Auratouched Mage
When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.
Bathe in Light
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
"Truth shines even in darkness. Those who march on the side of truth walk always in righteous light."
Benevolent Ancestor
Defender (This creature can't attack.)
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Although the door is flimsy and the lock pathetically small, Josuri's family never fears the night outside.
Blazing Archon
Flying
Creatures can't attack you.
"Through the haze of battle I saw the glint of sun on golden mane, the sheen of glory clad in mail, and I dropped my sword and wept at the idiocy of war."
—Dravin, Gruul deserter
Boros Fury-Shield
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Caregiver
{W}, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
"The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families."
Chant of Vitu-Ghazi
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Conclave Equenaut
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying
Equenauts are the seeds of the Conclave, scattered on the four winds, searching for new places to take root.
Conclave Phalanx
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
Conclave's Blessing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
Courier Hawk
Flying, vigilance
The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.
Devouring Light
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Exile target attacking or blocking creature.
Into the light the good are welcomed, and with the light the evil are banished.
Divebomber Griffin
Flying
{T}, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
Justice flies swiftly on angry wings.
Dromad Purebred
Whenever Dromad Purebred is dealt damage, you gain 1 life.
"I have seen much from the back of my dromad, most of it terribly wrong. The more I see, the more I am convinced of the rightness of my path."
—Heruj, Selesnya initiate
Faith's Fetters
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Festival of the Guildpact
Prevent the next X damage that would be dealt to you this turn.
Draw a card.
Everyone knows that violence at the Festival brings the worst of luck, so for at least one day a year arms are laid down in favor of brimming goblets.
Flickerform
Enchant creature
{2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
Gate Hound
Creatures you control have vigilance as long as Gate Hound is enchanted.
"Ditri, I leave this checkpoint in your capable teeth."
—Kitov, nightguard patrol
Ghosts of the Innocent
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.
"Ma said we should offer up blini-cakes and salt to the good ones, but I get that chill up my spine and just shut the door."
—Otak, Tin Street shopkeep
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.
"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
—Niszka, Selesnya evangel
Hunted Lammasu
Flying
When Hunted Lammasu enters the battlefield, target opponent creates a 4/4 black Horror creature token.
The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them.
Leave No Trace
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
The magic of the Boros patrols the streets even when their soldiers do not.
Light of Sanction
Prevent all damage that would be dealt to creatures you control by sources you control.
The Legion looks after its own.
Loxodon Gatekeeper
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
The gatekeepers are so fastidious that even the winds must wait to pass.
Nightguard Patrol
First strike, vigilance
"The Wojek defend the laws. We defend the people."
Oathsworn Giant
Vigilance
Other creatures you control get +0/+2 and have vigilance.
The town stands on his ancestors' former burial grounds. Even with the graves long gone, he continues his determined vigil.
Sandsower
Tap three untapped creatures you control: Tap target creature.
It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.
Screeching Griffin
Flying
{R}: Target creature can't block Screeching Griffin this turn.
They were master fishers, but their seas are now the streets and their catch, the goblins that run pell-mell from the screeching in the sky.
Seed Spark
Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
"If you ask me, those root-lovers value mindless dogma over progress."
—Trivaz, Izzet mage
Suppression Field
Activated abilities cost {2} more to activate unless they're mana abilities.
The most feared of Azorius punishments is to be freed—sent back out into the world, stripped of all magical defenses.
Three Dreams
Search your library for up to three Aura cards with different names, reveal them, put them into your hand, then shuffle.
"Choose one to heal, one to harm, and one to grant you the prudence to use them."
—Miotri, auratouched mage
Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
{2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.
Veteran Armorer
Other creatures you control get +0/+1.
"Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle."
Votary of the Conclave
{2}{G}: Regenerate Votary of the Conclave.
An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard.
Wojek Apothecary
Radiance — {T}: Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn.
"A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn."
Wojek Siren
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
It is the call to arms, the call to fury, the call to blood.
Belltower Sphinx
Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards.
Cerulean Sphinx
Flying
{U}: Cerulean Sphinx's owner shuffles it into their library.
"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
—Szadek
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"
Convolute
Counter target spell unless its controller pays {4}.
The words came to the sorcerer's lips but refused to budge any further.
Copy Enchantment
You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Simic mages create redundant backups of their experiments to reduce the consequences of catastrophe.
Dizzy Spell
Target creature gets -3/-0 until end of turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Drake Familiar
Flying
When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
"Falconry? A fine sport I suppose, if you're attracted to the frailty of birds."
—Trivaz, Izzet mage
Dream Leash
Enchant permanent
You can't choose an untapped permanent as this spell's target as you cast it.
You control enchanted permanent.
The tendrils of sorcery find easy purchase on the soft underbelly of dreams.
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Ethereal Usher
{U}, {T}: Target creature can't be blocked this turn.
Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Eye of the Storm
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.