gains haste until end of turn.
"This discovery is too important to wait for an evacuation. Start the detonation."
—Bartolomé del Presidio, director of the Queen's Bay Company
Sorcery (R)
Destroy all creatures.
Discover 5. If you cast a creature spell this way, it gains haste until end of turn.
"This discovery is too important to wait for an evacuation. Start the detonation."
—Bartolomé del Presidio, director of the Queen's Bay Company
- 4 months ago
- Forum: Contest Archives
- Topic: December MCC Round 2 - Shocking discovery
- Replies: 14
- Views: 599
Re: December MCC Round 2 - Shocking discovery
I could use a 24-hour extension if that's okay. Lost track of this with the holidays.
- 5 months ago
- Forum: Contest Archives
- Topic: November MCC Round 4 - Back on the Rocks
- Replies: 7
- Views: 308
Re: November MCC Round 4 - Back on the Rocks
Ral, Obsessed 3UR Legendary Creature — Human Wizard (M) Hexproof from permanents Whenever a player casts an instant or sorcery spell, untap Ral, Obsessed. X, T : Copy target instant or sorcery spell with mana value X or less. You may choose new targets for the copy. "I can conjure as many spar...
- 5 months ago
- Forum: Contest Archives
- Topic: December MCC Round 1 - Deeper underground
- Replies: 13
- Views: 641
Re: December MCC Round 1 - Deeper underground
Heedless Venture 3RR Sorcery (M) Exile cards from the top of your library until you exile three nonland cards. You may cast those cards without paying their mana costs. Put the exiled cards not cast this way into your graveyard. Descend 8 — You lose the game unless there are eight or more permanent...
- 5 months ago
- Forum: Contest Archives
- Topic: November MCC Round 3 - Mentor
- Replies: 11
- Views: 542
Re: November MCC Round 3 - Mentor
Ghazz, Electric Expert 2UR Legendary Creature — Human Artificer (R) Whenever one or more artifacts enter the battlefield under your control, Ghazz, Electric Expert deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, create a tapped Treasure token. Then if you control ten...
- 5 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
I don't know if it really matters, but just a heads up that the pairings are not typically assigned until after the cards are submitted. Per the guidelines: "As the design deadline comes, the host divides the players into 1‐vs‐1 pairs." Again, it's not a major issue, but thought I'd let yo...
- 6 months ago
- Forum: Contest Archives
- Topic: November MCC Round 2 - Mastery
- Replies: 11
- Views: 594
Re: November MCC Round 2 - Mastery
Electric Inspiration 1R Sorcery (U) Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Spell Mastery — If there are two or more instant or sorcery cards in your graveyard, spells you cast from exile cost 2 less to cast until the end of your next turn...
- 6 months ago
- Forum: Contest Archives
- Topic: November MCC Round 1 - Origin
- Replies: 13
- Views: 594
Re: November MCC Round 1 - Origin
Ral, Rainmage 1U Legendary Creature — Human Wizard (M) U : Ral, Rainmage gets +1/-1 or -1/+1 until end of turn. Whenever you cast an instant or sorcery spell, you may pay R . If you do, Ral deals 1 damage to any target and 1 damage to himself. Whenever Ral is dealt damage, exile him, then return hi...
- 6 months ago
- Forum: Contest Archives
- Topic: October MCC Round 3 - Power of the Void
- Replies: 11
- Views: 450
Re: October MCC Round 3 - Power of the Void
Kozilek Kills the Tidemaker 1C Enchantment — Saga (U) I — Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add C ." II — Search your library for a land card named Wastes, put that card onto the battlefield, then shuffle. III — You may pay any amount of...
- 7 months ago
- Forum: Contest Archives
- Topic: October MCC Round 2 - It Came from Beyond
- Replies: 17
- Views: 630
Re: October MCC Round 2 - It Came from Beyond
Sightless Surveyor
Creature — Eldrazi (C)
Devoid (This card has no color.)
Flying
Whenever Sightless Surveyor attacks, untap up to one target permanent that could produce .
Hovering silently, it somehow senses the scent of Kozilek's distortions.
2/2
Creature — Eldrazi (C)
Devoid (This card has no color.)
Flying
Whenever Sightless Surveyor attacks, untap up to one target permanent that could produce .
Hovering silently, it somehow senses the scent of Kozilek's distortions.
2/2
- 7 months ago
- Forum: Contests & Games
- Topic: The MCC Discussion Thread
- Replies: 1914
- Views: 138190
Re: The MCC Discussion Thread
I think the intent here was for those creatures to get the bonus, but that's not what happens. Just for the record, that definitely was not the intent. For one thing, it wouldn't matter much whether the creatures get the bonus unless they have haste, and for another thing I thought it was fairly cl...
- 7 months ago
- Forum: Contest Archives
- Topic: September MCC Round 4 (finals) - Happily ever after
- Replies: 7
- Views: 277
Re: September MCC Round 4 (finals) - Happily ever after
Princesses in the Well 1GW Enchantment — Saga (R) I-IV — Exile up to one target creature with mana value less than or equal to the number of lore counters on Princesses in the Well until Princesses in the Well leaves the battlefield. V — Until end of turn, creatures you control get +1/+1 for each c...
- 7 months ago
- Forum: Contest Archives
- Topic: October MCC Round 1 - Pale Energies
- Replies: 18
- Views: 763
Re: October MCC Round 1 - Pale Energies
Combust Flesh
Sorcery (C)
Combust Flesh deals 3 damage to target creature. When that creature dies this turn, add .
The Reesh disdain the Crua for their cannibalistic ways. But during the Gloom bodies are too valuable of a resource to be wasted on the dirt.
Sorcery (C)
Combust Flesh deals 3 damage to target creature. When that creature dies this turn, add .
The Reesh disdain the Crua for their cannibalistic ways. But during the Gloom bodies are too valuable of a resource to be wasted on the dirt.