Salvat 2011

224 Card Box Set
Release Date: Jan 01st 2011
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Showing cards 1 - 48 of 224.

Angel of Mercy

Angel of Mercy
Angel of Mercy
Creature — Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

3/3

Angelic Blessing

Angelic Blessing
Angelic Blessing
Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Cho-Manno, Revolutionary

Cho-Manno, Revolutionary
Cho-Manno, Revolutionary
Legendary Creature — Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

2/2

Condemn

Condemn
Condemn
Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Dispeller's Capsule

Dispeller's Capsule
Dispeller's Capsule
Artifact

{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

Glorious Anthem

Glorious Anthem
Glorious Anthem
Enchantment

Creatures you control get +1/+1.

Goldenglow Moth

Goldenglow Moth
Goldenglow Moth
Creature — Insect

Flying

Whenever Goldenglow Moth blocks, you may gain 4 life.

0/1

Griffin Sentinel

Griffin Sentinel
Griffin Sentinel
Creature — Griffin

Flying

Vigilance (Attacking doesn't cause this creature to tap.)

1/3

Holy Day

Holy Day
Holy Day
Instant

Prevent all combat damage that would be dealt this turn.

Holy Strength

Holy Strength
Holy Strength
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Honor of the Pure

Honor of the Pure
Honor of the Pure
Enchantment

White creatures you control get +1/+1.

Knight of the Skyward Eye

Knight of the Skyward Eye
Knight of the Skyward Eye
Creature — Human Knight

{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.

2/2

Luminarch Ascension

Luminarch Ascension
Luminarch Ascension
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Mass Calcify

Mass Calcify
Mass Calcify
Sorcery

Destroy all nonwhite creatures.

Pacifism

Pacifism
Pacifism
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Pariah

Pariah
Pariah
Enchantment — Aura

Enchant creature

All damage that would be dealt to you is dealt to enchanted creature instead.

Serra Angel

Serra Angel
Serra Angel
Creature — Angel

Flying, vigilance

4/4

Serra's Embrace

Serra's Embrace
Serra's Embrace
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

Skyhunter Skirmisher

Skyhunter Skirmisher
Skyhunter Skirmisher
Creature — Cat Knight

Flying, double strike

1/1

Spirit of the Hearth

Spirit of the Hearth
Spirit of the Hearth
Creature — Cat Spirit

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

4/5

Suntail Hawk

Suntail Hawk
Suntail Hawk
Creature — Bird

Flying

1/1

Tundra Wolves

Tundra Wolves
Tundra Wolves
Creature — Wolf

First strike (This creature deals combat damage before creatures without first strike.)

1/1

Venerable Monk

Venerable Monk
Venerable Monk
Creature — Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

2/2

Voice of All

Voice of All
Voice of All
Creature — Angel

Flying

As Voice of All enters the battlefield, choose a color.

Voice of All has protection from the chosen color.

2/2

Youthful Knight

Youthful Knight
Youthful Knight
Creature — Human Knight

First strike

2/1

Air Elemental

Air Elemental
Air Elemental
Creature — Elemental

Flying

4/4

Boomerang

Boomerang
Boomerang
Instant

Return target permanent to its owner's hand.

Cancel

Cancel
Cancel
Instant

Counter target spell.

Cloud Sprite

Cloud Sprite
Cloud Sprite
Creature — Faerie

Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Sprite can block only creatures with flying.

1/1

Counterbore

Counterbore
Counterbore
Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Deluge

Deluge
Deluge
Instant

Tap all creatures without flying.

Denizen of the Deep

Denizen of the Deep
Denizen of the Deep
Creature — Serpent

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

11/11

Divination

Divination
Divination
Sorcery

Draw two cards.

Dream Fracture

Dream Fracture
Dream Fracture
Instant

Counter target spell. Its controller draws a card.

Draw a card.

Essence Scatter

Essence Scatter
Essence Scatter
Instant

Counter target creature spell.

Etherium Sculptor

Etherium Sculptor
Etherium Sculptor
Artifact Creature — Vedalken Artificer

Artifact spells you cast cost {1} less to cast.

1/2

Evacuation

Evacuation
Evacuation
Instant

Return all creatures to their owners' hands.

Faerie Mechanist

Faerie Mechanist
Faerie Mechanist
Artifact Creature — Faerie Artificer

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

2/2

Into the Roil

Into the Roil
Into the Roil
Instant

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Isleback Spawn

Isleback Spawn
Isleback Spawn
Creature — Kraken

Shroud (This creature can't be the target of spells or abilities.)

Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it.

4/8

Mahamoti Djinn

Mahamoti Djinn
Mahamoti Djinn
Creature — Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

5/6

Mana Leak

Mana Leak
Mana Leak
Instant

Counter target spell unless its controller pays {3}.

Master of Etherium

Master of Etherium
Master of Etherium
Artifact Creature — Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

*/*

Memory Erosion

Memory Erosion
Memory Erosion
Enchantment

Whenever an opponent casts a spell, that player mills two cards.

Mind Control

Mind Control
Mind Control
Enchantment — Aura

Enchant creature

You control enchanted creature.

Mind Spring

Mind Spring
Mind Spring
Sorcery

Draw X cards.

Negate

Negate
Negate
Instant

Counter target noncreature spell.

Parasitic Strix

Parasitic Strix
Parasitic Strix
Artifact Creature — Bird

Flying

When Parasitic Strix enters the battlefield, if you control a black permanent, target player loses 2 life and you gain 2 life.

2/2
Showing cards 1 - 48 of 224.
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