Search found 319 matches

by Ryder
4 years ago
Forum: Custom Cards
Topic: Making White Better
Replies: 17
Views: 3237

Re: Making White Better

Most of those cards would warp Standard around them. I know you wanted to make some good cards for White, but still, each new card has to be considered in each format. There is a reason why there are no functional reprints of Lightning Bolt , they would break older formats, Standard would not care. ...
by Ryder
4 years ago
Forum: Custom Cards
Topic: [ALT] Giant Spider Invasion
Replies: 16
Views: 1643

Re: [ALT] Giant Spider Invasion

I should be more precise: Explore doesn't ramp/accelerate you if you hold no lands after it cantrips. If you decide to keep the token ramp in Red, I highly recommend a healthy dose of token destroying effects to go with it.
by Ryder
4 years ago
Forum: Custom Cards
Topic: [ALT] Giant Spider Invasion
Replies: 16
Views: 1643

Re: [ALT] Giant Spider Invasion

Is Moon Landing not more like a color shifted Explore than Rampant Growth ? (For the record, the mechanic is in development.) Explore puts a land you already have in your hand onto the battlefield. It does nothing if you don't have lands in your hand. Rampant Growth and Moon Landing get you a land ...
by Ryder
4 years ago
Forum: Custom Cards
Topic: [ALT] Giant Spider Invasion
Replies: 16
Views: 1643

Re: [ALT] Giant Spider Invasion

I assumed it doesn't work like a regular land. If it does, then yes, your wording is fine. However, the whole effect is a colorshifted Rampant Growth (too strong already by modern standards) on steroids. Not only you get a land of any type regardless of what you included in your deck, but you also g...
by Ryder
4 years ago
Forum: Custom Cards
Topic: [ALT] Giant Spider Invasion
Replies: 16
Views: 1643

Re: [ALT] Giant Spider Invasion

What is a land token? You should provide a reminder text for such a not-so-obvious mechanic.
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Top 4: Path Walked Again
Replies: 9
Views: 1344

Re: December CCL, Top 4: Path Walked Again

Valakut, the Smoldering Wonder Legendary Land (R) Valakut, the Smoldering Wonder enters the battlefield tapped. T : Add R . Mountainfall — R, T : Valakut, the Smoldering Wonder deals 1 damage to any target. Activate this ability only if a Mountain entered the battlefield under your control this turn.
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Top 8: Time in the Spotlight
Replies: 15
Views: 2015

Re: December CCL, Top 8: Time in the Spotlight

1. bravelion83 - great flavor and an interesting balanced effect 2. Icari - same as above, maybe the first strike wasn't needed 3. netn10 - simple, flavorfull, mostly balanced (4/4 flying for 4 is already good, and the effect is very strong) HM slimytrout - the random effect is way too swingy for a ...
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Top 8: Time in the Spotlight
Replies: 15
Views: 2015

Re: December CCL, Top 8: Time in the Spotlight

Khudal from Tarkir Khudal, the Souleater 3GUB Legendary Creature — Cat Demon (M) Whenever a creature card is put into a graveyard from anywhere, exile it and put a +1/+1 counter on Khudal, the Souleater. GUB : Khudal, the Souleater becomes a copy of target creature card in exile exiled with Khudal u...
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Signups/Round 1: Dig Up the Past
Replies: 25
Views: 3043

Re: December CCL, Signups/Round 1: Dig Up the Past

Mana accumulator effect I've personally tried to design many times. Exiling a land from your graveyard seems like a hoop big enough to have to jump through to do this. Good. Despite seemingly weird costs the card is overall pretty solid. I would expect an incubator to produce something, not transfo...
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Round 2: Empires of Jamuraa
Replies: 25
Views: 3505

Re: December CCL, Round 2: Empires of Jamuraa

I failed this round, I intentionally didn't design a modern card... But you guys did great! While the card itself is solid, I just don't see those mechanics blending together well enough. The flavor text doesn't actually provide anything about Subira... Really cool effect that unfortunately ends up ...
by Ryder
4 years ago
Forum: Contests & Games
Topic: The CCL Discussion Thread
Replies: 661
Views: 62683

Re: The CCL Discussion Thread

Thanks, nonetheless, your designs were pretty great this month, [mention]Ink-Treader[/mention] :)
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Round 2: Empires of Jamuraa
Replies: 25
Views: 3505

Re: December CCL, Round 2: Empires of Jamuraa

Jhardir, Zhalfirin Champion 1WW Legendary Creature — Human (R) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1W : Jhardir, Zhalfirin Champion gains flanking until end of turn. (Each instance of flanking triggers separately....
by Ryder
4 years ago
Forum: Contest Archives
Topic: December MCC, Round 2: Enchanted to Succeed
Replies: 17
Views: 2427

Re: December MCC, Round 2: Enchanted to Succeed

Roaring Defiance 1G Enchantment — Aura (C) Enchant Beast creature Vanishing 3 (This Aura enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Enchanted creature gets +X/+X, where X is the numb...
by Ryder
4 years ago
Forum: Contest Archives
Topic: December CCL, Signups/Round 1: Dig Up the Past
Replies: 25
Views: 3043

Re: December CCL, Signups/Round 1: Dig Up the Past

Phyrexian Transfigurator 1
Artifact (U)
{gp}, T: Add one mana of any color.
"It is of utmost importance to harvest even the most insignificant products, as even those can prove useful in the grand process of compleation."
—Phyrexian progress notes
by Ryder
4 years ago
Forum: Contest Archives
Topic: December MCC, Round 1: First to the Fray
Replies: 24
Views: 3682

Re: December MCC, Round 1: First to the Fray

Bonefire Guardian 4B
Creature — Skeleton (C)
Haste
2R: Bonefire Guardian deals 1 damage to each creature blocking it.
"Not 'bonfire', you dimwit! These things burn!"
—Syr Randal, the Bold

4/1
by Ryder
4 years ago
Forum: Contests & Games
Topic: The CCL Discussion Thread
Replies: 661
Views: 62683

Re: The CCL Discussion Thread

[mention]void_nothing[/mention] For the finals, may we provide the "How it helps the deck" section as I did?
by Ryder
4 years ago
Forum: Contest Archives
Topic: November CCL, Finals: The Fun Factory
Replies: 3
Views: 925

Re: November CCL, Finals: The Fun Factory

Deck: Jeskai Angels feat. Feather, the Redeemed from Ixalan-Guilds of Ravnica Standard Angelic Spelldancer URW Creature — Angel (R) Flying, vigilance Tap two untapped Angels you control: Change the target of target spell with a single target unless that spell's controller pays 2 . There's nothing a...
by Ryder
4 years ago
Forum: Contests & Games
Topic: The CCL Discussion Thread
Replies: 661
Views: 62683

Re: The CCL Discussion Thread

[mention]void_nothing[/mention] Was there a mistake with the November finals?
Ink-Treader: 2x Top1
Me: 1x Top1 + 1x Top2
Subject16: 2x Top2
by Ryder
4 years ago
Forum: Contests & Games
Topic: The CCL Discussion Thread
Replies: 661
Views: 62683

Re: The CCL Discussion Thread

[mention]void_nothing[/mention] What about November finals? :)
by Ryder
4 years ago
Forum: Contests & Games
Topic: The CCL Discussion Thread
Replies: 661
Views: 62683

Re: The CCL Discussion Thread

[mention]Subject16[/mention] [mention]Gateways7[/mention] crits? :)
by Ryder
4 years ago
Forum: Contest Archives
Topic: November CCL, Top 4: Raging Tempest
Replies: 10
Views: 1538

Re: November CCL, Top 4: Raging Tempest

Stealing the template ;) The Draw: Top-down design with mediocre balance and flavor. Powerful on it's own, as it's likely to be a 5 for 1... 2 creatures, + 3 cards + 2 lootings. Pretty sick for 4 mana. Also, I'd expect that having Eldrazi blood would give the Skaab some destructive properties instea...
by Ryder
4 years ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1937
Views: 141121

Re: The MCC Discussion Thread

Just to make it clear, having a hard setup is only what I'd do.
An enough of a solution would be just to include a rarity in each challenge, so we don't have Rares vs Commons to compare. I would love to design more commons, but then I'd likely lose Appeal points.
by Ryder
4 years ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1937
Views: 141121

Re: The MCC Discussion Thread

I believe there's plenty of space for innovation at common, it just isn't as easy to use that space as it is with rares, where anything works.
by Ryder
4 years ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1937
Views: 141121

Re: The MCC Discussion Thread

I'd like to bring something up for discussion. Problem: Rares are the most common designs. Reason: Cards of higher rarity are more exciting, choosing a lower rarity than required means handicapping yourself. Proposed solution: Make MCC challenges always require a particular rarity. I'd personally go...

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