Tales of Middle-earth Promos

86 Card Promo Set
Release Date: Jun 23rd 2023
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Showing cards 49 - 86 of 86.

Flame of Anor

Flame of Anor
Flame of Anor
Instant

Choose one. If you control a Wizard as you cast this spell, you may choose two instead.

• Target player draws two cards.

• Destroy target artifact.

• Flame of Anor deals 5 damage to target creature.

There was a ringing clash and a stab of white fire, and the Balrog fell back.

Galadriel of Lothlórien

Galadriel of Lothlórien
Galadriel of Lothlórien
Legendary Creature — Elf Noble

Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.

Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.

"I pass the test. I will diminish, and go into the West, and remain Galadriel."

3/3

Gandalf the Grey

Gandalf the Grey
Gandalf the Grey
Legendary Creature — Avatar Wizard

Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —

• You may tap or untap target permanent.

• Gandalf the Grey deals 3 damage to each opponent.

• Copy target instant or sorcery spell you control. You may choose new targets for the copy.

• Put Gandalf on top of its owner's library.

3/4

Gimli, Mournful Avenger

Gimli, Mournful Avenger
Gimli, Mournful Avenger
Legendary Creature — Dwarf Warrior

Gimli, Mournful Avenger has indestructible as long as two or more creatures died under your control this turn.

Whenever another creature you control dies, put a +1/+1 counter on Gimli. When this ability resolves for the third time this turn, Gimli fights up to one target creature you don't control.

3/2

King of the Oathbreakers

King of the Oathbreakers
King of the Oathbreakers
Legendary Creature — Spirit Noble

Flying

Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

3/3

Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff
Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue

Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."

—Pippin

2/1

Merry, Esquire of Rohan

Merry, Esquire of Rohan
Merry, Esquire of Rohan
Legendary Creature — Halfling Knight

Haste

Merry, Esquire of Rohan has first strike as long as it's equipped.

Whenever you attack with Merry and another legendary creature, draw a card.

Then suddenly Merry felt it at last, beyond doubt: a change. Wind was in his face!

2/2

Pippin, Guard of the Citadel

Pippin, Guard of the Citadel
Pippin, Guard of the Citadel
Legendary Creature — Halfling Soldier

Vigilance, ward {1}

{T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)

"Here do I swear fealty to Gondor, until my lord release me, or death take me."

2/2

Samwise Gamgee

Samwise Gamgee
Samwise Gamgee
Legendary Creature — Halfling Peasant

Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

2/2

Saruman of Many Colors

Saruman of Many Colors
Saruman of Many Colors
Legendary Creature — Avatar Wizard

Ward—Discard an enchantment, instant, or sorcery card.

Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.

5/4

Sauron, the Dark Lord

Sauron, the Dark Lord
Sauron, the Dark Lord
Legendary Creature — Avatar Horror

Ward—Sacrifice a legendary artifact or legendary creature.

Whenever an opponent casts a spell, amass Orcs 1.

Whenever an Army you control deals combat damage to a player, the Ring tempts you.

Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.

7/6

Sauron's Ransom

Sauron's Ransom
Sauron's Ransom
Instant

Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

"He was dear to you, I see. And now he shall endure the slow torment of years."

Shagrat, Loot Bearer

Shagrat, Loot Bearer
Shagrat, Loot Bearer
Legendary Creature — Orc Soldier

Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

4/4

Sharkey, Tyrant of the Shire

Sharkey, Tyrant of the Shire
Sharkey, Tyrant of the Shire
Legendary Creature — Avatar Rogue

Activated abilities of lands your opponents control can't be activated unless they're mana abilities.

Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.

Mana of any type can be spent to activate Sharkey's abilities.

2/4

Shelob, Child of Ungoliant

Shelob, Child of Ungoliant
Shelob, Child of Ungoliant
Legendary Creature — Spider Demon

Deathtouch, ward {2}

Other Spiders you control have deathtouch and ward {2}.

Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.

8/8

Sméagol, Helpful Guide

Sméagol, Helpful Guide
Sméagol, Helpful Guide
Legendary Creature — Halfling Horror

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.

Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

4/2

Tom Bombadil

Tom Bombadil
Tom Bombadil
Legendary Creature — God Bard

As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.

Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.

4/4

Andúril, Flame of the West

Andúril, Flame of the West
Andúril, Flame of the West
Legendary Artifact — Equipment

Equipped creature gets +3/+1.

Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.

Equip {2}

Glamdring

Glamdring
Glamdring
Legendary Artifact — Equipment

Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.

Equip {3}

Horn of Gondor

Horn of Gondor
Horn of Gondor
Legendary Artifact

When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.

{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

Horn of the Mark

Horn of the Mark
Horn of the Mark
Legendary Artifact

Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."

—Éowyn

Mithril Coat

Mithril Coat
Mithril Coat
Legendary Artifact — Equipment

Flash

Indestructible

When Mithril Coat enters the battlefield, attach it to target legendary creature you control.

Equipped creature has indestructible.

Equip {3}

The One Ring

The One Ring
The One Ring
Legendary Artifact

Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Palantír of Orthanc

Palantír of Orthanc
Palantír of Orthanc
Legendary Artifact

At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.

Phial of Galadriel

Phial of Galadriel
Phial of Galadriel
Legendary Artifact

If you would draw a card while you have no cards in hand, draw two cards instead.

If you would gain life while you have 5 or less life, you gain twice that much life instead.

{T}: Add one mana of any color.

"May it be a light to you in dark places, when all other lights go out."

Sting, the Glinting Dagger

Sting, the Glinting Dagger
Sting, the Glinting Dagger
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

At the beginning of each combat, untap equipped creature.

Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.

Equip {2}

Barad-dûr

Barad-dûr
Barad-dûr
Legendary Land

Barad-dûr enters the battlefield tapped unless you control a legendary creature.

{T}: Add {B}.

{X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

"Those who pass the gates of Barad-dûr do not return."

—Gandalf

Minas Tirith

Minas Tirith
Minas Tirith
Legendary Land

Minas Tirith enters the battlefield tapped unless you control a legendary creature.

{T}: Add {W}.

{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

"I would see the White Tree in flower again in the courts of the kings, and Minas Tirith in peace."

—Faramir

Mines of Moria

Mines of Moria
Mines of Moria
Legendary Land

Mines of Moria enters the battlefield tapped unless you control a legendary creature.

{T}: Add {R}.

{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

"Moria! Moria! Wonder of the Northern world!"

—Glóin

Mount Doom

Mount Doom
Mount Doom
Legendary Land

{T}, Pay 1 life: Add {B} or {R}.

{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.

{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Rivendell

Rivendell
Rivendell
Legendary Land

Rivendell enters the battlefield tapped unless you control a legendary creature.

{T}: Add {U}.

{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

"Were I to go where my heart dwells, I would now be wandering in the fair valley of Rivendell."

—Aragorn

The Shire

The Shire
The Shire
Legendary Land

The Shire enters the battlefield tapped unless you control a legendary creature.

{T}: Add {G}.

{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.

"You must start somewhere and have some roots, and the soil of the Shire is deep."

—Merry

Lobelia Sackville-Baggins

Lobelia Sackville-Baggins
Lobelia Sackville-Baggins
Legendary Creature — Halfling Citizen

Flash

Menace

When Lobelia Sackville-Baggins enters the battlefield, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.

2/3

Wizard's Rockets

Wizard's Rockets
Wizard's Rockets
Artifact

Wizard's Rockets enters the battlefield tapped.

{X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors.

When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.

Gandalf, Friend of the Shire

Gandalf, Friend of the Shire
Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard

Flash

You may cast sorcery spells as though they had flash.

Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.

2/4

Delighted Halfling

Delighted Halfling
Delighted Halfling
Creature — Halfling Citizen

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

1/2

Bilbo, Retired Burglar

Bilbo, Retired Burglar
Bilbo, Retired Burglar
Legendary Creature — Halfling Rogue

When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.

Whenever Bilbo deals combat damage to a player, create a Treasure token.

1/3

Frodo Baggins

Frodo Baggins
Frodo Baggins
Legendary Creature — Halfling Scout

Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.

As long as Frodo is your Ring-bearer, it must be blocked if able.

1/3
Showing cards 49 - 86 of 86.
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