Search found 119 matches

by Crazy Monkey
1 week ago
Forum: Commander
Topic: Do you curve your rocks or play all the 2 CMC ones?
Replies: 23
Views: 477

Re: Do you curve your rocks or play all the 2 CMC ones?

It usually depends on the mana cost of my commander, because I build very commander-centric. I play higher cost, larger ramp rocks when my commander costs 6+, but otherwise I've been swapping 3 CMC rocks for 2 as more than don't enter tapped are printed. I think that's the best explanation for them ...
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Zada: Grinding up an Arcane Storm
Replies: 59
Views: 2088

Re: Zada: Grinding up an Arcane Storm

I overlook the potential for Surly Badgersaur from Ikoria with discard outlets as mana source. I know that I don't currently run enough discard to enable it as a mana source, but I was reminded of it when looking at a different deck. Players running Faithless Looting or wheels should probably consid...
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: RULES UPDATE - Death Triggers on Commanders
Replies: 77
Views: 1742

Re: RULES UPDATE - Death Triggers on Commanders

So here's a weird interaction: if your commander is Skullbriar, the Walking Grave and you have Reyhan, Last of the Abzan on the battlefield, if skully dies and you send him to the CZ, you get 2x as many counters to throw around, right? I believe that would behave like The Ozolith and you would get ...
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Prossh: Rocks Fall, Everyone Dies
Replies: 2
Views: 61

Re: Prossh: Rocks Fall, Everyone Dies

I hadn't really consider him here. Korvold, Fae-Cursed King is a solid draw engine, and performs the role of a voltron threat as backup. If I swapped manarocks for manadorks to go more wide with blockers, that could work. The trade off would be creature removal compared to artifact removal. My group...
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: RULES UPDATE - Death Triggers on Commanders
Replies: 77
Views: 1742

Re: RULES UPDATE - Death Triggers on Commanders

I believe that would behave like The Ozolith and you would get both. With both in play, I believe that the end result would be counters on The Ozolith and another creature from Reyhan, Last of the Abzan . I believe that the Skullbriar, the Walking Grave player in my group runs both of these now.
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Prossh: Rocks Fall, Everyone Dies
Replies: 2
Views: 61

Prossh: Rocks Fall, Everyone Dies

This is not a Prossh, Skyraider of Kher deck, but it is a D&D reference. borborygmos enraged the gitrog monster Actually, this is a lands / partners with The Gitrog Monster and Borborygmos Enraged . The objective of the deck is to assemble both partners, at which point you can chain lands from your...
by Crazy Monkey
2 weeks ago
Forum: Rules and Philosophy
Topic: If you could make one change in Commander...
Replies: 110
Views: 2159

Re: If you could make one change in Commander...

On the topic of Commander damage, I'd be against removing it. I personally play with and against decks that threaten commander damage fairly often and I like to decisions this forces in play and deckbuilding. Voltron sort of exemplifies the aggro>combo>control>aggro conflict, and I think it's needed...
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Zada: Grinding up an Arcane Storm
Replies: 59
Views: 2088

Re: Zada: Grinding up an Arcane Storm

Agreed, unexpected and glad to have it. I'm probably swapping Fatal Frenzy out for Unleash Fury just for CMC reasons. Losing trample isn't great, but lower costs are better.
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: [mtgnexus] Random Card of the Day - Apocalypse Chime
Replies: 3705
Views: 78405

Re: [mtgnexus] Random Card of the Day - Crucible of Worlds

I'm a big fan of running crucible and fetches in a deck that also wants Rings of Brighthearth, for the double land drop/turn. Especially in mono-color decks that aren't green that are mana hungry.
It is a lot of durdling, but a decent manasink if you're holding up responses.
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Nin: Torturing a Pun-ishment
Replies: 2
Views: 79

Re: Nin: Torturing a Pun-ishment

First, thank you for the feedback. Nice to see a solid Nin deck such as this. I can tell this is pretty well oiled and has seen a lot of play time! I hope you don't mind that I link to it in my primer as I am trying to provide options to folks looking at different ways to build Izzet. I know you men...
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Sisay: Legendary Creature Toolbox
Replies: 13
Views: 413

Re: Sisay: Legendary Creature Toolbox

Changelog: | Out | In | Why | |:--|:---------------|:--| | Island | Minamo, School at Water's Edge | Sisay tutor-able land which can uptap manadorks | | Jhoira, Weatherlight Captain | Marchesa, the Black Rose | dropped last draw effect for more colors and recursion/resiliency | | Selvala, Explorer R...
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: When a game ends up 1v1 - Gloves on or off?
Replies: 45
Views: 720

Re: When a game ends up 1v1 - Gloves on or off?

My playstyle varies too much between decks for me to make a broad statement on playing differently in 1v1. My control-focused decks will change less as players are eliminated than my more value-focused or aggro-focused decks. That said, as long as it's logical for the deck I'm playing, I adjust to f...
by Crazy Monkey
2 weeks ago
Forum: Decklists
Topic: Nin: Torturing a Pun-ishment
Replies: 2
Views: 79

Nin: Torturing a Pun-ishment

I've had this Nin, the Pain Artist deck since it split off from my Riku of Two Reflections deck about a year after I got the precon. It's main strategy has almost always been to, as one would expect: draw too many cards. I typically do this with */* creatures whose toughness is based on my hand size...
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: RULES UPDATE - Death Triggers on Commanders
Replies: 77
Views: 1742

Re: RULES UPDATE - Death Triggers on Commanders

There are also turn ending effects in colorless and red which could be used, but those will be less common outside of decks with Roon of the Hidden Realm or Mistmeadow Witch, which is likely where this would be most common.
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: Unreleased and New Card Discussion
Replies: 1540
Views: 41339

Re: Unreleased and New Card Discussion

I was saying that I'm impressed that most of these aren't completely strict upgrades, in my opinion. It's more adding diversity to existing effects, with some deckbuilding considerations when deciding between the two. | old card | new card | Old Pros | New Pros | |:---------|:---------|:---------|:-...
by Crazy Monkey
2 weeks ago
Forum: Commander
Topic: Unreleased and New Card Discussion
Replies: 1540
Views: 41339

Re: Unreleased and New Card Discussion

This core set continues to delivery random upgrades. Discontinuity upgrades Time Stop for a global counter on my own turn against Cyclonic Rift . Terror of the Peaks upgrades Warstorm Surge in some decks Brash Taunter (arguably) upgrades Stuffy Doll Niambi, Esteemed speaker is another Aviary Mechani...
by Crazy Monkey
3 weeks ago
Forum: Commander
Topic: Viable Judo Commanders
Replies: 19
Views: 277

Re: Viable Judo Commanders

I play Queen Marchesa in this style, which includes cards such as Backlash , Hatred , and Tainted Strike . Marchesa incentives more combat as players compete for the monarchy. This lets me capitalize on the attacks of my opponents, and make them more lethal to my opponents while punishing attacks to...
by Crazy Monkey
3 weeks ago
Forum: Decklists
Topic: Zada: Grinding up an Arcane Storm
Replies: 59
Views: 2088

Re: Zada: Grinding up an Arcane Storm

I'll be adding Conspicuous Snoop to my Krenko, Mob Boss because it's my tribal deck and to avoid infinites in Zada. It will need to be added as an option in the list of viable cards, but won't make my own decklist.
by Crazy Monkey
3 weeks ago
Forum: Commander
Topic: Unreleased and New Card Discussion
Replies: 1540
Views: 41339

Re: Unreleased and New Card Discussion

This is the best core set I've seen in years. There's a laundry list of wants here already, even just in reprints. I agree completely. While some of it's goodstuff, there's a bunch of edge case new cards for random decks. Treacherous Greed in Zada, Hedron Grinder is the most recent example, but Cha...
by Crazy Monkey
3 weeks ago
Forum: Decklists
Topic: Zada: Grinding up an Arcane Storm
Replies: 59
Views: 2088

Re: Zada: Grinding up an Arcane Storm

Well I didn't know what I expected from a core set, but Treacherous Greed is a ritual that I'm likely to test here.
by Crazy Monkey
3 weeks ago
Forum: Commander
Topic: Unreleased and New Card Discussion
Replies: 1540
Views: 41339

Re: Unreleased and New Card Discussion

Chandra's Incinerator with Repercussion allows you to machine gun down all your opponents creatures while dealing damage to opponents. The neat thing is that it doesn't matter what your initial starting damage source is, it'll keep bouncing damage until all the creatures are dead. I absolutely inte...
by Crazy Monkey
3 weeks ago
Forum: Commander
Topic: Unreleased and New Card Discussion
Replies: 1540
Views: 41339

Re: Unreleased and New Card Discussion

See the Truth looks absolutely insane with Eye of the Storm and/or Possibility Storm in a spell-slinging deck. I'd drop Ponder for that potential upside in a slower meta. EDIT: Village Rites is the new best instant sacrifice for card draw. It's a good enabler for decks like Rayami, First of the Fal...
by Crazy Monkey
3 weeks ago
Forum: Commander
Topic: [mtgnexus] Random Card of the Day - Apocalypse Chime
Replies: 3705
Views: 78405

Re: [mtgnexus] Random Card of the Day - Martyrdom

Martyrdom , Arcbond , tie game? It's my primary win-condition in Feather, the Redeemed , especially with indestructible effects. You can redirect the damage coming from arcbond to you/your creatures back to the arcbonded target. It just goes infinite from there. It's also a repeatable fog effect ag...
by Crazy Monkey
3 weeks ago
Forum: Decklists
Topic: Mairsil: Cage Fighter
Replies: 2
Views: 184

Re: Mairsil: Cage Fighter

The first important part about Aetherling 's first ability is that it does not target. This means that the ability resolves, even if Mairsil, the Pretender is no longer on the battlefield. The second important part is the zone that both abilities send the card to: exile. This means that the delayed ...
by Crazy Monkey
3 weeks ago
Forum: Rules and Philosophy
Topic: Commanders triggering dies effects
Replies: 16
Views: 411

Re: Commanders triggering dies effects

edit: sounds like it's possible there is some corner case of multiple zone changes I am not aware of? Still lookin. 603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to another zone, or when a phased-in permanent leaves the game because its owner leaves the...

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