350 Card Core Set
Release Date: Apr 11th 2001
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Showing cards 1 - 48 of 708.

Angelic Page

Angelic Page
Angelic Page
Creature — Angel Spirit

Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its messenger.

1/1

Angelic Page

Angelic Page
Angelic Page
Creature — Angel Spirit

Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its messenger.

1/1

Ardent Militia

Ardent Militia
Ardent Militia
Creature — Human Soldier

Vigilance

Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.

2/5

Ardent Militia

Ardent Militia
Ardent Militia
Creature — Human Soldier

Vigilance

Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.

2/5

Blessed Reversal

Blessed Reversal
Blessed Reversal
Instant

You gain 3 life for each creature attacking you.

"A battle's outcome is never certain."

—The Southern Paladin

Blessed Reversal

Blessed Reversal
Blessed Reversal
Instant

You gain 3 life for each creature attacking you.

"A battle's outcome is never certain."

—The Southern Paladin

Breath of Life

Breath of Life
Breath of Life
Sorcery

Return target creature card from your graveyard to the battlefield.

"Nothing can stop the power of life—not even death."

—Onean cleric

Breath of Life

Breath of Life
Breath of Life
Sorcery

Return target creature card from your graveyard to the battlefield.

"Nothing can stop the power of life—not even death."

—Onean cleric

Castle

Castle
Castle
Enchantment

Untapped creatures you control get +0/+2.

". . . Our castle's strength

Will laugh a siege to scorn."

—William Shakespeare,

*Macbeth*

Castle

Castle
Castle
Enchantment

Untapped creatures you control get +0/+2.

". . . Our castle's strength

Will laugh a siege to scorn."

—William Shakespeare,

*Macbeth*

Circle of Protection: Black

Circle of Protection: Black
Circle of Protection: Black
Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Black

Circle of Protection: Black
Circle of Protection: Black
Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Blue

Circle of Protection: Blue
Circle of Protection: Blue
Enchantment

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Blue

Circle of Protection: Blue
Circle of Protection: Blue
Enchantment

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Green

Circle of Protection: Green
Circle of Protection: Green
Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Green

Circle of Protection: Green
Circle of Protection: Green
Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

Circle of Protection: Red
Circle of Protection: Red
Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

Circle of Protection: Red
Circle of Protection: Red
Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: White

Circle of Protection: White
Circle of Protection: White
Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: White

Circle of Protection: White
Circle of Protection: White
Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cloudchaser Eagle

Cloudchaser Eagle
Cloudchaser Eagle
Creature — Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

2/2

Cloudchaser Eagle

Cloudchaser Eagle
Cloudchaser Eagle
Creature — Bird

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Most eagles hunt small animals. The cloudchasers hunt magic.

2/2

Crossbow Infantry

Crossbow Infantry
Crossbow Infantry
Creature — Human Soldier Archer

{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Twang. You're dead.

1/1

Crossbow Infantry

Crossbow Infantry
Crossbow Infantry
Creature — Human Soldier Archer

{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

Twang. You're dead.

1/1

Disenchant

Disenchant
Disenchant
Instant

Destroy target artifact or enchantment.

Disenchant

Disenchant
Disenchant
Instant

Destroy target artifact or enchantment.

Eager Cadet

Eager Cadet
Eager Cadet
Creature — Human Soldier

"Training? Seeing my crops burnt to cinders was all the 'training' I needed."

1/1

Eager Cadet

Eager Cadet
Eager Cadet
Creature — Human Soldier

"Training? Seeing my crops burnt to cinders was all the 'training' I needed."

1/1

Elite Archers

Elite Archers
Elite Archers
Creature — Human Soldier Archer

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

3/3

Elite Archers

Elite Archers
Elite Archers
Creature — Human Soldier Archer

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

3/3

Gerrard's Wisdom

Gerrard's Wisdom
Gerrard's Wisdom
Sorcery

You gain 2 life for each card in your hand.

A picture is worth a thousand swords.

Gerrard's Wisdom

Gerrard's Wisdom
Gerrard's Wisdom
Sorcery

You gain 2 life for each card in your hand.

A picture is worth a thousand swords.

Glorious Anthem

Glorious Anthem
Glorious Anthem
Enchantment

Creatures you control get +1/+1.

"North and South meet and angels sing.

Voices resound with a righteous ring."

—"The Ballad of the Paladins"

Glorious Anthem

Glorious Anthem
Glorious Anthem
Enchantment

Creatures you control get +1/+1.

"North and South meet and angels sing.

Voices resound with a righteous ring."

—"The Ballad of the Paladins"

Healing Salve

Healing Salve
Healing Salve
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Healing Salve

Healing Salve
Healing Salve
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Heavy Ballista

Heavy Ballista
Heavy Ballista
Creature — Human Soldier

{T}: Heavy Ballista deals 2 damage to target attacking or blocking creature.

"Soldiers wear down and enemies collapse—but the ballista never tires."

—Ballista captain

2/3

Heavy Ballista

Heavy Ballista
Heavy Ballista
Creature — Human Soldier

{T}: Heavy Ballista deals 2 damage to target attacking or blocking creature.

"Soldiers wear down and enemies collapse—but the ballista never tires."

—Ballista captain

2/3

Holy Strength

Holy Strength
Holy Strength
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Holy Strength

Holy Strength
Holy Strength
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Honor Guard

Honor Guard
Honor Guard
Creature — Human Soldier

{W}: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

1/1

Honor Guard

Honor Guard
Honor Guard
Creature — Human Soldier

{W}: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

1/1

Intrepid Hero

Intrepid Hero
Intrepid Hero
Creature — Human Soldier

{T}: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

1/1

Intrepid Hero

Intrepid Hero
Intrepid Hero
Creature — Human Soldier

{T}: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

1/1

Kjeldoran Royal Guard

Kjeldoran Royal Guard
Kjeldoran Royal Guard
Creature — Human Soldier

{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Honorable in battle, generous in death.

—Motto of the Kjeldoran Royal Guard

2/5

Kjeldoran Royal Guard

Kjeldoran Royal Guard
Kjeldoran Royal Guard
Creature — Human Soldier

{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Honorable in battle, generous in death.

—Motto of the Kjeldoran Royal Guard

2/5

Knight Errant

Knight Errant
Knight Errant
Creature — Human Knight

Knights are quick to pledge their loyalty and even quicker to charge into battle.

2/2

Knight Errant

Knight Errant
Knight Errant
Creature — Human Knight

Knights are quick to pledge their loyalty and even quicker to charge into battle.

2/2
Showing cards 1 - 48 of 708.
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