249 Card Reprint Set
Release Date: Mar 17th 2017
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Showing cards 49 - 96 of 249.

Serum Visions

Serum Visions
Serum Visions
Sorcery

Draw a card. Scry 2.

Serum was once derived from Mirrodin's blinkmoths, offering visions of inspiration. Now it is pulled from Phyrexian inkmoths, yielding visions of perfection.

Snapcaster Mage

Snapcaster Mage
Snapcaster Mage
Creature — Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

2/1

Spell Pierce

Spell Pierce
Spell Pierce
Instant

Counter target noncreature spell unless its controller pays {2}.

"There's a hole in your plan."

—Noyan Dar, Tazeem lullmage

Spire Monitor

Spire Monitor
Spire Monitor
Creature — Phyrexian Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

Each monitor is given an eye for each spire it is to guard.

3/3

Tandem Lookout

Tandem Lookout
Tandem Lookout
Creature — Human Scout

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

2/1

Temporal Mastery

Temporal Mastery
Temporal Mastery
Sorcery

Take an extra turn after this one. Exile Temporal Mastery.

Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Time is a marvelous plaything.

Venser, Shaper Savant

Venser, Shaper Savant
Venser, Shaper Savant
Legendary Creature — Human Wizard

Flash

When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

His marvels of artifice pale in comparison to the developing machinery of his mind.

2/2

Wall of Frost

Wall of Frost
Wall of Frost
Creature — Wall

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."

—Lumi, goatherd

0/7

Wing Splicer

Wing Splicer
Wing Splicer
Creature — Phyrexian Human Artificer

When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golem creatures you control have flying.

"Progress is our great inheritance, perfection our ultimate destination."

1/1

Wingcrafter

Wingcrafter
Wingcrafter
Creature — Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

1/1

Abyssal Specter

Abyssal Specter
Abyssal Specter
Creature — Specter

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

It rides to a chorus of whispers that are more felt than heard.

2/3

Bone Splinters

Bone Splinters
Bone Splinters
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy target creature.

Witches of the Split-Eye Coven speak of a future when Grixis will overflow with life energy. For now, they must harvest vis from the living to fuel their dark magics.

Corpse Connoisseur

Corpse Connoisseur
Corpse Connoisseur
Creature — Zombie Wizard

When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle.

Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3/3

Cower in Fear

Cower in Fear
Cower in Fear
Instant

Creatures your opponents control get -1/-1 until end of turn.

"You will fully understand fear when you discover it is the final thing you put your faith in."

—Nicol Bolas

Damnation

Damnation
Damnation
Sorcery

Destroy all creatures. They can't be regenerated.

Death's Shadow

Death's Shadow
Death's Shadow
Creature — Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

13/13

Delirium Skeins

Delirium Skeins
Delirium Skeins
Sorcery

Each player discards three cards.

There came a rush, a sudden fire in the mind. Then the two saw only the sooty fog of madness, heard only the crackling of their last thoughts burning away.

Desecration Demon

Desecration Demon
Desecration Demon
Creature — Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

6/6

Dregscape Zombie

Dregscape Zombie
Dregscape Zombie
Creature — Zombie

Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The undead of Grixis are fueled by their hatred of the living.

2/1

Entomber Exarch

Entomber Exarch
Entomber Exarch
Creature — Phyrexian Cleric

When Entomber Exarch enters the battlefield, choose one —

• Return target creature card from your graveyard to your hand.

• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

2/2

Extractor Demon

Extractor Demon
Extractor Demon
Creature — Demon

Flying

Whenever another creature leaves the battlefield, you may have target player mill two cards.

Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/5

Falkenrath Noble

Falkenrath Noble
Falkenrath Noble
Creature — Vampire Noble

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

"I often think on how excited they must feel to be chosen as my prey."

2/2

Gnawing Zombie

Gnawing Zombie
Gnawing Zombie
Creature — Zombie

{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.

On still nights you can hear its rotted teeth grinding tirelessly on scavenged bones.

1/3

Griselbrand

Griselbrand
Griselbrand
Legendary Creature — Demon

Flying, lifelink

Pay 7 life: Draw seven cards.

"Avacyn emerged from the broken Helvault, but her freedom came at a price—him."

—Thalia, Knight-Cathar

7/7

Grisly Spectacle

Grisly Spectacle
Grisly Spectacle
Instant

Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.

Grixis Slavedriver

Grixis Slavedriver
Grixis Slavedriver
Creature — Zombie Giant

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.

Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4/4

Inquisition of Kozilek

Inquisition of Kozilek
Inquisition of Kozilek
Sorcery

Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.

After the awakening of the Eldrazi, some vampires took it upon themselves to remind the others where their loyalty should lie.

Liliana of the Veil

Liliana of the Veil
Liliana of the Veil
Legendary Planeswalker — Liliana

+1: Each player discards a card.

−2: Target player sacrifices a creature.

−6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Loyalty: 3

Mind Shatter

Mind Shatter
Mind Shatter
Sorcery

Target player discards X cards at random.

Dark thoughts hatch and twist within the mind, straining to take wing.

Mortician Beetle

Mortician Beetle
Mortician Beetle
Creature — Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

To the soldier, war is famine; to the scavenger, a feast.

1/1

Night Terrors

Night Terrors
Night Terrors
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll.

Ogre Jailbreaker

Ogre Jailbreaker
Ogre Jailbreaker
Creature — Ogre Rogue

Defender

Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.

It took three years for it to occur to him to use the chain as a weapon, but once it did, he made up for lost time.

4/4

Pit Keeper

Pit Keeper
Pit Keeper
Creature — Human Wizard

When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

"The undead are not 'awakened.' They are evicted when there is no room left in the pit for more bodies."

2/1

Recover

Recover
Recover
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

"Wisdom from the past is best gathered directly from the source."

Seal of Doom

Seal of Doom
Seal of Doom
Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"A basilisk's gaze is effective, but disposing of physical remains is a tiresome task. It's far more discreet to dissolve one's victim entirely."

—Szadek

Sever the Bloodline

Sever the Bloodline
Sever the Bloodline
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Unburial Rites

Unburial Rites
Unburial Rites
Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

All crave the Blessed Sleep. Few receive it.

Vampire Aristocrat

Vampire Aristocrat
Vampire Aristocrat
Creature — Vampire Rogue Noble

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.

"I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ."

2/2

Vampire Nighthawk

Vampire Nighthawk
Vampire Nighthawk
Creature — Vampire Shaman

Flying, deathtouch, lifelink

As they fought the Eldrazi, many vampires learned to live among humans. Others were unable to make the adjustment.

2/3

Ancient Grudge

Ancient Grudge
Ancient Grudge
Instant

Destroy target artifact.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.

Battle-Rattle Shaman

Battle-Rattle Shaman
Battle-Rattle Shaman
Creature — Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

2/2

Blood Moon

Blood Moon
Blood Moon
Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

Bonfire of the Damned

Bonfire of the Damned
Bonfire of the Damned
Sorcery

Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Chandra's Outrage

Chandra's Outrage
Chandra's Outrage
Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra never believed in using her "inside voice."

Dragon Fodder

Dragon Fodder
Dragon Fodder
Sorcery

Create two 1/1 red Goblin creature tokens.

Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.

Dynacharge

Dynacharge
Dynacharge
Instant

Target creature you control gets +2/+0 until end of turn.

Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Nothing evens the odds like a little lightning.

Goblin Assault

Goblin Assault
Goblin Assault
Enchantment

At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.

Goblin creatures attack each combat if able.

A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death.

Goblin Guide

Goblin Guide
Goblin Guide
Creature — Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.

"I've been all over this world. I even remember some of those places."

2/2
Showing cards 49 - 96 of 249.
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