Quick Search
Go Advanced
Random Card
Results:
Showing cards 1 - 3 of 3.
ChecklistCard ImagesOracle Listing

White Plume Adventurer

White Plume Adventurer
White Plume Adventurer
Creature — Orc Cleric

When White Plume Adventurer enters the battlefield, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

3/3

White Plume Adventurer

White Plume Adventurer
White Plume Adventurer
Creature — Orc Cleric

When White Plume Adventurer enters the battlefield, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

3/3

White Plume Adventurer

White Plume Adventurer
White Plume Adventurer
Creature — Orc Cleric

When White Plume Adventurer enters the battlefield, you take the initiative.

At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

3/3
ChecklistCard ImagesOracle Listing
Showing cards 1 - 3 of 3.

Homunculi? No, Homuncul-US!

Artisan Brewery: Jumping the Gun, Are We?

Artisan Saloon: Doc's Our Huckleberry

Thunder Junction: The Good, the Bad, the Ugly

Magic Printables

Resource
42 Previews
Releases Jul 5th