Sorcerous Spyglass
![Sorcerous Spyglass Sorcerous Spyglass](/img/cards/9588/eld/54221-sorcerous-spyglass-full.jpg)
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Stonecoil Serpent
![Stonecoil Serpent Stonecoil Serpent](/img/cards/9691/eld/54292-stonecoil-serpent-full.jpg)
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/9744/eld/54328-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Castle Embereth
![Castle Embereth Castle Embereth](/img/cards/9703/eld/54299-castle-embereth-full.jpg)
Castle Embereth enters the battlefield tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Castle Garenbrig
![Castle Garenbrig Castle Garenbrig](/img/cards/9710/eld/54303-castle-garenbrig-full.jpg)
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Castle Locthwain
![Castle Locthwain Castle Locthwain](/img/cards/9742/eld/54327-castle-locthwain-full.jpg)
Castle Locthwain enters the battlefield tapped unless you control a Swamp.
{T}: Add {B}.
{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Castle Vantress
![Castle Vantress Castle Vantress](/img/cards/9697/eld/54296-castle-vantress-full.jpg)
Castle Vantress enters the battlefield tapped unless you control an Island.
{T}: Add {U}.
{2}{U}{U}, {T}: Scry 2.
Fabled Passage
![Fabled Passage Fabled Passage](/img/cards/9762/eld/54340-fabled-passage-full.jpg)
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Piper of the Swarm
![Piper of the Swarm Piper of the Swarm](/img/cards/9832/eld/54389-piper-of-the-swarm-full.jpg)
Rats you control have menace.
{1}{B}, {T}: Create a 1/1 black Rat creature token.
{2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
"If it has ears, it will dance to my tune."
Glass Casket
![Glass Casket Glass Casket](/img/cards/9834/eld/54390-glass-casket-full.jpg)
When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield.
Fate will decide whether it's a bed or a tomb.
Slaying Fire
![Slaying Fire Slaying Fire](/img/cards/9840/eld/54393-slaying-fire-full.jpg)
Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
The purest virtue burns brighter than the sun and hotter than dragonfire.
Kenrith's Transformation
![Kenrith's Transformation Kenrith's Transformation](/img/cards/9791/eld/54358-kenrith-s-transformation-full.jpg)
Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
Improbable Alliance
![Improbable Alliance Improbable Alliance](/img/cards/9837/eld/54391-improbable-alliance-full.jpg)
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4}{U}{R}: Draw a card, then discard a card.
"I agreed to light his way as long as he always had my back."
—Squill, Mistford pixie
Inspiring Veteran
![Inspiring Veteran Inspiring Veteran](/img/cards/9838/eld/54392-inspiring-veteran-full.jpg)
Other Knights you control get +1/+1.
"I fight for my daughter, who may not set foot on a battlefield for many years. Remember who you fight for."