Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/9722/eld/54312-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/9744/eld/54328-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/8053/peld/54539-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/8054/peld/54540-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/3059/ncc/72595-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/8127/onc/80312-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/3137/ltc/83571-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
The hall was long and wide and filled with shadows. Mighty pillars upheld its lofty roof.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/8739/ltc/84017-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
The hall was long and wide and filled with shadows. Mighty pillars upheld its lofty roof.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/8146/woc/86528-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Without Ardenvale's loyalty, the realm would greedily devour itself.
Castle Ardenvale
![Castle Ardenvale Castle Ardenvale](/img/cards/9698/ltc/90599-castle-ardenvale-full.jpg)
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
{T}: Add {W}.
{2}{W}{W}, {T}: Create a 1/1 white Human creature token.
The hall was long and wide and filled with shadows. Mighty pillars upheld its lofty roof.