180 Card Supplemental Pack Set
Release Date: May 01st 1999
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Showing cards 145 - 180 of 180.

Slashing Tiger

Slashing Tiger
Slashing Tiger
Creature — Cat

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

"Unless you enter the tiger's lair, you cannot get hold of the tiger's cubs."

—Sun Tzu, *Art of War* (trans. Giles)

3/3

Southern Elephant

Southern Elephant
Southern Elephant
Creature — Elephant

While defending their southern borders, both the Wu and Shu kingdoms fought against the barbarians' trained elephants.

3/4

Spoils of Victory

Spoils of Victory
Spoils of Victory
Sorcery

Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.

Spring of Eternal Peace

Spring of Eternal Peace
Spring of Eternal Peace
Sorcery

You gain 8 life.

Bathing in this spring could cure ailments of body and mind alike.

Stalking Tiger

Stalking Tiger
Stalking Tiger
Creature — Cat

Stalking Tiger can't be blocked by more than one creature.

Throughout Chinese history, generals have often been referred to as tigers for their fierceness, strength, and bravery.

3/3

Taoist Hermit

Taoist Hermit
Taoist Hermit
Creature — Human Mystic

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Taoists chose to be hermits for many reasons, but all shared one unchanging goal: to follow the Tao.

2/2

Taoist Mystic

Taoist Mystic
Taoist Mystic
Creature — Human Mystic

Taoist Mystic can't be blocked by creatures with horsemanship.

By appearing in places miles apart at the same time, Zuo Ci exhibited the mystic's ability to "shrink the land."

2/2

Taunting Challenge

Taunting Challenge
Taunting Challenge
Sorcery

All creatures able to block target creature this turn do so.

Incensed by their opponents' unrelenting taunts, even wise generals were known to rashly lead their troops into battle—often to disastrous defeats.

Three Visits

Three Visits
Three Visits
Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

"Trying to meet a worthy man in the wrong way is as bad as closing the door on an invited guest."

—Mencius, a Chinese philosopher

Trained Cheetah

Trained Cheetah
Trained Cheetah
Creature — Cat

Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.

"[King Mulu's cheetahs] came riding on the winds, charging, with fangs bared and claws flexed."

2/2

Trained Jackal

Trained Jackal
Trained Jackal
Creature — Jackal

To taunt a man into action, call him a coward. To insult him beyond forgiveness, call him a jackal.

1/2

Trip Wire

Trip Wire
Trip Wire
Sorcery

Destroy target creature with horsemanship.

Trip wire, hooked poles, and sunken pits were commonly used to unhorse riders during the Three Kingdoms period.

Wielding the Green Dragon

Wielding the Green Dragon
Wielding the Green Dragon
Sorcery

Target creature gets +4/+4 until end of turn.

Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.

Wolf Pack

Wolf Pack
Wolf Pack
Creature — Wolf

You may have Wolf Pack assign its combat damage as though it weren't blocked.

7/6

Zodiac Horse

Zodiac Horse
Zodiac Horse
Creature — Horse

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

". . . 'First take Jingzhou, next the Riverlands; / On that rich region, base your own royal stand.' . . ."

3/3

Zodiac Monkey

Zodiac Monkey
Zodiac Monkey
Creature — Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . By six offensives from the hills of Qi Kongming sought to change Han's destiny. . . ."

2/1

Zodiac Ox

Zodiac Ox
Zodiac Ox
Creature — Ox

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

". . . Cao's abdication changed the face of all; / No mighty battles marked the Southland's fall. . . ."

3/3

Zodiac Rabbit

Zodiac Rabbit
Zodiac Rabbit
Creature — Rabbit

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ."

1/1

Zodiac Rooster

Zodiac Rooster
Zodiac Rooster
Creature — Bird

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

". . . But the time of Han had run—could he [Kongming] not tell?— / That night his master star fell past the hills. . . ."

2/1

Zodiac Tiger

Zodiac Tiger
Zodiac Tiger
Creature — Cat

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

". . . Three kings no more—Chenliu, Guiming, Anle. / The fiefs and posts must now be filled anew. . . ."

3/4

Zuo Ci, the Mocking Sage

Zuo Ci, the Mocking Sage
Zuo Ci, the Mocking Sage
Legendary Creature — Human Advisor

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.

1/2

Plains

Plains
Plains
Basic Land — Plains

({T}: Add {W}.)

Plains

Plains
Plains
Basic Land — Plains

({T}: Add {W}.)

Plains

Plains
Plains
Basic Land — Plains

({T}: Add {W}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Swamp

Swamp
Swamp
Basic Land — Swamp

({T}: Add {B}.)

Swamp

Swamp
Swamp
Basic Land — Swamp

({T}: Add {B}.)

Swamp

Swamp
Swamp
Basic Land — Swamp

({T}: Add {B}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Showing cards 145 - 180 of 180.
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