![Modern Horizons Logo](/stasis/43519/sets/1004l--modern-horizons--set_logo.png)
Hall of Heliod's Generosity
![Hall of Heliod's Generosity Hall of Heliod's Generosity](/img/cards/23/mh1/53325-hall-of-heliod-s-generosity-full.jpg)
{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
The stronghold of Theros's light.
Lonely Sandbar
![Lonely Sandbar Lonely Sandbar](/img/cards/23/mh1/53326-lonely-sandbar-full.jpg)
Lonely Sandbar enters the battlefield tapped.
{T}: Add {U}.
Cycling {U} ({U}, Discard this card: Draw a card.)
Nurturing Peatland
![Nurturing Peatland Nurturing Peatland](/img/cards/10/mh1/52721-nurturing-peatland-full.jpg)
{T}, Pay 1 life: Add {B} or {G}.
{1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
New life is born within its shadows.
Prismatic Vista
![Prismatic Vista Prismatic Vista](/img/cards/10/mh1/52722-prismatic-vista-full.jpg)
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
There is beauty in the uncertainty of potential.
Secluded Steppe
![Secluded Steppe Secluded Steppe](/img/cards/23/mh1/53327-secluded-steppe-full.jpg)
Secluded Steppe enters the battlefield tapped.
{T}: Add {W}.
Cycling {W} ({W}, Discard this card: Draw a card.)
Silent Clearing
![Silent Clearing Silent Clearing](/img/cards/10/mh1/52723-silent-clearing-full.jpg)
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
The expedition's end began the marsh's story.
Sunbaked Canyon
![Sunbaked Canyon Sunbaked Canyon](/img/cards/10/mh1/52724-sunbaked-canyon-full.jpg)
{T}, Pay 1 life: Add {R} or {W}.
{1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
Since the river ran dry, travelers wander where fish once swam.
Tranquil Thicket
![Tranquil Thicket Tranquil Thicket](/img/cards/23/mh1/53328-tranquil-thicket-full.jpg)
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G} ({G}, Discard this card: Draw a card.)
Waterlogged Grove
![Waterlogged Grove Waterlogged Grove](/img/cards/10/mh1/52725-waterlogged-grove-full.jpg)
{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
The trees pull water from deep underground, filling the forest for miles.
Snow-Covered Plains
![Snow-Covered Plains Snow-Covered Plains](/img/cards/10/mh1/52726-snow-covered-plains-full.jpg)
({T}: Add {W}.)
Snow-Covered Island
![Snow-Covered Island Snow-Covered Island](/img/cards/10/mh1/52727-snow-covered-island-full.jpg)
({T}: Add {U}.)
Snow-Covered Swamp
![Snow-Covered Swamp Snow-Covered Swamp](/img/cards/10/mh1/52728-snow-covered-swamp-full.jpg)
({T}: Add {B}.)
Snow-Covered Mountain
![Snow-Covered Mountain Snow-Covered Mountain](/img/cards/10/mh1/52729-snow-covered-mountain-full.jpg)
({T}: Add {R}.)
Snow-Covered Forest
![Snow-Covered Forest Snow-Covered Forest](/img/cards/10/mh1/52730-snow-covered-forest-full.jpg)
({T}: Add {G}.)
Flusterstorm
![Flusterstorm Flusterstorm](/img/cards/10/mh1/52731-flusterstorm-full.jpg)
Counter target instant or sorcery spell unless its controller pays {1}.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)