Search found 117 matches
- 3 years ago
- Forum: Custom Cards
- Topic: Breaking Ground
- Replies: 81
- Views: 8838
Re: Breaking Ground
thank you! sorry if I sounded rude, but I was confused on whethever it was referencing something or not.
- 3 years ago
- Forum: Custom Cards
- Topic: Breaking Ground
- Replies: 81
- Views: 8838
Re: Breaking Ground
how does a sand person fit in a prehistoric plane?
- 3 years ago
- Forum: Custom Cards
- Topic: Breaking Ground
- Replies: 81
- Views: 8838
Re: Breaking Ground
::1:: a world who's soul is bound with powerful law magic, meaning that EVERYTHING can be taken to court.
::2:: muraganda!
::3:: ravnica vs phyrexians
of all of these, suggestion ::1:: is my favorite!
::2:: muraganda!
::3:: ravnica vs phyrexians
of all of these, suggestion ::1:: is my favorite!
- 3 years ago
- Forum: Custom Cards
- Topic: New Challenge Idea
- Replies: 32
- Views: 5710
Re: New Challenge Idea
woop woop! im in!
- 3 years ago
- Forum: Contests & Games
- Topic: Commander Game
- Replies: 605
- Views: 47594
Re: Commander Game
arthyn, protector of villages - zombie cleric - [1][w][b}
vigilance
as long as arthyn, protector of villages is untapped, citizen's you control have defender and protection from opponents.
2/2
next: a non-creature equipment commander
vigilance
as long as arthyn, protector of villages is untapped, citizen's you control have defender and protection from opponents.
2/2
next: a non-creature equipment commander
- 3 years ago
- Forum: Contests & Games
- Topic: The Wall Game
- Replies: 640
- Views: 39849
Re: The Wall Game
aether-field barricade - five colorless Artifact Creature — wall Nonartifact spells cost [1] more to cast. 0/4 next: a wall that allows you to "build a dungeon". (to clarify, it can be simple or complex, but it should convey the feeling of "i'm making a dungeon".) or, if that to ...
- 3 years ago
- Forum: Contests & Games
- Topic: The Wall Game
- Replies: 640
- Views: 39849
Re: The Wall Game
teyo, bloody bastion - [sym3][symw][symb] as long as it is not your turn, teyo, bloody bastion is a 0/8 human wall creature with defender and "prevent damage dealt to teyo, bloody bastion". [-1]: you gain an emblem with "creatures you control with defender get +1/+1." [0]: you ma...
- 3 years ago
- Forum: Previews
- Topic: [KHM] Maro's Kaldheim Teaser
- Replies: 20
- Views: 2671
Re: [KHM] Maro's Kaldheim Teaser
Unofficial Spoiler Discussion
the phyrexians are coming, the phyrexians are coming! brace yourselfs!
Unofficial Spoiler Discussion
pretty sure th new type is phyrexians
- 3 years ago
- Forum: Custom Cards
- Topic: I need advice for my set!
- Replies: 2
- Views: 476
Re: I need advice for my set!
You can find plenty of other custom-built sets (at all stages of development) in the Custom Sets subforum. I'd suggest looking at some of those for ideas on how to present your set. There's kind of a template many use, based on how new blocks are usually unveiled at the official Magic: The Gatherin...
- 3 years ago
- Forum: Custom Cards
- Topic: I need advice for my set!
- Replies: 2
- Views: 476
I need advice for my set!
------------------------------------------------------------------ a world oversaturated with mana, to the point of the surface is uninhabitable... -- the surface's curse - [5] - enchantment - if a player would tap a land, add a additional 2 mana for every color that land could produce. if mana woul...
- 3 years ago
- Forum: Baseless Speculation
- Topic: Kaldheim Baseless Speculation thread.
- Replies: 56
- Views: 13587
Re: Kaldheim Baseless Speculation thread.
heres a ragnarok mechanic I remember seeing awhile ago:
ragnarok - if a player controls 7 lands, [effect]
ragnarok - if a player controls 7 lands, [effect]
- 3 years ago
- Forum: Custom Set Creation
- Topic: Avornath's Veil (Custom Set Concept)
- Replies: 6
- Views: 3415
Re: Avornath's Veil (Custom Set Concept)
this... works really well with mdfcs! just have one side be light and one side be dark!
- 3 years ago
- Forum: Custom Cards
- Topic: [DRT] Drunwick: Rising Tides "Previews"
- Replies: 4
- Views: 890
Re: [DRT] Drunwick: Rising Tides "Previews"
engulf the world, flavorwise, sounds like it would submerge all lands, or something along those lines.
- 3 years ago
- Forum: Contests & Games
- Topic: Chain of Creature Types Game
- Replies: 1037
- Views: 57684
Re: Chain of Creature Types Game
decaying hirehand - zombie minion ally -
rally - Whenever ~ or another Ally enters the battlefield under your control, target creature gets -1/-1 until the end of the turn.
rally - Whenever ~ or another Ally enters the battlefield under your control, target creature gets -1/-1 until the end of the turn.
- 3 years ago
- Forum: Contests & Games
- Topic: Chain of Creature Types Game
- Replies: 1037
- Views: 57684
Re: Chain of Creature Types Game
shadow flock - shadow bird ally - - 3/5
rally - Whenever ~ or another Ally enters the battlefield under your control, target Ally cannot be blocked and has hexproof until the end of the turn.
rally - Whenever ~ or another Ally enters the battlefield under your control, target Ally cannot be blocked and has hexproof until the end of the turn.
- 3 years ago
- Forum: Contests & Games
- Topic: Chain of Creature Types Game
- Replies: 1037
- Views: 57684
Re: Chain of Creature Types Game
blackwind razer - dragon ally -
Whenever ~ or another Ally enters the battlefield under your control, put a raze counter on target land. whenever a land with a raze counter is tapped, blackwind razer deals 2 damage to its controller.
Whenever ~ or another Ally enters the battlefield under your control, put a raze counter on target land. whenever a land with a raze counter is tapped, blackwind razer deals 2 damage to its controller.
- 3 years ago
- Forum: Contests & Games
- Topic: Chain of Creature Types Game
- Replies: 1037
- Views: 57684
Re: Chain of Creature Types Game
otter aprentice - Otter Artificer Ally -
Rally - Whenever ~ or another Ally enters the battlefield under your control, create a 1/1 construct creature token with vigilance and ", sacrifice this creature: put a +1/+1 counter on target creature".
Rally - Whenever ~ or another Ally enters the battlefield under your control, create a 1/1 construct creature token with vigilance and ", sacrifice this creature: put a +1/+1 counter on target creature".