254 Card Supplemental Pack Set
Release Date: Jun 14th 2019
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Showing cards 49 - 96 of 255.

Eyekite

Eyekite
Eyekite
Creature — Drake

Flying

Eyekite gets +2/+0 as long as you've drawn two or more cards this turn.

"This one will need direction. After all, each of its eyes is larger than its brain."

—Cyla, Lord of the Aerie

1/2

Fact or Fiction

Fact or Fiction
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Every choice is a joy."

Faerie Seer

Faerie Seer
Faerie Seer
Creature — Faerie Wizard

Flying

When Faerie Seer enters the battlefield, scry 2.

"The patterns of crossing ripples reveal the future to those who know how to read them."

1/1

Force of Negation

Force of Negation
Force of Negation
Instant

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Try, if you must."

Future Sight

Future Sight
Future Sight
Enchantment

Play with the top card of your library revealed.

You may play lands and cast spells from the top of your library.

"Is the inevitable any less miraculous?"

—Veldka, wandering sage

Iceberg Cancrix

Iceberg Cancrix
Iceberg Cancrix
Snow Creature — Crab

Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.

Its shell can withstand anything but a thaw.

0/4

Man-o'-War

Man-o'-War
Man-o'-War
Creature — Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."

—Naimah, Femeref philosopher

2/2

Marit Lage's Slumber

Marit Lage's Slumber
Marit Lage's Slumber
Legendary Snow Enchantment

Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1.

At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Mirrodin Besieged

Mirrodin Besieged
Mirrodin Besieged
Enchantment

As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.

• Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.

• Phyrexian — At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.

Mist-Syndicate Naga

Mist-Syndicate Naga
Mist-Syndicate Naga
Creature — Snake Ninja

Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga.

3/1

Moonblade Shinobi

Moonblade Shinobi
Moonblade Shinobi
Creature — Human Ninja

Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

3/2

Oneirophage

Oneirophage
Oneirophage
Creature — Squid Illusion

Flying

Whenever you draw a card, put a +1/+1 counter on Oneirophage.

It manifests at wizard academies to siphon inspiration from young prodigies.

1/2

Phantasmal Form

Phantasmal Form
Phantasmal Form
Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.

Draw a card.

Within each of us lurks the fathomless.

Phantom Ninja

Phantom Ninja
Phantom Ninja
Creature — Illusion Ninja

Phantom Ninja can't be blocked.

"Ninjas can run across water, pull ladders from pockets, kill with a kiss, and slip between bricks. Pack of lies, I say."

—Benden, teahouse gossip

2/2

Pondering Mage

Pondering Mage
Pondering Mage
Creature — Human Wizard

When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

"Never leave the future to fate."

3/4

Prohibit

Prohibit
Prohibit
Instant

Kicker {2} (You may pay an additional {2} as you cast this spell.)

Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.

Rain of Revelation

Rain of Revelation
Rain of Revelation
Instant

Draw three cards, then discard a card.

"As the sky opened up, we ran for shelter. Halfway there I came to the sudden realization that, already soaked, there might be more to gain from experiencing the rain than running from it."

Rebuild

Rebuild
Rebuild
Instant

Return all artifacts to their owners' hands.

Cycling {2} ({2}, Discard this card: Draw a card.)

The first step in any artificer's scheme is to take inventory.

Scour All Possibilities

Scour All Possibilities
Scour All Possibilities
Sorcery

Scry 2, then draw a card.

Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Searching the future for answers often leads to further questions.

Scuttling Sliver

Scuttling Sliver
Scuttling Sliver
Creature — Sliver Trilobite

Sliver creatures you control have "{2}: Untap this creature."

A living fossil active after eons of dormancy.

2/2

Smoke Shroud

Smoke Shroud
Smoke Shroud
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.

Spell Snuff

Spell Snuff
Spell Snuff
Instant

Counter target spell.

Fateful hour — If you have 5 or less life, draw a card.

"Good night."

Stream of Thought

Stream of Thought
Stream of Thought
Sorcery

Target player mills four cards. You shuffle up to four cards from your graveyard into your library.

Replicate {2}{U}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

String of Disappearances

String of Disappearances
String of Disappearances
Instant

Return target creature to its owner's hand. Then that creature's controller may pay {U}{U}. If the player does, they may copy this spell and may choose a new target for that copy.

Tribute Mage

Tribute Mage
Tribute Mage
Creature — Human Wizard

When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

2/2

Twisted Reflection

Twisted Reflection
Twisted Reflection
Instant

Choose one —

• Target creature gets -6/-0 until end of turn.

• Switch target creature's power and toughness until end of turn.

Entwine {B} (Choose both if you pay the entwine cost.)

Urza, Lord High Artificer

Urza, Lord High Artificer
Urza, Lord High Artificer
Legendary Creature — Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."

Tap an untapped artifact you control: Add {U}.

{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

1/4

Watcher for Tomorrow

Watcher for Tomorrow
Watcher for Tomorrow
Creature — Human Wizard

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Watcher for Tomorrow enters the battlefield tapped.

When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

2/1

Windcaller Aven

Windcaller Aven
Windcaller Aven
Creature — Bird Wizard

Flying

Cycling {U} ({U}, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Every cry lifts her allies toward the thunder.

4/3

Winter's Rest

Winter's Rest
Winter's Rest
Snow Enchantment — Aura

Enchant creature

When Winter's Rest enters the battlefield, tap enchanted creature.

As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.

Azra Smokeshaper

Azra Smokeshaper
Azra Smokeshaper
Creature — Azra Ninja

Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

3/3

Cabal Therapist

Cabal Therapist
Cabal Therapist
Creature — Horror

Menace

At the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.

1/1

Carrion Feeder

Carrion Feeder
Carrion Feeder
Creature — Zombie

Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

It has no respect for the deeds of martyrs, reducing their legacy to a mouthful of flesh.

1/1

Changeling Outcast

Changeling Outcast
Changeling Outcast
Creature — Shapeshifter

Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.

A mercurial face sows distrust. Distrust reaps a lonely life.

1/1

Cordial Vampire

Cordial Vampire
Cordial Vampire
Creature — Vampire

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

"Please, come in! Hors d'oeuvres are on the table."

1/1

Crypt Rats

Crypt Rats
Crypt Rats
Creature — Rat

{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

"Shoo, you little worm tails—go away! My corpses aren't your dinner!"

—Ghoulcaller Gisa

1/1

Dead of Winter

Dead of Winter
Dead of Winter
Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

"At last, silence."

—Tevesh Szat

Defile

Defile
Defile
Instant

Target creature gets -1/-1 until end of turn for each Swamp you control.

The only shortcut in a bog is to the bottom.

Diabolic Edict

Diabolic Edict
Diabolic Edict
Instant

Target player sacrifices a creature.

"Always give your foes a choice when they have none."

—Ob Nixilis

Dregscape Sliver

Dregscape Sliver
Dregscape Sliver
Creature — Sliver

Each Sliver creature card in your graveyard has unearth {2}.

Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

2/2

Endling

Endling
Endling
Creature — Zombie Shapeshifter

{B}: Endling gains menace until end of turn.

{B}: Endling gains deathtouch until end of turn.

{B}: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

{1}: Endling gets +1/-1 or -1/+1 until end of turn.

3/3

Feaster of Fools

Feaster of Fools
Feaster of Fools
Creature — Demon

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Flying

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

3/3

First-Sphere Gargantua

First-Sphere Gargantua
First-Sphere Gargantua
Creature — Phyrexian Horror

When First-Sphere Gargantua enters the battlefield, you draw a card and you lose 1 life.

Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/4

Force of Despair

Force of Despair
Force of Despair
Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.

Destroy all creatures that entered the battlefield this turn.

Gluttonous Slug

Gluttonous Slug
Gluttonous Slug
Creature — Slug Horror

Menace

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

No amount of salt will save you

0/3

Graveshifter

Graveshifter
Graveshifter
Creature — Shapeshifter

Changeling (This card is every creature type.)

When Graveshifter enters the battlefield, you may return target creature card from your graveyard to your hand.

"Why throw away a perfectly good identity?"

2/2

Headless Specter

Headless Specter
Headless Specter
Creature — Specter

Flying

Hellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.

No tongue to chant, yet the forsaken hymn still emanates from its body.

2/2

Mind Rake

Mind Rake
Mind Rake
Sorcery

Target player discards two cards.

Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Spells of madness often require a sacrifice of sanity.

Showing cards 49 - 96 of 255.
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