Theros Beyond Death Promos

136 Card Promo Set
Release Date: Jan 24th 2020
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Showing cards 49 - 96 of 136.

Treacherous Blessing

Treacherous Blessing
Treacherous Blessing
Enchantment

When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Phenax is generous with gifts and unforgiving of debts.

Treacherous Blessing

Treacherous Blessing
Treacherous Blessing
Enchantment

When Treacherous Blessing enters the battlefield, draw three cards.

Whenever you cast a spell, you lose 1 life.

When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.

Phenax is generous with gifts and unforgiving of debts.

Tymaret Calls the Dead

Tymaret Calls the Dead
Tymaret Calls the Dead
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Tymaret Calls the Dead

Tymaret Calls the Dead
Tymaret Calls the Dead
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Woe Strider

Woe Strider
Woe Strider
Creature — Horror

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

3/2

Woe Strider

Woe Strider
Woe Strider
Creature — Horror

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

3/2

The Akroan War

The Akroan War
The Akroan War
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.

II — Until your next turn, creatures your opponents control attack each combat if able.

III — Each tapped creature deals damage to itself equal to its power.

The Akroan War

The Akroan War
The Akroan War
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.

II — Until your next turn, creatures your opponents control attack each combat if able.

III — Each tapped creature deals damage to itself equal to its power.

Ox of Agonas

Ox of Agonas
Ox of Agonas
Creature — Ox

When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.

Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Ox of Agonas escapes with a +1/+1 counter on it.

4/2

Ox of Agonas

Ox of Agonas
Ox of Agonas
Creature — Ox

When Ox of Agonas enters the battlefield, discard your hand, then draw three cards.

Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Ox of Agonas escapes with a +1/+1 counter on it.

4/2

Phoenix of Ash

Phoenix of Ash
Phoenix of Ash
Creature — Phoenix

Flying, haste

{2}{R}: Phoenix of Ash gets +2/+0 until end of turn.

Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Phoenix of Ash escapes with a +1/+1 counter on it.

2/2

Phoenix of Ash

Phoenix of Ash
Phoenix of Ash
Creature — Phoenix

Flying, haste

{2}{R}: Phoenix of Ash gets +2/+0 until end of turn.

Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Phoenix of Ash escapes with a +1/+1 counter on it.

2/2

Purphoros, Bronze-Blooded

Purphoros, Bronze-Blooded
Purphoros, Bronze-Blooded
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Other creatures you control have haste.

{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

7/6

Purphoros, Bronze-Blooded

Purphoros, Bronze-Blooded
Purphoros, Bronze-Blooded
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Other creatures you control have haste.

{2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

7/6

Purphoros's Intervention

Purphoros's Intervention
Purphoros's Intervention
Sorcery

Choose one —

• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

• Purphoros's Intervention deals twice X damage to target creature or planeswalker.

"I bring a fire to recast all the world."

Purphoros's Intervention

Purphoros's Intervention
Purphoros's Intervention
Sorcery

Choose one —

• Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

• Purphoros's Intervention deals twice X damage to target creature or planeswalker.

"I bring a fire to recast all the world."

Storm Herald

Storm Herald
Storm Herald
Creature — Human Shaman

Haste

When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

3/2

Storm Herald

Storm Herald
Storm Herald
Creature — Human Shaman

Haste

When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.

3/2

Storm's Wrath

Storm's Wrath
Storm's Wrath
Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

Distant thunder rumbled, a dread forewarning of Keranos's displeasure.

Storm's Wrath

Storm's Wrath
Storm's Wrath
Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

Distant thunder rumbled, a dread forewarning of Keranos's displeasure.

Tectonic Giant

Tectonic Giant
Tectonic Giant
Creature — Elemental Giant

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

3/4

Tectonic Giant

Tectonic Giant
Tectonic Giant
Creature — Elemental Giant

Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —

• Tectonic Giant deals 3 damage to each opponent.

• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

3/4

Underworld Breach

Underworld Breach
Underworld Breach
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

Underworld Breach

Underworld Breach
Underworld Breach
Enchantment

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.

Arasta of the Endless Web

Arasta of the Endless Web
Arasta of the Endless Web
Legendary Enchantment Creature — Spider

Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld.

3/5

Arasta of the Endless Web

Arasta of the Endless Web
Arasta of the Endless Web
Legendary Enchantment Creature — Spider

Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld.

3/5

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

2/4

Dryad of the Ilysian Grove

Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

2/4

The First Iroan Games

The First Iroan Games
The First Iroan Games
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

The First Iroan Games

The First Iroan Games
The First Iroan Games
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Create a 1/1 white Human Soldier creature token.

II — Put three +1/+1 counters on target creature you control.

III — If you control a creature with power 4 or greater, draw two cards.

IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Mantle of the Wolf

Mantle of the Wolf
Mantle of the Wolf
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

"Be fearless, for a furious rebirth awaits you."

—Nylea, god of the hunt

Mantle of the Wolf

Mantle of the Wolf
Mantle of the Wolf
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

"Be fearless, for a furious rebirth awaits you."

—Nylea, god of the hunt

Nessian Boar

Nessian Boar
Nessian Boar
Creature — Boar

All creatures able to block Nessian Boar do so.

Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card.

Renata led the best hunters in all of Theros on a quest to bring down the terror of the Setessan wilds.

10/6

Nessian Boar

Nessian Boar
Nessian Boar
Creature — Boar

All creatures able to block Nessian Boar do so.

Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card.

Renata led the best hunters in all of Theros on a quest to bring down the terror of the Setessan wilds.

10/6

Nylea, Keen-Eyed

Nylea, Keen-Eyed
Nylea, Keen-Eyed
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature.

Creature spells you cast cost {1} less to cast.

{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

5/6

Nylea, Keen-Eyed

Nylea, Keen-Eyed
Nylea, Keen-Eyed
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green is less than five, Nylea isn't a creature.

Creature spells you cast cost {1} less to cast.

{2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.

5/6

Nylea's Intervention

Nylea's Intervention
Nylea's Intervention
Sorcery

Choose one —

• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.

• Nylea's Intervention deals twice X damage to each creature with flying.

"I bring a wilderness no law can tame."

Nylea's Intervention

Nylea's Intervention
Nylea's Intervention
Sorcery

Choose one —

• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.

• Nylea's Intervention deals twice X damage to each creature with flying.

"I bring a wilderness no law can tame."

Nyxbloom Ancient

Nyxbloom Ancient
Nyxbloom Ancient
Enchantment Creature — Elemental

Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.

Ancient yet ever-young, it is wise and subtle—and cruel and reckless as the spring itself.

5/5

Nyxbloom Ancient

Nyxbloom Ancient
Nyxbloom Ancient
Enchantment Creature — Elemental

Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.

Ancient yet ever-young, it is wise and subtle—and cruel and reckless as the spring itself.

5/5

Setessan Champion

Setessan Champion
Setessan Champion
Creature — Human Warrior

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

"A blessing is not a gift. It is a duty."

1/3

Setessan Champion

Setessan Champion
Setessan Champion
Creature — Human Warrior

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

"A blessing is not a gift. It is a duty."

1/3

Allure of the Unknown

Allure of the Unknown
Allure of the Unknown
Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

The light of hope blinded Pantor to the ills of the world.

Allure of the Unknown

Allure of the Unknown
Allure of the Unknown
Sorcery

Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.

The light of hope blinded Pantor to the ills of the world.

Ashiok, Nightmare Muse

Ashiok, Nightmare Muse
Ashiok, Nightmare Muse
Legendary Planeswalker — Ashiok

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Loyalty: 5

Ashiok, Nightmare Muse

Ashiok, Nightmare Muse
Ashiok, Nightmare Muse
Legendary Planeswalker — Ashiok

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Loyalty: 5

Atris, Oracle of Half-Truths

Atris, Oracle of Half-Truths
Atris, Oracle of Half-Truths
Legendary Creature — Human Advisor

Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

3/2

Atris, Oracle of Half-Truths

Atris, Oracle of Half-Truths
Atris, Oracle of Half-Truths
Legendary Creature — Human Advisor

Menace

When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

3/2
Showing cards 49 - 96 of 136.
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