Marsh Flats
{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Scalding Tarn
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Verdant Catacombs
{T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Arid Mesa
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Misty Rainforest
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Barkchannel Pathway // Tidechannel Pathway
{T}: Add {G}.
{T}: Add {U}.
Blightstep Pathway // Searstep Pathway
{T}: Add {B}.
{T}: Add {R}.
Branchloft Pathway // Boulderloft Pathway
{T}: Add {G}.
{T}: Add {W}.
Brightclimb Pathway // Grimclimb Pathway
{T}: Add {W}.
{T}: Add {B}.
Clearwater Pathway // Murkwater Pathway
{T}: Add {U}.
{T}: Add {B}.
Cragcrown Pathway // Timbercrown Pathway
{T}: Add {R}.
{T}: Add {G}.
Darkbore Pathway // Slitherbore Pathway
{T}: Add {B}.
{T}: Add {G}.
Hengegate Pathway // Mistgate Pathway
{T}: Add {W}.
{T}: Add {U}.
Needleverge Pathway // Pillarverge Pathway
{T}: Add {R}.
{T}: Add {W}.
Riverglide Pathway // Lavaglide Pathway
{T}: Add {U}.
{T}: Add {R}.
Blast Zone
Blast Zone enters the battlefield with a charge counter on it.
{T}: Add {C}.
{X}{X}, {T}: Put X charge counters on Blast Zone.
{3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with mana value equal to the number of charge counters on Blast Zone.