Search found 85 matches
- 4 years ago
- Forum: Commander
- Topic: Unreleased and New Card Discussion
- Replies: 9758
- Views: 687965
Re: Unreleased and New Card Discussion
It's more efficient to just loop/copy Mindslaver then try to break Aeon Engine. It may find home in dedicated troll decks only.
- 4 years ago
- Forum: Decklists
- Topic: Zacama, Primal Calamity - Naya "Hide Tide" Storm
- Replies: 48
- Views: 33465
Re: Zacama, Primal Calamity - Big Mana, Big Draw...Everybody Fear the Dinosaur
How about running Temur Sabertooth as another infinite-mana enabler?
- 4 years ago
- Forum: Decklists
- Topic: Greven, Predator Captain
- Replies: 12
- Views: 2144
Re: Greven, Predator Captain
I don't see Ancient Tomb here and adding fetches will also allow to pump Greven a little. You will need ways to restore your life total as you won't be fastest deck on a table usually. You already use Loxodon Warhammer but including Batterskull provides repeatable sac fodder beside lifelink and Koku...
- 4 years ago
- Forum: Commander
- Topic: Unreleased and New Card Discussion
- Replies: 9758
- Views: 687965
Re: Unreleased and New Card Discussion
More like Zedruu-able but anyway - too much effort to break it I think.DirkGently wrote: ↑4 years agopendant of prosperity looks phelddagrif-able.
[...]
Or you could regain control of it somehow. Then it's just busted. Kinda surprised they didn't word it to prevent such shenanigans.
- 4 years ago
- Forum: Commander
- Topic: Unreleased and New Card Discussion
- Replies: 9758
- Views: 687965
Re: Unreleased and New Card Discussion
It seems color pie (for tribes) got broken again with Rayami being a green... Vampire! We've seen blue ones (Garza) but green? Blasphemy!
- 4 years ago
- Forum: Previews
- Topic: [C19] Commander '19 Preview Panels Thread
- Replies: 70
- Views: 11732
Re: [C19] Commander '19 Preview Panels Thread
Gerrard + Obliterate / Jokulhaups deck?
- 4 years ago
- Forum: Commander
- Topic: What Makes Bad Games?
- Replies: 107
- Views: 15307
Re: What Makes Bad Games?
I have nothing against combo, stax or whatever but what ruins games for me is just playing bad. There are some people that seat at the table with us and make bad plays, have bad threat assessment and on top of that - take their turns painfully long just to pass them without an action to change games...
- 4 years ago
- Forum: Decklists
- Topic: Arixmethes, Slumbering Isle: Do Not Disturb
- Replies: 9
- Views: 2353
Re: Arixmethes, Slumbering Isle: Do Not Disturb
Errr, Amulet of Vigor ? Other than Arixmethes himself, I don't see much else it interacts with, so I don't see the value in running it. Why do you think it would be good? Interacting with Arixmethes is enough for me as he gives you mana right away for control or removal spells. It also works with a...
- 4 years ago
- Forum: Rules and Philosophy
- Topic: [SCD] Flash
- Replies: 75
- Views: 12298
Re: [SCD] Flash
If I remember correctly, no one played Flash before unbanning of Protean Hulk...
- 4 years ago
- Forum: Decklists
- Topic: Arixmethes, Slumbering Isle: Do Not Disturb
- Replies: 9
- Views: 2353