370 Card Non-Pack Supplemental Set
Release Date: Nov 17th 2023
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Showing cards 1 - 48 of 370.

Admiral Brass, Unsinkable

Admiral Brass, Unsinkable
Admiral Brass, Unsinkable
Legendary Creature — Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

3/3

Clavileño, First of the Blessed

Clavileño, First of the Blessed
Clavileño, First of the Blessed
Legendary Creature — Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

2/2

Hakbal of the Surging Soul

Hakbal of the Surging Soul
Hakbal of the Surging Soul
Legendary Creature — Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

3/3

Pantlaza, Sun-Favored

Pantlaza, Sun-Favored
Pantlaza, Sun-Favored
Legendary Creature — Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

4/4

Carmen, Cruel Skymarcher

Carmen, Cruel Skymarcher
Carmen, Cruel Skymarcher
Legendary Creature — Vampire Soldier

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

2/2

Don Andres, the Renegade

Don Andres, the Renegade
Don Andres, the Renegade
Legendary Creature — Vampire Pirate

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.

Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

"Why climb the tangled rigging of the Legion of Dusk's hierarchy when I can fly a free flag of my own?"

4/3

Wayta, Trainer Prodigy

Wayta, Trainer Prodigy
Wayta, Trainer Prodigy
Legendary Creature — Human Warrior

Haste

{2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

1/5

Xolatoyac, the Smiling Flood

Xolatoyac, the Smiling Flood
Xolatoyac, the Smiling Flood
Legendary Creature — Salamander Serpent

Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.

At the beginning of your end step, untap each permanent you control with a counter on it.

6/6

Illustrious Wanderglyph

Illustrious Wanderglyph
Illustrious Wanderglyph
Artifact Creature — Golem

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

2/2

Altar of the Wretched // Wretched Bonemass

Altar of the Wretched
Wretched Bonemass
Transform
Altar of the Wretched
Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures {2}{B}{B}

{2}{B}: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass
Creature — Skeleton Horror

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

*/*

Ore-Rich Stalactite // Cosmium Catalyst

Ore-Rich Stalactite
Cosmium Catalyst
Transform
Ore-Rich Stalactite
Artifact

{T}: Add {R}. Spend this mana only to cast an instant or sorcery spell.

Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Catalyst
Artifact

{1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

Deep goblins laugh at humans' wands. They cast spells with their hammers.

Contest of Claws

Contest of Claws
Contest of Claws
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Tetzin, Gnome Champion // The Golden-Gear Colossus

Tetzin, Gnome Champion
The Golden-Gear Colossus
Transform
Tetzin, Gnome Champion
Legendary Artifact Creature — Gnome

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

2/2
The Golden-Gear Colossus
Legendary Artifact Creature — Gnome

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The sum is greater than the parts.

6/6

Xavier Sal, Infested Captain

Xavier Sal, Infested Captain
Xavier Sal, Infested Captain
Legendary Creature — Human Fungus Pirate

{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)

{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/3

Eye of Ojer Taq // Apex Observatory

Eye of Ojer Taq
Apex Observatory
Transform
Eye of Ojer Taq
Artifact

{T}: Add one mana of any color.

Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Apex Observatory
Artifact

Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.

{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Though they had never left the Core, the Oltec knew the stars.

Paleontologist's Pick-Axe // Dinosaur Headdress

Paleontologist's Pick-Axe
Dinosaur Headdress
Transform
Paleontologist's Pick-Axe
Artifact — Equipment

Whenever equipped creature attacks, draw a card, then discard a card.

Equip {1}

Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dinosaur Headdress
Artifact — Equipment

When Dinosaur Headdress enters the battlefield, attach it to target creature you control.

As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.

Equipped creature is a copy of the last chosen card.

Equip {2}

Admiral Brass, Unsinkable

Admiral Brass, Unsinkable
Admiral Brass, Unsinkable
Legendary Creature — Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

3/3

Clavileño, First of the Blessed

Clavileño, First of the Blessed
Clavileño, First of the Blessed
Legendary Creature — Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

2/2

Hakbal of the Surging Soul

Hakbal of the Surging Soul
Hakbal of the Surging Soul
Legendary Creature — Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

3/3

Pantlaza, Sun-Favored

Pantlaza, Sun-Favored
Pantlaza, Sun-Favored
Legendary Creature — Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

4/4

Illustrious Wanderglyph

Illustrious Wanderglyph
Illustrious Wanderglyph
Artifact Creature — Golem

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Other artifact creatures you control get +2/+2 as long as you have the city's blessing.

At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

2/2

Altar of the Wretched // Wretched Bonemass

Altar of the Wretched
Wretched Bonemass
Transform
Altar of the Wretched
Artifact

When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.

Craft with one or more creatures {2}{B}{B}

{2}{B}: Return Altar of the Wretched from your graveyard to your hand.

Wretched Bonemass
Creature — Skeleton Horror

Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it.

Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

*/*

Ore-Rich Stalactite // Cosmium Catalyst

Ore-Rich Stalactite
Cosmium Catalyst
Transform
Ore-Rich Stalactite
Artifact

{T}: Add {R}. Spend this mana only to cast an instant or sorcery spell.

Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Catalyst
Artifact

{1}{R}, {T}: Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.

Deep goblins laugh at humans' wands. They cast spells with their hammers.

Contest of Claws

Contest of Claws
Contest of Claws
Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Admiral Brass, Unsinkable

Admiral Brass, Unsinkable
Admiral Brass, Unsinkable
Legendary Creature — Human Pirate

When Admiral Brass, Unsinkable enters the battlefield, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

3/3

Carmen, Cruel Skymarcher

Carmen, Cruel Skymarcher
Carmen, Cruel Skymarcher
Legendary Creature — Vampire Soldier

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

2/2

Clavileño, First of the Blessed

Clavileño, First of the Blessed
Clavileño, First of the Blessed
Legendary Creature — Vampire Cleric

Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."

2/2

Don Andres, the Renegade

Don Andres, the Renegade
Don Andres, the Renegade
Legendary Creature — Vampire Pirate

Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.

Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

"Why climb the tangled rigging of the Legion of Dusk's hierarchy when I can fly a free flag of my own?"

4/3

Hakbal of the Surging Soul

Hakbal of the Surging Soul
Hakbal of the Surging Soul
Legendary Creature — Merfolk Scout

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)

Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

3/3

Pantlaza, Sun-Favored

Pantlaza, Sun-Favored
Pantlaza, Sun-Favored
Legendary Creature — Dinosaur

Whenever Pantlaza, Sun-Favored or another Dinosaur enters the battlefield under your control, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

4/4

Tetzin, Gnome Champion // The Golden-Gear Colossus

Tetzin, Gnome Champion
The Golden-Gear Colossus
Transform
Tetzin, Gnome Champion
Legendary Artifact Creature — Gnome

Whenever Tetzin or another double-faced artifact enters the battlefield under your control, mill three cards. You may put an artifact card from among them into your hand.

Craft with six artifacts {4} ({4}, Exile this artifact, Exile the six from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

2/2
The Golden-Gear Colossus
Legendary Artifact Creature — Gnome

Vigilance, trample

Whenever The Golden-Gear Colossus enters the battlefield or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.

The sum is greater than the parts.

6/6

Wayta, Trainer Prodigy

Wayta, Trainer Prodigy
Wayta, Trainer Prodigy
Legendary Creature — Human Warrior

Haste

{2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

1/5

Xavier Sal, Infested Captain

Xavier Sal, Infested Captain
Xavier Sal, Infested Captain
Legendary Creature — Human Fungus Pirate

{T}, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)

{T}, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/3

Xolatoyac, the Smiling Flood

Xolatoyac, the Smiling Flood
Xolatoyac, the Smiling Flood
Legendary Creature — Salamander Serpent

Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it.

At the beginning of your end step, untap each permanent you control with a counter on it.

6/6

Eye of Ojer Taq // Apex Observatory

Eye of Ojer Taq
Apex Observatory
Transform
Eye of Ojer Taq
Artifact

{T}: Add one mana of any color.

Craft with two that share a card type {6} ({6}, Exile this artifact, Exile the two from among other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Apex Observatory
Artifact

Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.

{T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.

Though they had never left the Core, the Oltec knew the stars.

Paleontologist's Pick-Axe // Dinosaur Headdress

Paleontologist's Pick-Axe
Dinosaur Headdress
Transform
Paleontologist's Pick-Axe
Artifact — Equipment

Whenever equipped creature attacks, draw a card, then discard a card.

Equip {1}

Craft with one or more creatures {5} ({5}, Exile this artifact, Exile one or more creatures you control and/or creature cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dinosaur Headdress
Artifact — Equipment

When Dinosaur Headdress enters the battlefield, attach it to target creature you control.

As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.

Equipped creature is a copy of the last chosen card.

Equip {2}

Bronzebeak Foragers

Bronzebeak Foragers
Bronzebeak Foragers
Creature — Dinosaur

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.

{X}{W}: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

3/4

Charismatic Conqueror

Charismatic Conqueror
Charismatic Conqueror
Creature — Vampire Soldier

Vigilance

Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

"There's a whole world under the surface, waiting for the light of our salvation."

2/2

Elenda's Hierophant

Elenda's Hierophant
Elenda's Hierophant
Creature — Vampire Cleric

Flying

Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant.

When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

1/1

From the Rubble

From the Rubble
From the Rubble
Enchantment

As From the Rubble enters the battlefield, choose a creature type.

At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

March of the Canonized

March of the Canonized
March of the Canonized
Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

Redemption Choir

Redemption Choir
Redemption Choir
Creature — Vampire Cleric

Lifelink

Coven — Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

3/3

The Indomitable

The Indomitable
The Indomitable
Legendary Artifact — Vehicle

Trample

Whenever a creature you control deals combat damage to a player, draw a card.

Crew 3

You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

6/6

Mist Dancer

Mist Dancer
Mist Dancer
Creature — Merfolk Wizard

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3/3

Ripples of Potential

Ripples of Potential
Ripples of Potential
Instant

Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Storm Fleet Negotiator

Storm Fleet Negotiator
Storm Fleet Negotiator
Creature — Siren Pirate

Flying

Parley — Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

2/2

Wave Goodbye

Wave Goodbye
Wave Goodbye
Sorcery

Return each creature without a +1/+1 counter on it to its owner's hand.

Whatever the tide brings in, the shapers can wash away.

Dusk Legion Sergeant

Dusk Legion Sergeant
Dusk Legion Sergeant
Creature — Vampire Soldier

Menace

{1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2/2
Showing cards 1 - 48 of 370.
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