Attended Knight
First strike
When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
The virtues of knighthood are best taught in the field.
Banishing Stroke
Put target artifact, creature, or enchantment on the bottom of its owner's library.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Blade Splicer
When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control have first strike.
"Flesh is a betrayal of the self."
Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Eyes in the Skies
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
"What root and branch cannot reach, our winged friends will attend to."
—Zunak, Selesnya strategist
Flickerwisp
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Its wings disturb more than air.
Gideon's Lawkeeper
{W}, {T}: Tap target creature.
"The essence of a lawful society is swift deterrence."
Graceful Reprieve
When target creature dies this turn, return that card to the battlefield under its owner's control.
"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.
Kor Hookmaster
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
"For us, a rope represents the ties that bind the kor. For you, it's more literal."
Kor Skyfisher
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.
Linvala, Keeper of Silence
Flying
Activated abilities of creatures your opponents control can't be activated.
Those who seek to disturb the harmony of life will see their instruments taken from them.
Lone Missionary
When Lone Missionary enters the battlefield, you gain 4 life.
His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.
Master Splicer
When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golems you control get +1/+1.
With Phyrexia's victory at hand, each sect began perfecting its vision.
Momentary Blink
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Pitfall Trap
If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost.
Destroy target attacking creature without flying.
Each spike is poisoned—the trapmaker's idea of mercy.
Ranger of Eos
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
At his side, humble beasts become weapons more deadly than sharpened steel.
Restoration Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Séance
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Sensor Splicer
When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
With clarity of vision comes clarity of function.
Soul Warden
Whenever another creature enters the battlefield, you gain 1 life.
"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
Stony Silence
Activated abilities of artifacts can't be activated.
The relic's purpose? Its design? Whatever the intent, it is now a mere curiosity that breaks up the horizon.
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Urbis Protector
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
"Guilds be damned. We can fend for ourselves."
—Vennick of the Gateless
Wake the Reflections
Populate. (Create a token that's a copy of a creature token you control.)
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Youthful Knight
First strike
"Let no child be without a sword. We will all fight, for if we fail, we will certainly all die."
—Oracle *en*-Vec
Augur of Bolas
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Azure Mage
{3}{U}: Draw a card.
"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
—Azure creed
Cackling Counterpart
Create a token that's a copy of target creature you control.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
"Four parts molten bronze, yes . . . one part frozen mercury, yes, yes . . . but then what?"
Crippling Chill
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
The Izzet specialize in unnatural disaster.
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."
Familiar's Ruse
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
Because of their capricious nature, faeries can serve as living lenses for disruptive magic.
Forbidden Alchemy
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Sometimes it's useful to take a break from existence.
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Grasp of Phantoms
Put target creature on top of its owner's library.
Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kraken Hatchling
A spike and a maul are needed to crack their shells, but the taste is worth the effort.
Mist Raven
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
"When you see a raven, head for the hills. It knows when the ghost-tide is headed in."
—Sved, fisherman of Nephalia
Mystical Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Opportunity
Target player draws four cards.
"Opportunity isn't something you wait for. It's something you create."
Phantasmal Image
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Rewind
Counter target spell. Untap up to four lands.
"The best denials are simply that: a beginning and end unchanged, a dream with no memory."
Sea Gate Oracle
When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
"The secret entrance should be near."