Jumbo Imp
Unsanctioned (042/96)
Jumbo Imp
Creature — Imp
Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
0/0
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$0.12 | 0 | $0.01 | $0.01 | Buy for $0.01 | |
$0.35 | 0 | 0 | 0 | Buy for $0.35 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | Unrated | |
Limited & Cube | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Not Legal
Pioneer
Not Legal
Brawl
Not Legal
Legacy
Not Legal
Pauper
Not Legal
Vintage
Not Legal
Penny
Not Legal
Commander
Not Legal
Duel Commander
Not Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Unsanctioned #42 | $0.12 | |
Unglued #34 | $0.31 |
Comments
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