City of Solitude
![City of Solitude City of Solitude](/img/cards/3280/vis/14918-city-of-solitude-full.jpg)
Players can cast spells and activate abilities only during their own turns.
"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
—Naimah, Femeref philosopher
Guardian of Solitude
![Guardian of Solitude Guardian of Solitude](/img/cards/9838/chk/23451-guardian-of-solitude-full.jpg)
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
"It seemed an easy thing, to step into the nothingness, to fall, to die. But then, for an instant, I saw it, eyes filled with endless sorrow, and I turned back to face my pain."
—Snow-Fur, kitsune poet
Solitude
![Solitude Solitude](/img/cards/5223/mh2/65582-solitude-full.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/img/cards/5224/mh2/65583-solitude-full.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/img/cards/1369/pmh2/67863-solitude-full.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/img/cards/4837/prm/92665-solitude-full.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/img/cards/8148/spg/97152-solitude-full.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/stasis/96900/cards/spg/97818a_full-spg-49--solitude.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Solitude
![Solitude Solitude](/stasis/46272/cards/h2r/98123a_full-h2r-3--solitude.jpg)
Flash
Lifelink
When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Tempered in Solitude
![Tempered in Solitude Tempered in Solitude](/img/cards/2104/neo/70758-tempered-in-solitude-full.jpg)
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Many master samurai make pilgrimages deep into the Sokenzan Mountains, where they train and meditate in silence, hoping to commune with a lava kami.