269 Card Core Set
Release Date: Jul 18th 2014
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Showing cards 49 - 96 of 284.

Coral Barrier

Coral Barrier
Coral Barrier
Creature — Wall

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

1/3

Diffusion Sliver

Diffusion Sliver
Diffusion Sliver
Creature — Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

"The hive shimmered, and its walls seemed a living mirror."

—Hastric, Thunian scout

1/1

Dissipate

Dissipate
Dissipate
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"This abomination never belonged in our world. I'm merely setting it free."

—Dierk, geistmage

Divination

Divination
Divination
Sorcery

Draw two cards.

"The key to unlocking this puzzle is within you."

—Doriel, mentor of Mistral Isle

Encrust

Encrust
Encrust
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

"The sea blesses the tiny with the power to fell the mighty."

—Talrand, sky summoner

Ensoul Artifact

Ensoul Artifact
Ensoul Artifact
Enchantment — Aura

Enchant artifact

Enchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.

Too often, some self-described genius comes up with a "labor-saving device" that ends up creating far more work.

Frost Lynx

Frost Lynx
Frost Lynx
Creature — Elemental Cat

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

It readily attacks much larger prey, knowing retaliation is impossible.

2/2

Fugitive Wizard

Fugitive Wizard
Fugitive Wizard
Creature — Human Wizard

"The law has its place—as a footnote in my spellbook."

—Siyani, fugitive mage

1/1

Glacial Crasher

Glacial Crasher
Glacial Crasher
Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

5/5

Hydrosurge

Hydrosurge
Hydrosurge
Instant

Target creature gets -5/-0 until end of turn.

"Thirsty?"

—Drunvalus, hydromancer

Illusory Angel

Illusory Angel
Illusory Angel
Creature — Angel Illusion

Cast this spell only if you've cast another spell this turn.

Flying

"In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy."

—Letter from a soldier

4/4

Into the Void

Into the Void
Into the Void
Sorcery

Return up to two target creatures to their owners' hands.

"The cathars have their swords, the inquisitors their axes. I prefer the 'diplomatic' approach."

—Terhold, archmage of Drunau

Invisibility

Invisibility
Invisibility
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Verick held his breath. Breathing wouldn't reveal his position, but it would force him to smell the goblins.

Jace, the Living Guildpact

Jace, the Living Guildpact
Jace, the Living Guildpact
Legendary Planeswalker — Jace

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Loyalty: 5

Jace's Ingenuity

Jace's Ingenuity
Jace's Ingenuity
Instant

Draw three cards.

"Brute force can sometimes kick down a locked door, but knowledge is a skeleton key."

Jalira, Master Polymorphist

Jalira, Master Polymorphist
Jalira, Master Polymorphist
Legendary Creature — Human Wizard

{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

"You can become anything if I just put my mind to it."

2/2

Jorubai Murk Lurker

Jorubai Murk Lurker
Jorubai Murk Lurker
Creature — Leech

Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.

{1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

1/3

Kapsho Kitefins

Kapsho Kitefins
Kapsho Kitefins
Creature — Fish

Flying

Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.

"It's a truly disconcerting sight to see their shadows cast upon the deck."

—Captain Triff

3/3

Master of Predicaments

Master of Predicaments
Master of Predicaments
Creature — Sphinx

Flying

Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Designed by David Sirlin

4/4

Mercurial Pretender

Mercurial Pretender
Mercurial Pretender
Creature — Shapeshifter

You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."

The king went off to find himself. Imagine his terror when he succeeded.

0/0

Military Intelligence

Military Intelligence
Military Intelligence
Enchantment

Whenever you attack with two or more creatures, draw a card.

To know the battlefield is to anticipate the enemy. To know the enemy is to anticipate victory.

Mind Sculpt

Mind Sculpt
Mind Sculpt
Sorcery

Target opponent mills seven cards.

"Your mind was a curious mix of madness and genius. I just took away the genius."

—Jace Beleren

Negate

Negate
Negate
Instant

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

Nimbus of the Isles

Nimbus of the Isles
Nimbus of the Isles
Creature — Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

The people of the Sevick Isles have a unique understanding of the term "ominous clouds."

3/3

Paragon of Gathering Mists

Paragon of Gathering Mists
Paragon of Gathering Mists
Creature — Human Wizard

Other blue creatures you control get +1/+1.

{U}, {T}: Another target blue creature you control gains flying until end of turn.

2/2

Peel from Reality

Peel from Reality
Peel from Reality
Instant

Return target creature you control and target creature you don't control to their owners' hands.

"Soulless demon, you are bound to me. Now we will both dwell in oblivion."

Polymorphist's Jest

Polymorphist's Jest
Polymorphist's Jest
Instant

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

"The flies were bothering me."

—Jalira, master polymorphist

Quickling

Quickling
Quickling
Creature — Faerie Rogue

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

2/2

Research Assistant

Research Assistant
Research Assistant
Creature — Human Wizard

{3}{U}, {T}: Draw a card, then discard a card.

There are many words and phrases that can cause an experienced wizard to tremble in fear. Chief among them is "oops."

1/3

Soul of Ravnica

Soul of Ravnica
Soul of Ravnica
Creature — Avatar

Flying

{5}{U}{U}: Draw a card for each color among permanents you control.

{5}{U}{U}, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.

6/6

Statute of Denial

Statute of Denial
Statute of Denial
Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

"Pyrotechnic activity of any sort is strictly prohibited. It is irrelevant that today is a holiday."

Stormtide Leviathan

Stormtide Leviathan
Stormtide Leviathan
Creature — Leviathan

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.

8/8

Turn to Frog

Turn to Frog
Turn to Frog
Instant

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

"Ribbit."

Void Snare

Void Snare
Void Snare
Sorcery

Return target nonland permanent to its owner's hand.

"I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."

—Ashurel, voidmage

Wall of Frost

Wall of Frost
Wall of Frost
Creature — Wall

Defender

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I have seen countless petty warmongers gaze on it for a time before turning away."

—Sarlena, paladin of the Northern Verge

0/7

Welkin Tern

Welkin Tern
Welkin Tern
Creature — Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Welkin Tern can block only creatures with flying.

Sailors have come to regard them as bad luck, for they falsely bring hope of land.

2/1

Accursed Spirit

Accursed Spirit
Accursed Spirit
Creature — Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Many have heard the slither of dragging armor and the soft squelch of its voice. But only its victims ever meet its icy gaze.

3/2

Black Cat

Black Cat
Black Cat
Creature — Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

1/1

Blood Host

Blood Host
Blood Host
Creature — Vampire

{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.

It would be ill-mannered to decline his invitation. It would be ill-advised to accept it.

3/3

Carrion Crow

Carrion Crow
Carrion Crow
Creature — Zombie Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Carrion Crow enters the battlefield tapped.

When carrion feeds on carrion, dark days approach.

2/2

Caustic Tar

Caustic Tar
Caustic Tar
Enchantment — Aura

Enchant land

Enchanted land has "{T}: Target player loses 3 life."

A forest fire can rejuvenate the land, but the tar's vile consumption leaves the land forever ruined.

Child of Night

Child of Night
Child of Night
Creature — Vampire

Lifelink

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

2/1

Covenant of Blood

Covenant of Blood
Covenant of Blood
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Covenant of Blood deals 4 damage to any target and you gain 4 life.

Crippling Blight

Crippling Blight
Crippling Blight
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

"Still alive? No matter. I'll leave you as a warning to others who would oppose me."

—Vish Kal, Blood Arbiter

Cruel Sadist

Cruel Sadist
Cruel Sadist
Creature — Human Assassin

{B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.

{2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature.

Face of innocence. Hand of death. Designed by Edmund McMillen

1/1

Endless Obedience

Endless Obedience
Endless Obedience
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Put target creature card from a graveyard onto the battlefield under your control.

Eternal Thirst

Eternal Thirst
Eternal Thirst
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Feast on the Fallen

Feast on the Fallen
Feast on the Fallen
Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."

—Thalia, Knight-Cathar

Showing cards 49 - 96 of 284.
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