Search found 71 matches

by BaconCatBug
4 hours ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 18th: 7 on the Storm Scale
Replies: 2
Views: 19

Re: New Challenge Every Day - September 18th: 7 on the Storm Scale

Swampy Throne 3 Artifact — Enchantment Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets -1/+3. Equipped creature has vigilance and "Whenever this creature blocks or is blocked, put a +...
by BaconCatBug
22 hours ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 17th: Make a new keyword action
Replies: 7
Views: 54

Re: New Challenge Every Day - September 17th: Make a new keyword action

Votes: dyd, netn10 IIW: An Iconic creature in an enemy color (e.g. a Red and/or Black Angel, etc). Tundra Elemental 3WW Snow Creature — Elemental SS : Freeze target tapped creature. (That creature doesn't untap during its controller's next untap step) 1WW: Prevent the next 3 damage that would be dea...
by BaconCatBug
1 day ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 16th: A card that makes Adaptive Snapjaw very playable
Replies: 6
Views: 47

Re: New Challenge Every Day - September 16th: A card that makes Adaptive Snapjaw very playable

Minify {g/u}
Instant
All creatures have base power 0 until end of turn.

Votes: jamblock JovialJovian
IIW: 7 on the storm scale
by BaconCatBug
2 days ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 15th: Nonred Devils
Replies: 7
Views: 63

Re: New Challenge Every Day - September 15th: Nonred Devils

Three Headed Devil 1wub Creature — Devil Hound Menace, hexproof, vigilance His favorite things are belly rubs, playing fetch, and devouring souls of the innocent. 3/3 https://i.imgur.com/74FStov.png Votes: dyd, netn10 IIW: Make a new Keyword action (e.g. "is put into a graveyard from the battlefiel...
by BaconCatBug
2 days ago
Forum: Contests & Games
Topic: September MCC, Round 2: Five Suns Shining
Replies: 6
Views: 126

Re: September MCC, Round 2: Five Suns Shining

Memoria Lodestone X Artifact (Rare) Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) 1, T , Remove a charge counter from Memoria Lodestone: Put the bottom card of your library into your hand. 3, T , Sacrifice Memoria Lodestone: Look at the ...
by BaconCatBug
1 week ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 11th: Island matters
Replies: 6
Views: 44

Re: New Challenge Every Day - September 11th: Island matters

Votes: Raptorchan netn10 IIW: 7 on the Storm Scale Rolling Boil [sym=rg][sym=rg][sym=rg][sym=rg][sym=rg][sym=rg] a.k.a. Ban Islands Instant (Rare) This spell can't be countered and can't be targeted by other spells or abilities. Exile all Islands. Then each player creates a basic land token named Wa...
by BaconCatBug
1 week ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 6th: Peaches
Replies: 8
Views: 93

Re: New Challenge Every Day - September 6th: Peaches

Votes: dyd, void_nothing IIW: 7 on the Storm Scale Pántáo's Blessing 2{g/w}{g/w} Legendary Enchantment — Aura (Rare) Enchant Creature Enchanted creature has indestructible, can't be sacrificed, and effects that would reduce enchanted creature's toughness to less than 1 reduce it to 1 instead. Escape...
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

Level Up The Hedgehog Original Character Do Not Steel It started simple enough, a daily challenge with the prompt "Lands with keywords". I looked at the list of keywords and my eyes randomly focused on "Level up". I thought "Huh, I rather liked level up, but it seems the majority of people didn't. ...
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

The double mana on the green one still goes against expectations. If four members of a five-color cycle (or the five-color part of a six-kind-cycle) produce a single mana than the expectation is that the fifth will as well. And it is much more powerful that way. Plus the colorless member of the cyc...
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

So I realised that being locked into the 2 mana thing was really hurting my ability to balance. I kept the Green as the original (it's green, and a bad The Great Henge) and made the others a little less rampy so the added effects can work.
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by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: Bragging Rights
Replies: 1
Views: 59

Re: Bragging Rights

I once pointed out to Matt of the rules team that Legendary creatures didn't have any comp rule support for short names, and they added it.

I then pointed out the rules broke Dralnu, Lich Lord's printed wording, so they errata'd Dralnu, then fixed the legend rule.
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

Yeah, you're right. It's just not possible to add any effects that are even remotely balanced when I made the original one so weak, which is the one I liked to begin with because it wasn't meant to be a strong, rare land effect. I just gave up and made it a bog standard, boring identical cycle. http...
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

People complained it was too close to The Great Henge then. That and people saying it was worthless because it taps for C and can't pump themselves making them dead draws in the early game. I just don't know what to think anymore I keep getting mutually exclusive feedback.
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

I'm actually thinking now that the green land is too weak compared to some of the other lands now. :(
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

Well, you've convinced me. How about this:
T: Add RR.
Whenever you tap Dragonbreath Bluff for mana, up to two target creatures get +1/+0 until end of turn.
by BaconCatBug
1 week ago
Forum: Custom Card Rulings
Topic: Mana Abilities, Reflexive Triggers, and Targets
Replies: 2
Views: 33

Re: Mana Abilities, Reflexive Triggers, and Targets

FetalTadpole wrote:
1 week ago
A mana ability cannot target.
Yes, I know that. I was asking if reflexive triggers can still target without affecting the mana portion.

In any case, it's a moot point as I have switched to a Forbidden Orchard style wording where the two abilities are independent.
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

Fair enough. How about this set? The white land caused an infinite mana loop, so that had to be nixed. I changed the Red land to be a minor creature buff that you can't activate at instant speed. The Wastelands I have changed to be a minor mana ramp buff to benefit your colourless spells. This vers...
by BaconCatBug
1 week ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

I agree that it was weaker than the Urzatron, far weaker. It meant you literally could not have any non- producing permanents on the battlefield. If you had a Prophetic Prism? No bonus. A plain old Island? No bonus. To lock you into literally mono- made me feel it was one of those kinds of cards wh...
by BaconCatBug
2 weeks ago
Forum: Custom Card Rulings
Topic: Mana Abilities, Reflexive Triggers, and Targets
Replies: 2
Views: 33

Mana Abilities, Reflexive Triggers, and Targets

So, to cut it short, I want to make an ability that taps for mana and also gives an additional effect. What's the best way to do this so things don't break? [sym=tap]: Add [sym=w][sym=w]. When you do, untap a creature you control with power 2 or less. [sym=tap]: Add [sym=u][sym=u]. When you do, tap ...
by BaconCatBug
2 weeks ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

I don't think you needed to power down Barren Wasteland at all, as it was, it was no stronger than the Urzatron, indeed I'd argue that it was slightly weaker than the Urzatron, and the Locus lands. Also, as a side note on the art, I really dig that Ankor Wat (or a similar ruin) is used for the art ...
by BaconCatBug
2 weeks ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

Did some tweaking. Does the reflexive trigger on Slumbering Volcano avoid the mana ability issues? Should it be knocked down to 2 damage? Same for Remote Atoll. If not, how would you suggest I word them? Should Forlorn Stronghold be able to untap power 3 creatures or just be a flat untap? Is Barren ...
by BaconCatBug
2 weeks ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

Re: A cycle of Level Up Lands

For the white one, how about "When you do, untap target white creature."? That fits with white's mechanical space, flavors with a guard manning the stronghold, and isn't terribly powerful, while still being useful. Nice idea! I like it. The blue one seems a just bit weak, but I feel like scry 1 wou...
by BaconCatBug
2 weeks ago
Forum: Custom Cards
Topic: FOUR cycles of Level Up Lands 07-Sep-2020
Replies: 25
Views: 223

FOUR cycles of Level Up Lands 07-Sep-2020

https://i.imgur.com/IXtDlNr.png https://i.imgur.com/Hwncq4X.png https://i.imgur.com/o8aubbA.png https://i.imgur.com/zVG2lje.png https://i.imgur.com/dhdtJnd.png https://i.imgur.com/Uy0feUE.png [sym=W]: The one I like the least. I am not too sure of the name or the effect, but am struggling to come u...
by BaconCatBug
2 weeks ago
Forum: Custom Cards
Topic: MTGNexus Single Card Critique Thread/One Card at a Time
Replies: 61
Views: 2085

Re: MTGNexus Single Card Critique Thread/One Card at a Time

So, after some good feedback on Reddit and Discord, I'd like your thoughts on this: https://i.redd.it/kl4alyviv0l51.png Flavour: It gets overgrown and goes back to nature. Mechanically: I've always liked level up, the thought is you spend spare mana to pump this up, and get a nice but not overly str...
by BaconCatBug
2 weeks ago
Forum: Contests & Games
Topic: New Challenge Every Day - September 4th: Colorless removal
Replies: 7
Views: 94

Re: New Challenge Every Day - September 4th: Colorless removal

Ticking Timebomb 2 Artifact Ticking Timebomb enters the battlefield tapped. At the beginning of your upkeep, put a charge counter on Ticking Timebomb. T, Remove a charge counter from Ticking Timebomb: Destroy Ticking Timebomb and target artifact or creature with converted mana cost equal to or less ...

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