Angelic Blessing
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Only the warrior who can admit mortal weakness will be bolstered by immortal strength.
Angelic Protector
Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.
"My family sheltered in her light, the dark was content to wait."
—Crovax
Anoint
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.
Armor Sliver
All Sliver creatures have "{2}: This creature gets +0/+1 until end of turn."
Hanna: "We must learn how they protect each other."
Mirri: "After they've done trying to kill us, all right?"
Armored Pegasus
Flying
"I always charge a little extra to take on a pegasus. They fly like eagles, kick like mules, and hide like hermits."
—Tahli *en*-Dal, bounty hunter
Avenging Angel
Flying
When Avenging Angel dies, you may put it on top of its owner's library.
Bandage
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Takara shook with guilt. She knew the last image her father had seen was her sword flashing toward him.
Cataclysm
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
The *Weatherlight* dragged the Predator behind it, the cradle hauling the casket.
Charging Paladin
Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.
"Hope shall be the blade that severs our bonds."
Conviction
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.
It was not the minotaur's shoulders but his soul that bore the heaviest weight.
Disenchant
Destroy target artifact or enchantment.
The swarm seemed unmoved by the artificial slivers' destruction. "They clearly were not the leaders," Hanna cursed. "I guess we'll have to do this the hard way."
Exalted Dragon
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
If dragons excel at anything more than vanity, it is greed.
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Gallantry
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"Forgive me," Mirri whispered. "I thought you a burden, and you saved my life." Hanna quietly accepted the apology.
Gerrard's Battle Cry
{2}{W}: Creatures you control get +1/+1 until end of turn.
Gerrard grinned and drew his sword. "This won't be a fair fight," he called to his crew. "They should have brought a second ship!"
Humility
All creatures lose all abilities and have base power and toughness 1/1.
"One cannot cleanse the wounds of failure."
—Karn, silver golem
Kor Chant
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
The true treasure no thief can touch.
Master Decoy
{W}, {T}: Tap target creature.
"A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again."
—Gerrard of the Weatherlight
Mounted Archers
Reach (This creature can block creatures with flying.)
{W}: Mounted Archers can block an additional creature this turn.
Nomads en-Kor
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
The kor forsake roots for the winding of the path, forsake voices for the silence of the mind, forsake all else for the poverty of isolation.
Orim, Samite Healer
{T}: Prevent the next 3 damage that would be dealt to any target this turn.
"The silkworm spins itself a new existence. So the healer weaves the threads of life."
—Orim, Samite healer
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Frozen by conscience, Karn did not resist as the moggs carried him to the Predator.
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
"Our belief shall be the lance that pierces Volrath's heart."
Pegasus Stampede
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
Repentance
Target creature deals damage to itself equal to its power.
"The cannon wasn't aimed at you!" pleaded Vhati. "I'm not sure which is more pathetic," replied Greven, "your judgment or your aim."
Shackles
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
{W}: Return Shackles to its owner's hand.
Shackles of gold are still shackles.
Shaman en-Kor
{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
Smite
Destroy target blocked creature.
"You've got your childhood wish at last. Now you get to die."
—Gerrard, to Volrath
Soltari Champion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.
Soltari Lancer
Shadow (This creature can block or be blocked by only creatures with shadow.)
Soltari Lancer has first strike as long as it's attacking.
"In times of war the victors rarely save their best for last."
—Gerrard of the Weatherlight
Soltari Monk
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
"Prayer rarely explains."
—Orim, Samite healer
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
"In Rath," the priest said, "there is even greater need for prayer."
Soltari Trooper
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.
"Dauthi blood is soltari wine."
—Soltari Tales of Life
Spirit en-Kor
Flying
{0}: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
Death free throat from thirst, mouth from speech, feet from earth.
—Kor requiem
Spirit Mirror
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
{0}: Destroy target Reflection.
Standing Troops
Vigilance
The less you have, the harder you fight for it.
Staunch Defenders
When Staunch Defenders enters the battlefield, you gain 4 life.
"Hold your position! Leave doubt for the dying!"
—Tahngarth of the Weatherlight
Wall of Essence
Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.
The ceiling and the floor fell in love, but only the wall knew.
—Dal saying
Warrior en-Kor
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
Only a matter as vital as destroying Volrath could bring together the reclusive kor people.
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
"There shall be a vast shout and then a vaster silence."
—Oracle *en*-Vec
Youthful Knight
First strike
"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die."
—Oracle *en*-Vec
Capsize
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Counterspell
Counter target spell.
"It was probably a lousy spell in the first place."
—Ertai, wizard adept
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
All Mirri wanted to do was rest, but she couldn't ignore a nagging suspicion as she followed Crovax's skulking form.
Dismiss
Counter target spell.
Draw a card.
"There is nothing you can do that I cannot simply deny."
—Ertai, wizard adept
Dream Halls
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Within without.
Dream Prowler
Dream Prowler can't be blocked as long as it's attacking alone.
"To think that some find sleep a restful state."
—Volrath
Ephemeron
Flying
Discard a card: Return Ephemeron to its owner's hand.
From nothing came teeth.