Escape to the Wilds
Throne of Eldraine Promos (189s/136)
Escape to the Wilds
Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$2.60 | 0 | $0.36 | $0.31 | "> Foil for $1.69 | |
$2.99 | 0 | 0 | 0 | Foil for $2.99 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | Unrated | |
Limited & Cube | Unrated | |
Brawl | Unrated | |
Modern | Unrated | |
Pioneer | Unrated | |
Legacy | Unrated | |
Vintage | Unrated | |
Penny | Unrated | |
Commander | Unrated | |
Duel Commander | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Legal
Pioneer
Legal
Brawl
Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Duel Commander
Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Commander Legends: Battle for Baldur's Gate #843 | $0.35 | |
Throne of Eldraine #189 | $0.41 | |
Throne of Eldraine Promos #189p | $0.44 | |
Throne of Eldraine Promos #189s | $2.60 | |
Throne of Eldraine #379 | $3.64 |
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Comments
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This is an oracle-wide discussion for all card printings and versions.
Additional land drop? Until the end of your next turn? Wow. Even if you hit three lands with this, it's still a draw five.
Well, the problem with impulse draws is the whiff.