Goblin Warchief
Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.
They poured from the Skirk Ridge like lava, burning and devouring everything in their path.
Grip of Chaos
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
When the world is consumed by chaos, the skilled and the foolish are on equal footing.
Misguided Rage
Target player sacrifices a permanent.
Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt.
Pyrostatic Pillar
Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
Rock Jockey
You can't cast this spell if you've played a land this turn.
You can't play lands if you've cast Rock Jockey this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
Scattershot
Scattershot deals 1 damage to target creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Siege-Gang Commander
When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
Skirk Volcanist
Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.
Spark Spray
Spark Spray deals 1 damage to any target.
Cycling {R} ({R}, Discard this card: Draw a card.)
It's the only kind of shower goblins will tolerate.
Sulfuric Vortex
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.
If a player would gain life, that player gains no life instead.
Torrent of Fire
Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Dragon fire melts any instrument designed to measure it.
Uncontrolled Infestation
Enchant nonbasic land
When enchanted land becomes tapped, destroy it.
The grounds of the Riptide Project are now populated only by slivers, broken beakers, and the lonely screeching of gulls.
Accelerated Mutation
Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Its food just got a lot smaller and its stomach a lot bigger.
Alpha Status
Enchant creature
Enchanted creature gets +2/+2 for each other creature on the battlefield that shares a creature type with it.
The best leaders are made by their followers.
Ambush Commander
Forests you control are 1/1 green Elf creatures that are still lands.
{1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Ancient Ooze
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
The ooze has always been. The ooze will always be.
Break Asunder
Destroy target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)
"No good will come of this."
Claws of Wirewood
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling {2} ({2}, Discard this card: Draw a card.)
They say the forest has eyes. They never mention its claws.
Decree of Savagery
Put four +1/+1 counters on each creature you control.
Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)
When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
Divergent Growth
Until end of turn, lands you control gain "{T}: Add one mana of any color."
Nature has forgotten its own rules.
Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Elvish Aberration
{T}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Fierce Empath
When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
Hunting Pack
Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Krosan Drover
Creature spells you cast with mana value 6 or greater cost {2} less to cast.
"Sit."
Krosan Warchief
Beast spells you cast cost {1} less to cast.
{1}{G}: Regenerate target Beast.
It turns prey into predator.
Kurgadon
Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon.
When it walks through Krosa, trees step aside, leaves take wing, and the ground shudders.
One with Nature
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Primitive Etchings
Reveal the first card you draw each turn. Whenever you reveal a creature card this way, draw a card.
Ancient carvings in the trees of Krosa glow with power once again.
Root Elemental
Morph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
Sprouting Vines
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Titanic Bulvox
Trample
Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
With natural laws abandoned, excess thrives.
Treetop Scout
Treetop Scout can't be blocked except by creatures with flying.
At home among the swaying, supple branches of the treetops, some scouts live their entire lives never touching ground.
Upwelling
Players don't lose unspent mana as steps and phases end.
Once again, Kamahl felt the full force of the Mirari's pull, but he had learned much since the last time.
Wirewood Guardian
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Tall as a tree and probably related.
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
It drinks fatigue.
Woodcloaker
Morph {2}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Woodcloaker is turned face up, target creature gains trample until end of turn.
Xantid Swarm
Flying
Whenever Xantid Swarm attacks, defending player can't cast spells this turn.
When they land on you, all you can think about is tearing them off.
Bladewing the Risen
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
Edgewalker
Cleric spells you cast cost {W}{B} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost {1}{W}, it costs {1} to cast.)
Karona, False God
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Sliver Overlord
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)
The end of evolution.
Ark of Blight
{3}, {T}, Sacrifice Ark of Blight: Destroy target land.
When opened, it erases entire landscapes from minds and maps.
Proteus Machine
Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
Stabilizer
Players can't cycle cards.
"Hold that thought."
—Pemmin, Riptide survivor
Temple of the False God
{T}: Add {C}{C}. Activate only if you control five or more lands.
Those who bring nothing to the temple take nothing away.