3318 Card Reprint Set
Release Date: Sep 26th 2020
«»
Showing cards 1297 - 1338 of 1338.

Clearwater Goblet

Clearwater Goblet
Clearwater Goblet
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

At the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.

Helm of Kaldra

Helm of Kaldra
Helm of Kaldra
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip {2}

Mycosynth Golem

Mycosynth Golem
Mycosynth Golem
Artifact Creature — Golem

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)

4/5

Wayfarer's Bauble

Wayfarer's Bauble
Wayfarer's Bauble
Artifact

{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.

Horned Helm

Horned Helm
Horned Helm
Artifact — Equipment

Equipped creature gets +1/+1 and has trample.

{G}{G}: Attach Horned Helm to target creature you control.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Staff of Domination

Staff of Domination
Staff of Domination
Artifact

{1}: Untap Staff of Domination.

{2}, {T}: You gain 1 life.

{3}, {T}: Untap target creature.

{4}, {T}: Tap target creature.

{5}, {T}: Draw a card.

All Suns' Dawn

All Suns' Dawn
All Suns' Dawn
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Vedalken Orrery

Vedalken Orrery
Vedalken Orrery
Artifact

You may cast spells as though they had flash.

The model incorporated the fifth sun effortlessly, as if it had always known.

Lunar Avenger

Lunar Avenger
Lunar Avenger
Artifact Creature — Golem

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

2/2

Lose Hope

Lose Hope
Lose Hope
Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana Geyser

Mana Geyser
Mana Geyser
Sorcery

Add {R} for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Lantern of Insight

Lantern of Insight
Lantern of Insight
Artifact

Players play with the top card of their libraries revealed.

{T}, Sacrifice Lantern of Insight: Target player shuffles.

Each eye sees a different possibility for tomorrow.

Tornado Elemental

Tornado Elemental
Tornado Elemental
Creature — Elemental

When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying.

You may have Tornado Elemental assign its combat damage as though it weren't blocked.

6/6

Vulshok Sorcerer

Vulshok Sorcerer
Vulshok Sorcerer
Creature — Human Shaman

Haste

{T}: Vulshok Sorcerer deals 1 damage to any target.

Vulshok sorcerers train by leaping into electrified storm clouds. Dead or alive, they come back down with smiles on their faces.

1/1

Fabricate

Fabricate
Fabricate
Sorcery

Search your library for an artifact card, reveal it, put it into your hand, then shuffle.

"I'm one masterpiece away from ruling this pathetic world."

—Saldrath, master artificer

Living Death

Living Death
Living Death
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Scourge of the Throne

Scourge of the Throne
Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5

Helix Pinnacle

Helix Pinnacle
Helix Pinnacle
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

{X}: Put X tower counters on Helix Pinnacle.

At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.

Boros Challenger

Boros Challenger
Boros Challenger
Creature — Human Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

{2}{R}{W}: Boros Challenger gets +1/+1 until end of turn.

"Send your champion. I could use a light workout."

2/3

Maelstrom Nexus

Maelstrom Nexus
Maelstrom Nexus
Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Memnite

Memnite
Memnite
Artifact Creature — Construct

Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.

1/1

Swiftfoot Boots

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}

"There is great wisdom in rushing headlong into combat . . . if you're prepared."

—Kenjek, captain of the Thousand Swords

Emeria, the Sky Ruin

Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

{T}: Add {W}.

Jubilant Mascot

Jubilant Mascot
Jubilant Mascot
Creature — Homunculus

At the beginning of combat on your turn, you may pay {3}{W}. If you do, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

The competition is but one aspect of the spectacle.

1/1

Balefire Liege

Balefire Liege
Balefire Liege
Creature — Spirit Horror

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.

Whenever you cast a white spell, you gain 3 life.

2/4

Resurrection

Resurrection
Resurrection
Sorcery

Return target creature card from your graveyard to the battlefield.

"Think of this new life not as a gift from the angels but as a command to fight for their cause once more."

—War blessing of Serra

Coveted Jewel

Coveted Jewel
Coveted Jewel
Artifact

When Coveted Jewel enters the battlefield, draw three cards.

{T}: Add three mana of any one color.

Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

Speaker of the Heavens

Speaker of the Heavens
Speaker of the Heavens
Creature — Human Cleric

Vigilance, lifelink

{T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

"All are welcome in the angels' light."

1/1

Patron of the Moon

Patron of the Moon
Patron of the Moon
Legendary Creature — Spirit

Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)

Flying

{1}: Put up to two land cards from your hand onto the battlefield tapped.

5/4

Kaya, Ghost Haunter

Kaya, Ghost Haunter
Kaya, Ghost Haunter
Legendary Planeswalker — Kaya

0: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield.

−1: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."

−2: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."

Loyalty: 3

Puresteel Angel

Puresteel Angel
Puresteel Angel
Artifact Creature — Angel

Flying, indestructible

When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless.

Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."

4/4

Skymarcher Aspirant

Skymarcher Aspirant
Skymarcher Aspirant
Creature — Vampire Soldier

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Skymarcher Aspirant has flying as long as you have the city's blessing.

"I was born to glory."

2/1

Belligerent Brontodon

Belligerent Brontodon
Belligerent Brontodon
Creature — Dinosaur

Each creature you control assigns combat damage equal to its toughness rather than its power.

Predators try to separate the young, old, or injured from the rest of the herd. The alternative is crushing defeat.

4/6

Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence

Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence
Flip
Rune-Tail, Kitsune Ascendant
Legendary Creature — Fox Monk

When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.

2/2
Rune-Tail's Essence
Legendary Enchantment

Prevent all damage that would be dealt to creatures you control.

Scryb Ranger

Scryb Ranger
Scryb Ranger
Creature — Faerie Ranger

Flash

Flying, protection from blue

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

1/1

Tireless Provisioner

Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

3/2

Burning Inquiry

Burning Inquiry
Burning Inquiry
Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Austere Command

Austere Command
Austere Command
Sorcery

Choose two —

• Destroy all artifacts.

• Destroy all enchantments.

• Destroy all creatures with mana value 3 or less.

• Destroy all creatures with mana value 4 or greater.

Dragonlord Ojutai

Dragonlord Ojutai
Dragonlord Ojutai
Legendary Creature — Elder Dragon

Flying

Dragonlord Ojutai has hexproof as long as it's untapped.

Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

5/4

Sword of Vengeance

Sword of Vengeance
Sword of Vengeance
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip {3}

When wielded by a true believer, it matters little whether the sword is a relic or a replica.

Changeling Hero

Changeling Hero
Changeling Hero
Creature — Shapeshifter

Changeling (This card is every creature type.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4/4

Pili-Pala

Pili-Pala
Pili-Pala
Artifact Creature — Scarecrow

Flying

{2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)

It wasn't really expected to fly. Then again, it wasn't expected to move, either.

1/1
Showing cards 1297 - 1338 of 1338.
«»