381 Card Expansion Set
Release Date: Sep 08th 2023
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Showing cards 337 - 381 of 381.

The End

The End
The End
Instant

This spell costs {2} less to cast if your life total is 5 or less.

Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Lich-Knights' Conquest

Lich-Knights' Conquest
Lich-Knights' Conquest
Sorcery

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

Lord Skitter, Sewer King

Lord Skitter, Sewer King
Lord Skitter, Sewer King
Legendary Creature — Rat Noble

Whenever another Rat enters the battlefield under your control, exile up to one target card from an opponent's graveyard.

At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This creature can't block."

3/3

Lord Skitter's Blessing

Lord Skitter's Blessing
Lord Skitter's Blessing
Enchantment

When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Rankle's Prank

Rankle's Prank
Rankle's Prank
Sorcery

Choose one or more —

• Each player discards two cards.

• Each player loses 4 life.

• Each player sacrifices two creatures.

Specter of Mortality

Specter of Mortality
Specter of Mortality
Creature — Specter

Flying

When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

3/3

Spiteful Hexmage

Spiteful Hexmage
Spiteful Hexmage
Creature — Human Warlock

When Spiteful Hexmage enters the battlefield, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

3/2

Tangled Colony

Tangled Colony
Tangled Colony
Creature — Rat

Tangled Colony can't block.

When Tangled Colony dies, create X 1/1 black Rat creature tokens with "This creature can't block," where X is the amount of damage dealt to it this turn.

3/2

Charming Scoundrel

Charming Scoundrel
Charming Scoundrel
Creature — Human Rogue

Haste

When Charming Scoundrel enters the battlefield, choose one —

• Discard a card, then draw a card.

• Create a Treasure token.

• Create a Wicked Role token attached to target creature you control.

1/1

Food Fight

Food Fight
Food Fight
Enchantment

Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."

Goddric, Cloaked Reveler

Goddric, Cloaked Reveler
Goddric, Cloaked Reveler
Legendary Creature — Human Noble

Haste

Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)

3/3

Imodane, the Pyrohammer

Imodane, the Pyrohammer
Imodane, the Pyrohammer
Legendary Creature — Human Knight

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

4/4

Raging Battle Mouse

Raging Battle Mouse
Raging Battle Mouse
Creature — Mouse

The second spell you cast each turn costs {1} less to cast.

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.

2/1

Realm-Scorcher Hellkite

Realm-Scorcher Hellkite
Realm-Scorcher Hellkite
Creature — Dragon

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Flying, haste

When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors.

{1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.

4/6

Redcap Gutter-Dweller

Redcap Gutter-Dweller
Redcap Gutter-Dweller
Creature — Goblin Warrior

Menace

When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."

At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.

3/3

Rotisserie Elemental

Rotisserie Elemental
Rotisserie Elemental
Creature — Elemental

Menace

Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.

1/1

Song of Totentanz

Song of Totentanz
Song of Totentanz
Sorcery

Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.

Blossoming Tortoise

Blossoming Tortoise
Blossoming Tortoise
Creature — Turtle

Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.

Activated abilities of lands you control cost {1} less to activate.

Land creatures you control get +1/+1.

3/3

Elvish Archivist

Elvish Archivist
Elvish Archivist
Creature — Elf Artificer

Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.

Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn.

0/1

Feral Encounter

Feral Encounter
Feral Encounter
Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

Gruff Triplets

Gruff Triplets
Gruff Triplets
Creature — Satyr Warrior

Trample

When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.

When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.

3/3

Sentinel of Lost Lore

Sentinel of Lost Lore
Sentinel of Lost Lore
Creature — Elf Knight

When Sentinel of Lost Lore enters the battlefield, choose one or more —

• Return target card you own in exile that has an Adventure to your hand.

• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.

• Exile target player's graveyard.

3/4

Thunderous Debut

Thunderous Debut
Thunderous Debut
Sorcery

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.

Agatha of the Vile Cauldron

Agatha of the Vile Cauldron
Agatha of the Vile Cauldron
Legendary Creature — Human Warlock

Activated abilities of creatures you control cost {X} less to activate, where X is Agatha of the Vile Cauldron's power. This effect can't reduce the mana in that cost to less than one mana.

{4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.

1/1

Faunsbane Troll

Faunsbane Troll
Faunsbane Troll
Creature — Troll

When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

4/4

The Goose Mother

The Goose Mother
The Goose Mother
Legendary Creature — Bird Hydra

Flying

The Goose Mother enters the battlefield with X +1/+1 counters on it.

When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.

Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

2/2

Hylda of the Icy Crown

Hylda of the Icy Crown
Hylda of the Icy Crown
Legendary Creature — Human Warlock

Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one —

• Create a 4/4 white and blue Elemental creature token.

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

3/4

Likeness Looter

Likeness Looter
Likeness Looter
Creature — Faerie Shapeshifter

Flying

{T}: Draw a card, then discard a card.

{X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.

1/1

Yenna, Redtooth Regent

Yenna, Redtooth Regent
Yenna, Redtooth Regent
Legendary Creature — Elf Noble

{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery.

4/4

Agatha's Soul Cauldron

Agatha's Soul Cauldron
Agatha's Soul Cauldron
Legendary Artifact

You may spend mana as though it were mana of any color to activate abilities of creatures you control.

Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.

{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.

Hylda's Crown of Winter

Hylda's Crown of Winter
Hylda's Crown of Winter
Legendary Artifact

{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.

{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.

The Irencrag

The Irencrag
The Irencrag
Legendary Artifact

{T}: Add {C}.

Whenever a legendary creature enters the battlefield under your control, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

Syr Ginger, the Meal Ender

Syr Ginger, the Meal Ender
Syr Ginger, the Meal Ender
Legendary Artifact Creature — Food Knight

Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker.

Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.

{2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.

3/1

Lady of Laughter

Lady of Laughter
Lady of Laughter
Creature — Faerie Noble

Flying

Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.

4/5

Faerie Slumber Party

Faerie Slumber Party
Faerie Slumber Party
Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

Malevolent Witchkite

Malevolent Witchkite
Malevolent Witchkite
Creature — Dragon Warlock

Flying

When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards.

5/4

Ogre Chitterlord

Ogre Chitterlord
Ogre Chitterlord
Creature — Ogre Warrior

Menace

Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.

6/5

Wildwood Mentor

Wildwood Mentor
Wildwood Mentor
Creature — Treefolk

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.

Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

1/1

Stroke of Midnight

Stroke of Midnight
Stroke of Midnight
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Sleight of Hand

Sleight of Hand
Sleight of Hand
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Faerie Dreamthief

Faerie Dreamthief
Faerie Dreamthief
Creature — Faerie Warlock

Flying

When Faerie Dreamthief enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

{2}{B}, Exile Faerie Dreamthief from your graveyard: You draw a card and you lose 1 life.

1/1

Torch the Tower

Torch the Tower
Torch the Tower
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.

If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.

Tanglespan Lookout

Tanglespan Lookout
Tanglespan Lookout
Creature — Satyr

Whenever an Aura enters the battlefield under your control, draw a card.

2/3

Lich-Knights' Conquest

Lich-Knights' Conquest
Lich-Knights' Conquest
Sorcery

Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.

In their rotting minds, they still quest for virtue and glory.

Expel the Interlopers

Expel the Interlopers
Expel the Interlopers
Sorcery

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Showing cards 337 - 381 of 381.
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