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by spacemonaut
4 years ago
Forum: Contests & Games
Topic: Build A Card *Nexus Version*
Replies: 120
Views: 8548

Re: Build A Card *Nexus Version*

(Inserted into place above the ability marioguy3 added.)

Blood Vial
Artifact
Whenever a creature you control deals combat damage to a player, put a charge counter on Blood Vial.
, , Sacrifice Blood Vial: Blood Vial deals 3 damage to target opponent.
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: Build A Card *Nexus Version*
Replies: 120
Views: 8548

Re: Build A Card *Nexus Version*

Fblthp's Trail 1UU

edit: reflecting the name too :)
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Some (Probably Bad) Land Ideas
Replies: 25
Views: 3001

Re: Some (Probably Bad) Land Ideas

[sym=T]: Add one mana of any color to your mana pool. Spend that mana only on blue costs. [sym=1]: Change the text of Isle of Mind by replacing all instances of one color word with a other. Isle of Mind is a reference to Sleight of Mind by the way, not just something I came up with. Any feedback? W...
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
Replies: 10402
Views: 648783

Re: NEXUS FLAMINGO ☆ It's a beautiful thread, but not as beautiful as me

Rolling Lightning XXRRR Sorcery (M) Roll X six-sided die, then Rolling Lightning deals damage equal to the total of the result distributed among up to X target creatures or planeswalkers you don't control. If any die rolled a six, copy Rolling Lightning, and you may choose new targets for the copy....
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: The "I Like You" Game
Replies: 525
Views: 36619

Re: The "I Like You" Game

Avatar of Blight 2BB
Creature — Avatar (R)
Menace
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Avatar of Blight gets +1/+1 for each other creature with a -1/-1 counter on it.
4/3
by spacemonaut
4 years ago
Forum: Contest Archives
Topic: August CCL, Top 8 - Plowing On Through
Replies: 19
Views: 2321

Re: August CCL, Top 8 - Plowing On Through

Shockwave Elemental 1RRR Creature — Elemental Trample, haste Whenever Shockwave Elemental deals combat damage to a player, it deals that much damage to each creature that player controls. At the beginning of the end step, sacrifice Shockwave Elemental. Always leaves a good first impression. 5/1 ---...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Dragonlover's Design Hoard
Replies: 37
Views: 4270

Re: Dragonlover's Design Hoard

I desperately want to keep them as creatures, just because then the phrase 'tap target library' is a relevant thing(ish). If it becomes untenable I'll see what workarounds I can come up with that aren't horrifically unwieldy, and if it's still not working I'll either go with the version spacemonaut...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Dragonlover's Design Hoard
Replies: 37
Views: 4270

Re: Dragonlover's Design Hoard

I think there's a piece missing with Grimoire: I don't actually have a good reason to draw from one! Given they're both unknown piles I might as well draw from my library. The only serious difference would be that a creature I control shrinks a bit or doesn't, and I'd rather it doesn't. If I did kno...
by spacemonaut
4 years ago
Forum: Community Software Feedback and Bug Reports
Topic: Mana tool missing symbols: T, Q, P
Replies: 4
Views: 902

Re: Mana tool missing symbols: T, Q, P

The reason I bring those up is that the first two appear in costs — I would absolutely write "R, T" inside a mana tag, so I would absolutely include T (and Q) inside the mana tool. P meanwhile doesn't appear in costs but references mana so it seemed appropriate to bring along for the ride....
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Mimic - New Multiplayer Mechanic
Replies: 5
Views: 1056

Re: Mimic - New Multiplayer Mechanic

Is Mimic a triggered ability or an additional cost? It uses "when" which sounds like a triggered ability; additional costs use "as you cast this spell". (It ought to be additional. That's neatest. If it's triggered then Infectious Curse would work quite surprisingly as written: y...
by spacemonaut
4 years ago
Forum: Rulings
Topic: Maddening Imp
Topic: Maddening Imp
Replies: 4
Views: 1138

Re: Maddening Imp

In case it helps, I think you might be reading it like this — Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy [those non-wall creatures that could have attacked] that didn't attack this turn. Activate this ability only during an ...
by spacemonaut
4 years ago
Forum: Community Software Feedback and Bug Reports
Topic: Mana tool missing symbols: T, Q, P
Replies: 4
Views: 902

Mana tool missing symbols: T, Q, P

The mana tool looks great. However it is missing the following three symbols:

{T} {Q} {P}

(The last one being the nonspecific Phyrexian symbol as seen in the rules text of Rage Extractor.)
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: miscellaneous card design discussion thread
Replies: 138
Views: 16755

Re: miscellaneous card design discussion thread

How would goad be organized by the Primary, Secondary, Tertiary convention? Seems like it would go under the color pie for forced attack. Its color usage and frequency fits perfectly. Marisi gets to goad on account of being red. Colorless gets to do most things, just usually not at the same rates a...
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
Replies: 10402
Views: 648783

Re: NEXUS FLAMINGO ☆ It's a beautiful thread, but not as beautiful as me

Looks like I missed the cutoff for Goblins by minutes, but I'll post it anyway. :P Landscape Smuggler 3R Creature — Goblin (R) Whenever Landscape Smuggler deals combat damage to a player, you may exert it. When you do, exchange control of target Mountain you control and target land an opponent contr...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Dominia, Soul of the Multiverse
Replies: 8
Views: 1328

Re: Dominia, Soul of the Multiverse

I think skipping the reminder text about card types will be OK. Current reprints of Tarmogoyf don't have a reminder text about the card types, probably because all these new card types got added which people will never see in most variants. We've only seen card types defined in reminder text of card...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: [Assorted][Daily] SecretInfiltrator's SecretBase
Replies: 2227
Views: 240527

Re: [Assorted][Daily] SecretInfiltrator's SecretBase

Bloodbond Rite is really nice. Black is secondary in "can't be blocked/is unblockable" Fully agree, it just usually doesn't get to do "can't be blocked" on its own unconditionally and without drawback riders—that's blue's domain. I'm not counting "didn't get a tribute" ...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Dominia, Soul of the Multiverse
Replies: 8
Views: 1328

Re: Dominia, Soul of the Multiverse

You've run into a classic mistake: you've got a ton of cool effects, and you put them all into one card when they should be on multiple different more focused cards. https://i.imgur.com/jWLrZPI.jpg?1 The rules text with no reminder text doesn't fit into the frame at the game's minimum font size. We'...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: [Assorted][Daily] SecretInfiltrator's SecretBase
Replies: 2227
Views: 240527

Re: [Assorted][Daily] SecretInfiltrator's SecretBase

It would be on color (in either color) to give Venerable Ghast flying if tribute wasn't paid. Straight up "can't be blocked" isn't really a black effect like you seem to be describing; it's blue. Re: Desolate Anarchist — seeing Arrows of Justice I realise the hybrid design there is fine. T...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: Dragonlover's Design Hoard
Replies: 37
Views: 4270

Re: Dragonlover's Design Hoard

Manifested non-creature cards can't be turned face up. If you try then the game acts like it never happened: 701.33f If a manifested permanent that's represented by an instant or sorcery card would turn face up, its controller reveals it and leaves it face down. Abilities that trigger whenever a per...
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: My Take on a Dual Land
Replies: 6
Views: 1183

Re: My Take on a Dual Land

Memory issues would be managed like this: Whenever you tap ~ for mana, put a serenity counter on it. If you would begin your combat phase while ~ has a serenity counter on it, instead remove a serenity counter from it and skip that combat phase. If you have one of these that you've tapped for mana s...
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
Replies: 10402
Views: 648783

Re: NEXUS FLAMINGO ☆ It's a beautiful thread, but not as beautiful as me

Scopophobia 2BB
Enchantment (R)
At the beginning of each end step, for each 1 life you have lost this turn, create a 1/1 black Eye creature token with flying. (Damage causes loss of life.)


IIW: Colored artifacts. (Your card must have a colored mana symbol in its mana cost.)
by spacemonaut
4 years ago
Forum: Custom Card Rulings
Topic: A few questions for a shared library format
Replies: 4
Views: 1307

Re: A few questions for a shared library format

If you still want to be able to have Morph in the format, consider this variant on that same emblem: Face-down cards you control with awaken counters on them are lands with " T : Add one mana of any color." You may play cards from your hand face-down with an awaken counter on them as if th...
by spacemonaut
4 years ago
Forum: Contests & Games
Topic: NEXUS FLAMINGO ☆ Exclusively For Custom Card Connoisseurs and Gnomes
Replies: 10402
Views: 648783

Re: NEXUS FLAMINGO ☆ It's a beautiful thread, but not as beautiful as me

Superbajt wrote:
4 years ago
Elephzord 4
Artifact Creature - Equipment Elephant(U)
...
2/2
So it's a Segovian Elephant then. :P
by spacemonaut
4 years ago
Forum: Custom Cards
Topic: [Assorted][Daily] SecretInfiltrator's SecretBase
Replies: 2227
Views: 240527

Re: [Assorted][Daily] SecretInfiltrator's SecretBase

That one is shiny, but seems like a break on account of giving burn to mono black. R&D is careful not to do that because red having burn and black not is one of the ways the two colours get differentiated at a point they strongly overlap (creature removal). Given I can't use the activated abilit...

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