Search found 571 matches

by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

So let me preface this with a hope that syntax is acceptable for the vote tallying. Copy/paste on mobile while I have lunch a bit annoying. Yea Bloodghast (3y-0n). Easy to recur, cheap to cast. It's only drawback is triggering landfall each turn takes some work. Yea Magma Phoenix (2y-0n). I like on ...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

I really need to check this thread more often, I missed the discussion on one of my favorite cards for semi-tribal. I think that Urza's Incubator is great in decks that fit two categories: tribal and commander-centric storm. I spend a fair amount of time looking over the phoenix creatures, and there...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

I would vote for that swap of Burnt Offering over Infernal Plunge , although it might not be considered ramp anymore. On the topic of ramp, I typically group cost reduction in my ramp category. If we want to keep a fixed amount of ramp, I might then have some additional proposed swaps based on a sma...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

I don't usually consider Jeska's Will in the ramp category of my decks, so while it likely makes the cut, I was a bit surprised to see it in the preinclusions. I think that Arcane Signet as another 2 MV rock to hit 4 mana on turn 3 makes more sense, so I would be on board with that swap. We definite...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: Intentional strategic misplaying
Replies: 52
Views: 1781

Re: Intentional strategic misplaying

Honestly it's topics like the referenced thread that make me really appreciate having a moderate sized and well established group. When we're at the LGS and a new face comes in, I can run more on prior knowledge about the other players and shift energy to figuring out what they're doing. It's honest...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

It's not clear to me whether we've rerolled or not at this point, so I'll just vote on the 6 non-meme options. Rank 1 is Syrix, Carrier of the Flame because phoenix aristocrats seems interesting. I guess that I don't know how large the build space is, but the themes are appealing. Rank 2 is Atemsis,...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v5.0
Replies: 149
Views: 3713

Re: The Community Deck Build Project v5.0

So first thoughts are that there is not a standout best to me. My rank 1 vote goes to Eutropia the Twice-Favored as an enchantment/enchantress deck with a counters subtheme. Maybe also a negative aura subtheme like Spreading Seas ? Aggro/voltron as a strategy, I think? This would have the most brain...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

I have never actually played Arcum's Astrolabe . I think of the decks so far in this series, it has made the most sense here. On the cuts/adds I do like Eternal Witness + Saw in Half and the replicas. I could be on board with cuts like Viridian Revel and Karn, the Great Creator for one of those pair...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

So I would run Mycosynth Golem as a virtually free big mana artifact creature even if we didn't have other artifact creatures. We plan to have "many artifacts", so a significantly discounted big artifact is, basically, another Metalwork Colossus (although the method is different). This is ...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

I see Mycosynth Golem as an enabler for the artifacts, and basically another Metalwork Colossus . I don't think that deserves to be cut. Also, I think we're at 101 cards according to the last list, so while we need a cut, it's not to add something. I propose that we cut Skyshroud Claim because we ha...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Tarmogoyf question
Replies: 53
Views: 1774

Re: The Tarmogoyf question

I play many decks with Selvala, Heart of the Wilds , as well as decks where power matters like Jarad, Golgari Lich Lord and Ghalta, Primal Hunger . I voted 5 power for 2 because I already run Sheltering Ancient . In other decks, the other text on the card matters, specifically the creature type. I p...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

So, I realized this morning that we have been talking about artifact sacrifice loops using KCI, but most of the looping cards are also creatures. Should we consider Ashnod's Altar for redundancy? I don't think that I am sold on Saw in Half outside the combo lines, unless it's doing Eternal Witness r...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Abrupt Decay as efficient removal. Yea Mycosynth Golem . The only downside that I see is is we have too many artifacts to be able to spend mana and draw cards, but that's reaching. I like God-Eternal Bontu as a recurrable mass draw effect, especially with Gerrard's Hourglass Pendant . I was goin...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

I think that I am the other yea on Tortured Existence , so I can't vote there. Yea Junk Diver . It's relatively low curve, simple recursion when we need it, and represents artifact loops when the other cards land. I will continue abstaining on revel, but having just checked the other community decks...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Welding Jar . Easy to recur, self sacrifices for triggers and protects from removal. I'd like to be convinced on Viridian Revel , because it is entirely opponent dependent. It's extremely powerful if you know opponents are on treasure, but what are the actual odds that they are? If we expect thi...
by Crazy Monkey
1 year ago
Forum: Decklists
Topic: Zada: Grinding up an Arcane Storm
Replies: 227
Views: 45973

Re: Zada: Grinding up an Arcane Storm

I'm not convinced on Brallin, Skyshark Rider without discard outlets. Yes, if you enter the cleanup step with 47 cards in hand, then there isn't a priority step to remove him before the triggers try to go onto the stack and the turn rewinds to the end step to get priority for those triggers to actu...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Disciple of the Vault as a artifact loop outlet and punisher effect. I didn't remember that it triggered on opposing artifacts, so that's a good call. Yea Meteor Golem as another big thing that provides extra value and overlap well with the board control. Yea on Jemolk getting another nomination...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Urza's Bauble because draw is good. Yea Syndicate Trafficker as a self protecting sacrifice outlet for the cards we want to reuse. Nay Phylactery Lich . While this is a resilient body of reasonable size, it doesn't impress me. It competes with our commanders on curve and the phylactery counters ...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

yay Bauble and KCI Golgari Charm is probably good enough. I prefer more open-ended removal spells, but in a pinch this can regenerate our commander when it suicides into an army to pick off a problematic creature. So, reluctant yay. I Like Conjurer's bauble but I am wondering if there is a way for ...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Gerrard's Hourglass Pendant as a artifact that can salvage and also rebuild or contribute to value engine plays. Yea Mishra's Bauble because cards are good. Yea Krark-Clan Ironworks for value and combo. Abstain on Golgari Charm because I don't know how creature heavy this deck will be. -1/-1 and...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

@Dunadain I was editing it in when you posted, but I think that cards like Mycosynth Golem or Semblance Anvil could make a lot of sense here. I was going to nominate the golem after the salvaging station package is done.
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea Strionic Resonator , we.have a couple big triggered abilities to copy. Yea Ugin, the Ineffable , we want to spend less on big spells. A strong yea on Perilous Myr , as a combo card. If it costs 2 less (free) and we're already looping artifact creatures, then the myr represents an infinite direct...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Yea on Marionette Master , as both ways to add to Armix and a potential combo outlet. Yea Glissa, the Traitor , as solid recursion and destruction loops. Yea Executioner's Capsule as another way to clear 80% of the creatures. Yea on Trading Post , becuase those bottom two abilities are enough to con...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

To make use of Salvaging Station , I imagine a 5-10 card package of baubles. Ideally at least 5 that draw cards either as primary purpose like Brainstone or secondary like Nihil Spellbomb , Soul-Guide Lantern or Horizon Spellbomb . From there we can look at removal with Executioner's Capsule or Univ...
by Crazy Monkey
1 year ago
Forum: Commander
Topic: The Community Deck Build Project v4.0
Replies: 195
Views: 4366

Re: The Community Deck Build Project v4.0

Big obvious yay to Reanimate. Barely needs discussing. Just one nomination a day? Come ooooooooooon! The pace...it is glacial! Big obvious yay to Reanimate. Barely needs discussing. Just one nomination a day? Come ooooooooooon! The pace...it is glacial! For some reason I thought there was going to ...

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