38 Card Non-Pack Supplemental Set
Release Date: Sep 24th 2021
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Showing cards 145 - 187 of 187.

Verdurous Gearhulk

Verdurous Gearhulk
Verdurous Gearhulk
Artifact Creature — Construct

Trample

When Verdurous Gearhulk enters the battlefield, distribute four +1/+1 counters among any number of target creatures you control.

4/4

Wild Beastmaster

Wild Beastmaster
Wild Beastmaster
Creature — Human Shaman

Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.

"When they covered the world in city, all they did was give themselves nowhere to run."

1/1

Yavimaya Elder

Yavimaya Elder
Yavimaya Elder
Creature — Human Druid

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

{2}, Sacrifice Yavimaya Elder: Draw a card.

2/1

Diregraf Captain

Diregraf Captain
Diregraf Captain
Creature — Zombie Soldier

Deathtouch

Other Zombie creatures you control get +1/+1.

Whenever another Zombie you control dies, target opponent loses 1 life.

Though its mind has long since rotted away, it wields a sword with deadly skill.

2/2

Enduring Scalelord

Enduring Scalelord
Enduring Scalelord
Creature — Dragon

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

Only the sun that beats down upon Arashin's walls could shine more brightly.

4/4

Gisa and Geralf

Gisa and Geralf
Gisa and Geralf
Legendary Creature — Human Wizard

When Gisa and Geralf enters the battlefield, mill four cards.

Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

"These fiends are slightly less tolerable than you."

"A sentiment that warms my heart, sister."

4/4

Gleaming Overseer

Gleaming Overseer
Gleaming Overseer
Creature — Zombie Wizard

When Gleaming Overseer enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have hexproof and menace.

1/4

Heron's Grace Champion

Heron's Grace Champion
Heron's Grace Champion
Creature — Human Knight

Flash

Lifelink

When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

Sigarda was the last uncorrupted archangel, but she would not have to fight alone.

3/3

Juniper Order Ranger

Juniper Order Ranger
Juniper Order Ranger
Creature — Human Knight Ranger

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.

To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.

2/4

Ruthless Deathfang

Ruthless Deathfang
Ruthless Deathfang
Creature — Dragon

Flying

Whenever you sacrifice a creature, target opponent sacrifices a creature.

"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."

—Silumgar, translated from Draconic

4/4

Sigarda, Heron's Grace

Sigarda, Heron's Grace
Sigarda, Heron's Grace
Legendary Creature — Angel

Flying

You and Humans you control have hexproof.

{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

4/5

Trostani's Summoner

Trostani's Summoner
Trostani's Summoner
Creature — Elf Shaman

When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.

1/1

Arcane Signet

Arcane Signet
Arcane Signet
Artifact

{T}: Add one mana of any color in your commander's color identity.

It started as a mere drop of water. The Magic Mirror crystallized it into much more.

Charcoal Diamond

Charcoal Diamond
Charcoal Diamond
Artifact

Charcoal Diamond enters the battlefield tapped.

{T}: Add {B}.

The essence of night to harden the soul.

Commander's Sphere

Commander's Sphere
Commander's Sphere
Artifact

{T}: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

It harmonizes with the essence of its master.

Lifecrafter's Bestiary

Lifecrafter's Bestiary
Lifecrafter's Bestiary
Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

"Inspiration is found by looking outward."

—Oviya Pashiri, sage lifecrafter

Sky Diamond

Sky Diamond
Sky Diamond
Artifact

Sky Diamond enters the battlefield tapped.

{T}: Add {U}.

The essence of wind to lift up the weary.

Sol Ring

Sol Ring
Sol Ring
Artifact

{T}: Add {C}{C}.

Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.

Swiftfoot Boots

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip {1}

"There is great wisdom in rushing headlong into combat . . . if you're prepared."

—Kenjek, captain of the Thousand Swords

Talisman of Dominance

Talisman of Dominance
Talisman of Dominance
Artifact

{T}: Add {C}.

{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.

Talisman of Unity

Talisman of Unity
Talisman of Unity
Artifact

{T}: Add {C}.

{T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Blighted Woodland

Blighted Woodland
Blighted Woodland
Land

{T}: Add {C}.

{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Bojuka Bog

Bojuka Bog
Bojuka Bog
Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.

Canopy Vista

Canopy Vista
Canopy Vista
Land — Forest Plains

({T}: Add {G} or {W}.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Choked Estuary

Choked Estuary
Choked Estuary
Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.

{T}: Add {U} or {B}.

Command Tower

Command Tower
Command Tower
Land

{T}: Add one mana of any color in your commander's color identity.

"Approach my tower on bended knee or depart from it as ash upon the wind."

—Gadwick, the Wizened

Darkwater Catacombs

Darkwater Catacombs
Darkwater Catacombs
Land

{1}, {T}: Add {U}{B}.

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

Dimir Aqueduct

Dimir Aqueduct
Dimir Aqueduct
Land

Dimir Aqueduct enters the battlefield tapped.

When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.

{T}: Add {U}{B}.

Exotic Orchard

Exotic Orchard
Exotic Orchard
Land

{T}: Add one mana of any color that a land an opponent controls could produce.

"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."

—Pulan, Bant orchardist

Fortified Village

Fortified Village
Fortified Village
Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

{T}: Add {G} or {W}.

Krosan Verge

Krosan Verge
Krosan Verge
Land

Krosan Verge enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Mortuary Mire

Mortuary Mire
Mortuary Mire
Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

{T}: Add {B}.

Myriad Landscape

Myriad Landscape
Myriad Landscape
Land

Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Path of Ancestry

Path of Ancestry
Path of Ancestry
Land

Path of Ancestry enters the battlefield tapped.

{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Rogue's Passage

Rogue's Passage
Rogue's Passage
Land

{T}: Add {C}.

{4}, {T}: Target creature can't be blocked this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Selesnya Sanctuary

Selesnya Sanctuary
Selesnya Sanctuary
Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{W}.

Sungrass Prairie

Sungrass Prairie
Sungrass Prairie
Land

{1}, {T}: Add {G}{W}.

On Otaria, peace and harmony are rare. Places that provide both are cherished.

Sunken Hollow

Sunken Hollow
Sunken Hollow
Land — Island Swamp

({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Tainted Isle

Tainted Isle
Tainted Isle
Land

{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.

Temple of Deceit

Temple of Deceit
Temple of Deceit
Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1.

{T}: Add {U} or {B}.

Temple of Plenty

Temple of Plenty
Temple of Plenty
Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1.

{T}: Add {G} or {W}.

Temple of the False God

Temple of the False God
Temple of the False God
Land

{T}: Add {C}{C}. Activate only if you control five or more lands.

"When gods become apathetic, the people will worship anyone who answers their pleas."

—Kiora

Unclaimed Territory

Unclaimed Territory
Unclaimed Territory
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Showing cards 145 - 187 of 187.
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